Question about batrider controls

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tzakiel
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Joined: Tue Jan 14, 2014 8:03 pm

Question about batrider controls

Post by tzakiel »

Tried this out last night and the control seemed like it was getting away from me slightly, like the ship moves a little faster than I expect. Is that normal? I'm used to cave shmups.
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Shepardus
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Re: Question about batrider controls

Post by Shepardus »

Basic movement controls are the same as in any shmup, however MAME does have a couple frames of input lag in Batrider so maybe you're noticing that.
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tzakiel
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Re: Question about batrider controls

Post by tzakiel »

Hm. I use groovymame with the d3d9ex build so input lag isn't usually an issue.
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jepjepjep
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Re: Question about batrider controls

Post by jepjepjep »

It could be because the diagonal speed is different. In CAVE games, the diagonal speed is normalized, but Batrider has fast diagonals:

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tzakiel
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Re: Question about batrider controls

Post by tzakiel »

I've talked with someone who has the pcb and they agree it's just a strange normal effect.
PC Engine Fan X!
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Re: Question about batrider controls

Post by PC Engine Fan X! »

The Korean variant Armed Police Batrider pcb has all-English language for the characters chosen at the beginning of a serious session indeed (and for all ending stories with selected character{s}). It was even sold with an all-English move strip with the typical arcade paperworks package deal with Raizing/8ing Batrider pcb kits as well.

PC Engine Fan X! ^_~
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