I made my first bullet hell shmup, RHEUM!

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SpaceMyFriend
Posts: 8
Joined: Sat Jan 13, 2018 10:03 pm

I made my first bullet hell shmup, RHEUM!

Post by SpaceMyFriend »

Hello everyone! I just released my game, Rheum!

Travel through a fleshly vessel, as an eyeball, collecting rheum [eyeball crusties] to grow stronger in your fight against the infection plaguing this.......body.

FEATURES
  • 3 levels of juicy maddness
    Easy, Hard and Endless Mode
    Endless Mode features 5 unique power ups
    A plethora of bullets and eyeballs!
    Stackable Power Ups(for even more bullets and eyeballs!)
    Keyboard/Mouse or Controller Support
    An original soundtrack
    Best with headphones!
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You get free over on itch.io:

https://spacemyfriend.itch.io/rheum

Or on gamejolt:

https://gamejolt.com/games/rheum/310869

Let me know what you think! :)
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Durandal
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Re: I made my first bullet hell shmup, RHEUM!

Post by Durandal »

So you move from top to bottom here? Well, I guess I can turn my monitor 180 degrees...
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guigui
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Re: I made my first bullet hell shmup, RHEUM!

Post by guigui »

Durandal wrote:So you move from top to bottom here? Well, I guess I can turn my monitor 180 degrees...
Ahah, but then pressing the right direction would direct your vessel left.

Joke aside, the game looks pretty fun, lots of stuff happening. Would try it, but no Windows OS at home. I leave the opinions to the experts here.
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Shepardus
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Re: I made my first bullet hell shmup, RHEUM!

Post by Shepardus »

Gave this a quick whirl. Some feedback:
  • I couldn't find the options menu for a while (for others having trouble finding it, click on the three dots at the top of the title screen). Same goes for the return to menu button after game-over. You might want to default the tutorial to on for first-time players.
  • My biggest gripe with the game is the acceleration time when starting to move. It's not quite full inertia since direction changes and stopping are still instantaneous, but it makes adjusting my position feel awkward (i.e. when I want to correct a small positioning error by nudging over a little bit in a direction). I can try to work around it by never stopping my movement, but that's awkward in its own right. If the intent was to make small movements more precise, it actually does the opposite for me.
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SpaceMyFriend
Posts: 8
Joined: Sat Jan 13, 2018 10:03 pm

Re: I made my first bullet hell shmup, RHEUM!

Post by SpaceMyFriend »

Shepardus wrote:Gave this a quick whirl. Some feedback:
  • My biggest gripe with the game is the acceleration time when starting to move. It's not quite full inertia since direction changes and stopping are still instantaneous, but it makes adjusting my position feel awkward (i.e. when I want to correct a small positioning error by nudging over a little bit in a direction). I can try to work around it by never stopping my movement, but that's awkward in its own right. If the intent was to make small movements more precise, it actually does the opposite for me.
Hey thanks for playing! I actually just took the acceleration out all together. Overall speed is a tad bit slower but no more acceleration. I assume you grabbed the gamejolt version as i haven't had time to update that one yet. I'll get it updated :) I'll work on making the options a little more clear :)
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mamboFoxtrot
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Re: I made my first bullet hell shmup, RHEUM!

Post by mamboFoxtrot »

fleshly vessel
eyeball
collecting rheum [eyeball crusties]
infection
juicy
:shock: :shock: :shock:
dude i dunno about this one
Best with headphones!
i don't trust this



i mean, i might try it out later anyways
yanno, on an empty stomach
SpaceMyFriend
Posts: 8
Joined: Sat Jan 13, 2018 10:03 pm

Re: I made my first bullet hell shmup, RHEUM!

Post by SpaceMyFriend »

mamboFoxtrot wrote:
fleshly vessel
eyeball
collecting rheum [eyeball crusties]
infection
juicy
:shock: :shock: :shock:
dude i dunno about this one
Best with headphones!
i don't trust this



i mean, i might try it out later anyways
yanno, on an empty stomach
haha! it's not as gross as my description. Promise :D
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Obscura
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Joined: Wed Feb 15, 2012 4:19 am

Re: I made my first bullet hell shmup, RHEUM!

Post by Obscura »

The downwards scrolling and the body-horror theme (complete with eyeballs!) make me think that someone on the team is a really big fan of Abadox.
SpaceMyFriend
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Joined: Sat Jan 13, 2018 10:03 pm

Re: I made my first bullet hell shmup, RHEUM!

Post by SpaceMyFriend »

Obscura wrote:The downwards scrolling and the body-horror theme (complete with eyeballs!) make me think that someone on the team is a really big fan of Abadox.
I had actually never heard about Abadox until someone else mentioned it to me! But i need to play that now :)
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