PC Engine Fan X! wrote: ↑Sun Jun 08, 2025 4:16 pm
ZellSF wrote: ↑Sat Jun 07, 2025 10:28 am
While that's bad, it's still not nearly as bad as Microsoft. Xbox consoles (out of the box or factory reset) are bricks without internet, Switch 2 consoles can play most games provided they're updated.
I tried deleting all my Super Mario 3D World + Bowser's Fury data and when starting it, it forced me to update. Not sure why, but since someone obviously got it working without an update (as per the DoesItPlay post), it suggests to me that there will be lots of wrong information on this in the future because of bad testing methodology.
Other than that I'm mostly happy with how backwards compatibility works on the games I've tested.
Does the Switch port of Shinorubi still have the 30 fps framerate issue if played on the Switch 2 setup?
Quoting me seems like you're asking me and I have no idea, nor do I know why you would suspect I would have a random game like that.
But if it was unstable 30 or 60 FPS before, I would expect that 30 or 60 FPS to be stable with the Switch 2. That seems to be the trend.
Games going from 30 to 60 without a patch are very unusual (strangely enough, there is one case: Mario and Rabbids Kingdom Battle).
Another bit of unfortunate news for physical collectors: Switch game cards are slower than the internal storage, both for Switch 1 and Switch 2 games, so expect a bit longer loading times. I can't fault Nintendo for this one though.
Also I'm not as convinced as everyone here there will be an OLED version later on. Not sure why it's treated as a sure thing, especially not with a company like Nintendo. I would say it's 50/50.