I've only recently set my game to 1.0, so I'll give it some credits tonight. However, I would not argue that this game isn't tough. Thats one of its charms.moozooh wrote:I suggest trying to play 1.0 for survival—it may just make you revise this argument. Make no mistake, this game is one of the hardest ever. In fact, if you look at the scoreboard, you'll see some of the best players of Shmups forum struggling to get past stage 5 on a scoring run. No clears! Look at any other Yagawa scoreboard and you'll see the same people clearing those games more often than not. So, a valid complaint, I say.dunpeal2064 wrote:Too difficult. That just should not be a complaint from a Yagawa fan in my eyes. I mean, the man is a sadist, and his only safety word is suicide... and thats only a temporary reprieve. I think the game is quite managable on 1.01, and I find it to have better pacing than most Cave games.
I would imagine that the players that are clearing everything else would be happy with the difficulty. I mean, what other game is going to stop them in their tracks when clearing Garegga and Ibara is fairly managable?
I don't know. Difficult, yes. Too difficult? I don't think so. I never die thinking, "That was impossible to get through."
However, if someone finds 1.0 so difficult that it is no longer fun, then why not play 1.01? I think that game has great pacing, and almost feels easy at first.
Like you said, though. It still is a valid complaint. All of them are valid. I just wanted to address those points because at one point, I wasn't a huge fan of Pink Sweets either. Coming back to it after a few months of rest, though, I found the game to be fantastic. Easily one of my favorite Cave games, and Muchi Pork is way up there too.