YET YOU STILL HAVE LEARNED NOTHING

TRASHSTORM IS NOT A REAL STORY.
IS NOT EVEN GOOD FICTION.
IS TRASH GAME REVIEWS.
ALL OF THE GAMES FEATURED WOULD CAUSE A PERSON DISAPPOINTMENT,
ANGER, FRUSTRATION, DEPRESSION, MONEY LOSS INCLUDED.
TO PUT IT ANOTHER WAY: DON'T TRY THIS AT HOME.
LIST OF PESTILENCE - THE TRASHSTORM SO FAR...
HALL OF INFAMY: THE WORST GAMES EVER Vol. I
Spoiler
I: EXIT TRASHFALL, WELCOME TRASHSTORM (POWER-DEAD BY BREAKTHROUGH GAMING) - (Nik & Kit's Math Quiz)
II: UNINSPIRED SPACE SHOOTOUTS - (X-Force Genesis)
III: NIGHTMARE DRIVING ON THE TRASH GAME ROAD - (Driverio)
IV: AGE OF DEVELOPER STUPIDITY - (Game Achievements "Stroke The Pet" Series)
V: TAKE THE TROPHIES, I DON'T WANT THEM! - (Rocketio)
VI: SUPERDISASTROUS SPACE SHOOTER SQUAD - (Super Rebellion)
VII: MYRON SAID "CRAPPY HOLIDAYS" - (Breakthrough Gaming: The Continents)
VIII: BREAK-TURD GAMING...AGAIN - (Project: Summer Ice - Pinball)
IX: DEEP SPACE ATROCITY - (Deep Space Anomaly)
X: ZAKYM'S DISASTROUS RETURN - (Rocketio 2 and 3)
XI: CRAPPER BOWL AND THE END OF BREAKTHROUGH GAMING - (Breakthrough Gaming's Football 2)
XII: ALPHA MORON - (Alpha Warrior by S-Mobile)
XIII: THE DEEP FREEZE - (SoulFrost by Xitilon)
XIV: WEBNETIC'S FIRST SHOOTER - (Space Defend by Webnetic)
XV: ONE BUTTON CATASTROPHE - (B Cannon by Xitilon)
XVI: CLASH FORCE? MORE LIKE TRASH FORCE! - (Clash Force)
XVII: TAURIAN MANURE - (Taurian Defense)
XVIII: INHUMAN ROAD: STINKING TURD LIGHTNING - (Thunder by Xitilon)
XIX: MORE XITILON TRASH - (S Lanes by Xitilon)
XX: TRASH-O-WEEN PRESENTS: CRAPPER-5 - (Hyper-5)
XXI: RED-CRAP-TOR - (RedRaptor)
XXII: FROM MEDIOCRE TO "X-CREMENT" - (X-Force Under Attack)
XXIII: CONSEQUENCE OF STUPIDITY - (Danjigoku)
XXIV: IF IT'S NOT GOOD ENOUGH, IT'S EXTINCT - (Arcade Archives: Dinorex)
XXV: NEPHENTHEOSIC EUTHANASIA - (Nephenthesys)
XXVI: MESSED UP SHMOUPPING - (Shmoup by Phoenix Reborn Games)
XXVII: WAR AGAINST BLOCKS. AS STUPID AS IT SOUNDS - (Shooting Blocks by Webnetic)
XXVIII: (UN)HOLY WEEK SPECIAL - (Galactic Invasion by Pix Arts)
XXIX: DISADVENTURE IN VENARIS - (Flightpath: Adventures in Venaris)
XXX: THE OBSCENE LEVEL OF STUPIDITY - (Aabs Animals)
II: UNINSPIRED SPACE SHOOTOUTS - (X-Force Genesis)
III: NIGHTMARE DRIVING ON THE TRASH GAME ROAD - (Driverio)
IV: AGE OF DEVELOPER STUPIDITY - (Game Achievements "Stroke The Pet" Series)
V: TAKE THE TROPHIES, I DON'T WANT THEM! - (Rocketio)
VI: SUPERDISASTROUS SPACE SHOOTER SQUAD - (Super Rebellion)
VII: MYRON SAID "CRAPPY HOLIDAYS" - (Breakthrough Gaming: The Continents)
VIII: BREAK-TURD GAMING...AGAIN - (Project: Summer Ice - Pinball)
IX: DEEP SPACE ATROCITY - (Deep Space Anomaly)
X: ZAKYM'S DISASTROUS RETURN - (Rocketio 2 and 3)
XI: CRAPPER BOWL AND THE END OF BREAKTHROUGH GAMING - (Breakthrough Gaming's Football 2)
XII: ALPHA MORON - (Alpha Warrior by S-Mobile)
XIII: THE DEEP FREEZE - (SoulFrost by Xitilon)
XIV: WEBNETIC'S FIRST SHOOTER - (Space Defend by Webnetic)
XV: ONE BUTTON CATASTROPHE - (B Cannon by Xitilon)
XVI: CLASH FORCE? MORE LIKE TRASH FORCE! - (Clash Force)
XVII: TAURIAN MANURE - (Taurian Defense)
XVIII: INHUMAN ROAD: STINKING TURD LIGHTNING - (Thunder by Xitilon)
XIX: MORE XITILON TRASH - (S Lanes by Xitilon)
XX: TRASH-O-WEEN PRESENTS: CRAPPER-5 - (Hyper-5)
XXI: RED-CRAP-TOR - (RedRaptor)
XXII: FROM MEDIOCRE TO "X-CREMENT" - (X-Force Under Attack)
XXIII: CONSEQUENCE OF STUPIDITY - (Danjigoku)
XXIV: IF IT'S NOT GOOD ENOUGH, IT'S EXTINCT - (Arcade Archives: Dinorex)
XXV: NEPHENTHEOSIC EUTHANASIA - (Nephenthesys)
XXVI: MESSED UP SHMOUPPING - (Shmoup by Phoenix Reborn Games)
XXVII: WAR AGAINST BLOCKS. AS STUPID AS IT SOUNDS - (Shooting Blocks by Webnetic)
XXVIII: (UN)HOLY WEEK SPECIAL - (Galactic Invasion by Pix Arts)
XXIX: DISADVENTURE IN VENARIS - (Flightpath: Adventures in Venaris)
XXX: THE OBSCENE LEVEL OF STUPIDITY - (Aabs Animals)
HALL OF INFAMY: THE WORST GAMES EVER Vol. II
Spoiler
XXXI: FECAL RAIDERS - (Space Raiders by Alexander Carparelli)
XXXII: STUPIDITY HAS NO LIMITS - (Hoodie Survivor by The Voices Games)
XXXIII: LEARN HOW (NOT) TO BE STUPID - (Learn to Play Vol. 2 - A Simple Shooter)
XXXIV: INVASION OF STUPIDITY - (Soraja Invaders)
XXXV: PAC-DISASTER - (Paku Paku)
XXXVI: THE GREAT STUPID RACE - (Learn to Play Vol. 4 - Happy Racer)
XXXVII: SEE-LA, CILLA! - (Cilla)
XXXVIII: DUMPED MIRAGE - (Cosmic Mirage)
XXXIX: TINY STARFIGHTERS, GREAT DISGRACES - (Tiny Starfighters)
XL: A BAD FRENZY (TRASH-O-WEEN SPECIAL 2024 - PART I) - (Tank Frenzy)
XLI: SHOT OUT AND WASTED (TRASH-O-WEEN SPECIAL 2024 - PART II) - (Anime Girls: Wasteland Shootout)
XLII: YOUR AVERAGE TRASH-O-WEEN REVIEW (TRASH-O-WEEN SPECIAL 2024 - PART III) - (Your Average Old School Shmup)
XLIII: A GLITCHED AND BLASTED TRASH-GIVING SPECIAL - (Glitch Blaster's Waifu)
XLIV: A NOT SO FUNNY TRASHMAS SPECIAL - (Y-Type by Y-ZO)
XLV: WHO YOU GONNA CALL...? - (Wave Buxters by Playstige Interactive)
XLVI: HOW BREAKTHROUGH GAMING STOLE CHRISTMAS... AND BLEW IT UP - (Santa Claus - Breakthrough Gaming Arcade)
XLVII: XITILON'S FIRST RUN N' GUN - (EX-802 by Xitilon)
XLVIII: CHARMLESS CRAPPED BLAST - (Pixicharm - Starry Blast)
XLIX: UNHOLY WEEK 2025: NINJA FAILURE, BUT THERE'S GOOD MUSIC - (Tiny Pixels Vol. 1 - Ninpo Blast)
L: SURVIVING THE UNSPEAKABLE FATHOMS OF GAMING - (Marine Survivors)
LI: HORROR IN NEON LIGHTS - (Space KaBaam Neon)
LII: SYSTEM: (CYBER) MISSION FAILED - (Cyber Mission)
LIII: WHEN "DO THE GRADIUS" FAILS - (Akinakes)
LIV: INFINITY IS A LONG NUMBER COMING - (Space War Infinity)
LV: YOUR WORST 2 MINUTES IN SHOOTING - (N6 Secret Mission by Xitilon)
XXXII: STUPIDITY HAS NO LIMITS - (Hoodie Survivor by The Voices Games)
XXXIII: LEARN HOW (NOT) TO BE STUPID - (Learn to Play Vol. 2 - A Simple Shooter)
XXXIV: INVASION OF STUPIDITY - (Soraja Invaders)
XXXV: PAC-DISASTER - (Paku Paku)
XXXVI: THE GREAT STUPID RACE - (Learn to Play Vol. 4 - Happy Racer)
XXXVII: SEE-LA, CILLA! - (Cilla)
XXXVIII: DUMPED MIRAGE - (Cosmic Mirage)
XXXIX: TINY STARFIGHTERS, GREAT DISGRACES - (Tiny Starfighters)
XL: A BAD FRENZY (TRASH-O-WEEN SPECIAL 2024 - PART I) - (Tank Frenzy)
XLI: SHOT OUT AND WASTED (TRASH-O-WEEN SPECIAL 2024 - PART II) - (Anime Girls: Wasteland Shootout)
XLII: YOUR AVERAGE TRASH-O-WEEN REVIEW (TRASH-O-WEEN SPECIAL 2024 - PART III) - (Your Average Old School Shmup)
XLIII: A GLITCHED AND BLASTED TRASH-GIVING SPECIAL - (Glitch Blaster's Waifu)
XLIV: A NOT SO FUNNY TRASHMAS SPECIAL - (Y-Type by Y-ZO)
XLV: WHO YOU GONNA CALL...? - (Wave Buxters by Playstige Interactive)
XLVI: HOW BREAKTHROUGH GAMING STOLE CHRISTMAS... AND BLEW IT UP - (Santa Claus - Breakthrough Gaming Arcade)
XLVII: XITILON'S FIRST RUN N' GUN - (EX-802 by Xitilon)
XLVIII: CHARMLESS CRAPPED BLAST - (Pixicharm - Starry Blast)
XLIX: UNHOLY WEEK 2025: NINJA FAILURE, BUT THERE'S GOOD MUSIC - (Tiny Pixels Vol. 1 - Ninpo Blast)
L: SURVIVING THE UNSPEAKABLE FATHOMS OF GAMING - (Marine Survivors)
LI: HORROR IN NEON LIGHTS - (Space KaBaam Neon)
LII: SYSTEM: (CYBER) MISSION FAILED - (Cyber Mission)
LIII: WHEN "DO THE GRADIUS" FAILS - (Akinakes)
LIV: INFINITY IS A LONG NUMBER COMING - (Space War Infinity)
LV: YOUR WORST 2 MINUTES IN SHOOTING - (N6 Secret Mission by Xitilon)
Don't you have the feeling of repeating yourself when you're writing a review about the sequel of a trash shooter that feels exactly the same as before?
Well, that's Space KaBaam Neon II.

This is how this game shouts
"Go for the trophies, I don't want them!"
Like the previous Space KaBaam Neon, the sequel has the invicibility option selectable straight out of the first bootup. That's what I call "Sad and Pathetic".

The whole game in four simple images.
The gameplay of this thing is, in case you hadn't played this shit, consists on shooting down enemies and racking up a high score. But like the previous titles of this "saga", the game doesn't do anything new to improve on the gameplay remaining the same boring space combat where multipliers try to do the fun, but unlike Blazing Star where challenge consisted on racking multipliers AND avoiding fast fire and agile enemies, here we're facing slow as shit enemies, being the boss with a semi-homing shot the most "threatening" weapon in this game. Your worst problem will be the weapon overheating, this game will require you to not go around holding the fire button for long periods of time. This is indicated by the color of your ship (if we can call that absurd-abstract thing like that) which will change from blue to red. If you had the disgrace of playing any of the Space KaBaam series or the previous Neon, then you're not missing nothing if you ignore this game.

The power up mechanic was not improved as it retains the same status and prices.
In graphics and sound, is pretty much the same crap from before, being the space background the only difference since it has a very few visual effects like the space dust and the planet ring effect. Aside from that is the crappy monotonous colored things that God knows what they're supposed to be. You know, in the first Space KaBaam games at least they had an alien-technological look which gave them unique detailing and here its missing under the "Neon" excuse, but actually it looks like if your 4 year-old child and his cousin took the black, blue, yellow and purple crayons after having an overdose of pepsi and sugar and drew any unreal shapes on paper. Basically and in any know level of human knowledge, any psychologist, engineer and technician will be breaking their heads to understand the weird designs of the ships of this game.

For after all, the journey through shit never ends.
One thing about Shovelware is that at least there's variety, but in Space Kabaam's case, is a constant reinsidence of laziness and very, very low wish to make an effort for lift the game up. This should be called "Lazyware" since its laziness combined with Shovelware at the point of being insulting to overall Shovelware, the player and gaming in general.
Space KaBaam Neon II gets 1 R-9 on the R-Scale:

Also, this game gets the AWACS Galaxy's "Stamp of Shit" (A.K.A. the Sortie Summary Debriefing quote from "Consequence of Power").

Sorry, no "Eda Scale" this time, kids.