Mushihimesama HD (360) 24th May 2012

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Vyxx
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Re: Mushihimesama HD (360) 24th May 2012

Post by Vyxx »

mesh control wrote:That looks horrible.
That's a nice way of saying it :|
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Re: Mushihimesama HD (360) 24th May 2012

Post by iconoclast »

It looks bad just like any other screenshot from one of Cave's HD games, but it looks fine in motion. That, and I think I left smoothing on.

Regardless, the point was to laugh at Asada's absurd comment!
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mesh control
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Re: Mushihimesama HD (360) 24th May 2012

Post by mesh control »

I was talking about that mess on the screen.
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Re: Mushihimesama HD (360) 24th May 2012

Post by yyr »

One thing I forgot to mention in my post last night...I'm not sure about 1.5, but the rest of the leaderboards were very, very bare. Not a single one with more than 50 entries. I'm hoping it's just because the majority of people are choosing "Play" instead of "Score Attack."
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Re: Mushihimesama HD (360) 24th May 2012

Post by Jeneki »

yyr wrote:I'm not sure about 1.5, but the rest of the leaderboards were very, very bare. Not a single one with more than 50 entries.
I caught that on StarCreator's stream last night. Only the second person to post an Ultra score.

That seems common right after launch though. I remember Raiden Fighers Aces I had a couple high scores, for a half hour or so. lol
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Re: Mushihimesama HD (360) 24th May 2012

Post by matrigs »

wow i'm so sorry for nay-saying that lack of low-res graphics!

i can confirm that this looks absolutely gorgeous on a low-res crt through a emotia.

in fact if there was a low-res mode i would probably not even use it.
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Re: Mushihimesama HD (360) 24th May 2012

Post by antron »

matrigs wrote:wow i'm so sorry for nay-saying that lack of low-res graphics!

i can confirm that this looks absolutely gorgeous on a low-res crt through a emotia.

in fact if there was a low-res mode i would probably not even use it.
I did a test with Deathsmiles, low vs high res through an emotia, and hi looked much better for some reason. Low looked over pixilated, I still don't understand why.
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Post by Cagar »

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Last edited by Cagar on Wed May 07, 2025 9:10 pm, edited 1 time in total.
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Re: Mushihimesama HD (360) 24th May 2012

Post by Strider77 »

wow i'm so sorry for nay-saying that lack of low-res graphics!

i can confirm that this looks absolutely gorgeous on a low-res crt through a emotia.

in fact if there was a low-res mode i would probably not even use it.
Told you.... there is no point to those low res modes. Well Futari is the exception.
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Re: Mushihimesama HD (360) 24th May 2012

Post by matrigs »

absolutely loving the game. i can't really say that there is significantly more/less slowdown than in the ps2 version. there are some points where the game slows down for no reason, like at the beginning of stage 3. what's interesting is that i used probably 4 times the amount of continues for maniac compared to the ps2 version and this bugs me a lot. don't know if it's stick lag or i'm just so all over those graphics that i can't concentrate.
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Re: Mushihimesama HD (360) 24th May 2012

Post by Despatche »

Of course there's a point, this is supposed to be a port. A version of the game that simulates the original version as close as possible, graphics and slowdown and all, needs to be there first.

Port's still good though.
matrigs wrote:there are some points where the game slows down for no reason, like at the beginning of stage 3.
Wasn't this something on the PCB? Sounds familiar...
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Re: Mushihimesama HD (360) 24th May 2012

Post by Special World »

colour_thief wrote:You need the profile that bought it, at least for downloading it. Once you have the profile, go to the profile's "download history". It's a list of everything the profile ever downloaded. Scroll through for the DLC you want and select "download again". As far as I know this is the only way to redownload things that aren't visible on the marketplace.

You could remove the profile after downloading if you like, assuming the DLC's license is for the same console you're using. If not there is a legitimate way to move the license to your new console, which you should do if you want to access the DLC using other accounts.
Can I just transfer the account that downloaded it, redownload, and then transfer that account back to my US360? Or will that not work?
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Re: Mushihimesama HD (360) 24th May 2012

Post by 8 1/2 »

Special World wrote:
colour_thief wrote:You need the profile that bought it, at least for downloading it. Once you have the profile, go to the profile's "download history". It's a list of everything the profile ever downloaded. Scroll through for the DLC you want and select "download again". As far as I know this is the only way to redownload things that aren't visible on the marketplace.

You could remove the profile after downloading if you like, assuming the DLC's license is for the same console you're using. If not there is a legitimate way to move the license to your new console, which you should do if you want to access the DLC using other accounts.
Can I just transfer the account that downloaded it, redownload, and then transfer that account back to my US360? Or will that not work?
Likely, you could get the DLC content onto your US console, but the game won't boot since the regions don't match.
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Re: Mushihimesama HD (360) 24th May 2012

Post by BarfHappy »

I really enjoyed my first credits on the port... I think it ll get a lot of play this weekend waiting for the F1 GP.
(and the fact we got again full colour paper manual is heartwarming... when i see how paper is treated overhere >.< i despise finding only a black and white 2 pages leaflet with half taken by epilepsy warning).
Darn even the DLC card is pretty :)

Just to let you see the gain in sprites:
Image
st5ex0boss/st5ex0boss.cpp, st5ex0boss/st5ex0b_appear.cpp, st5ex0boss/st5ex0b_disp.cpp, st5ex0boss/st5ex0b_move.cpp, st5ex0boss/st5ex0b_anime.cpp, st5ex0boss/st5ex0b_check.cpp

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Re: Mushihimesama HD (360) 24th May 2012

Post by Special World »

8 1/2 wrote:
Special World wrote:
colour_thief wrote:You need the profile that bought it, at least for downloading it. Once you have the profile, go to the profile's "download history". It's a list of everything the profile ever downloaded. Scroll through for the DLC you want and select "download again". As far as I know this is the only way to redownload things that aren't visible on the marketplace.

You could remove the profile after downloading if you like, assuming the DLC's license is for the same console you're using. If not there is a legitimate way to move the license to your new console, which you should do if you want to access the DLC using other accounts.
Can I just transfer the account that downloaded it, redownload, and then transfer that account back to my US360? Or will that not work?
Likely, you could get the DLC content onto your US console, but the game won't boot since the regions don't match.
I got everything figured out, thanks guys.

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Re: Mushihimesama HD (360) 24th May 2012

Post by Uzumakijl »

StarCreator wrote:Okay, stream done - you can still watch the recording of my plays (and zero-day leaderboard replays) until whenever Twitch decides to delete them.

Also, I got the top score on the Ultra leaderboard! (lol)
You can save your Twitch videos forever, Just click on the video and then click on the gear icon below and click on "Save Forever" or something like that.
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Re: Mushihimesama HD (360) 24th May 2012

Post by rancor »

1.5 is steady rockin' my nutz off. The remixed music is awesome, the revamped color scheme is badass, the reinforced enemy placement is fresh, and the readjusted difficulty makes it everything I wished the original release would have been. The DLC is THE reason to purchase this game. I now wish I would have sprung for the PCB when I had the chance. :(
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Re: Mushihimesama HD (360) 24th May 2012

Post by Muchi Muchi Spork »

rancor wrote:1.5 is steady rockin' my nutz off. The remixed music is awesome, the revamped color scheme is badass, the reinforced enemy placement is fresh, and the readjusted difficulty makes it everything I wished the original release would have been. The DLC is THE reason to purchase this game. I now wish I would have sprung for the PCB when I had the chance. :(
Yeah the Max modes to me are up there with the funnest clears Cave has ever made. I wouldn't buy the port without the 1.5/DLC.
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Re: Mushihimesama HD (360) 24th May 2012

Post by Special World »

This. Is. Beautiful.

I'm actually having a ton of fun with every mode. I'm not terribly good, so 360 Original and Arrange are right up my alley, but I love Futari Black Label, so 1.5 is the bees knees. I also love the Mushi and Arrange soundtracks. I'm not so hot on 1.5's soundtrack, but it's still good.

And these patterns are what I've been missing. DFK and Akai Katana don't have anything on the fluidity here. These aimed, globby shots are fantastic.
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Re: Mushihimesama HD (360) 24th May 2012

Post by evil_ash_xero »

The port is lovely. I have only played the PS2 version, so I could never appreciate the nice designs of the backgrounds. The PS2 version looks like trash compared to this.

The graphics are a bit smooth(not really much more than usual) for my tastes, so I just hook it up via SLG3000(which is what I do with any port that doesn't have high res backgrounds anyway), and it looks perfect.

So, how accurate is the slowdown in this? I remember people complaining like mad about the PS2 version, so I'd like to know how they did on this one.

I'm glad I got this one, since I think CAVE are on the slide...best get the old classics.
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Re: Mushihimesama HD (360) 24th May 2012

Post by chempop »

From what I have heard, the slowdown is VERY accurate in standard mode, I bet 1.5 is good too.
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Re: Mushihimesama HD (360) 24th May 2012

Post by xbl0x180 »

chempop wrote:Just a warning to those who haven't updated their console in a while, you'll need to.
Which sucks for me because I have to go somewhere to do this, oh well, at least I can download 1.5 while I'm at it lol
I've never "updated" my console. As in, I never do anything on-line with the console. Why would I need to "update"?
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Re: Mushihimesama HD (360) 24th May 2012

Post by whoozwah »

xbl0x180 wrote:I've never "updated" my console. As in, I never do anything on-line with the console. Why would I need to "update"?
I don't think you can redeem DLC codes without being connected to xbox live. And I think you're console has to be running the most current version of the dashboard in order to do that. I could be wrong though.
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Re: Mushihimesama HD (360) 24th May 2012

Post by evil_ash_xero »

xbl0x180 wrote:
chempop wrote:Just a warning to those who haven't updated their console in a while, you'll need to.
Which sucks for me because I have to go somewhere to do this, oh well, at least I can download 1.5 while I'm at it lol
I've never "updated" my console. As in, I never do anything on-line with the console. Why would I need to "update"?
TrevHead (TVR) wrote:The art deco LE coverart is so much better than a drawing of a pencil thin Reco with udders
The SE cover is TEH SEX! 8)
I really wanted to get the LE, but the price was too much.

On a side note...I think this game is actually 1CC-able. It seems easier than Futari 1.5(normal mode). If I can pull that off, I'll be up to a whopping 4 1CC'd games. Hoorah!
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Re: Mushihimesama HD (360) 24th May 2012

Post by xbl0x180 »

whoozwah wrote:
xbl0x180 wrote:I've never "updated" my console. As in, I never do anything on-line with the console. Why would I need to "update"?
I don't think you can redeem DLC codes without being connected to xbox live. And I think you're console has to be running the most current version of the dashboard in order to do that. I could be wrong though.
I know I can't redeem DLC. I don't do DLC or anything on-line. In order to play the game on the disc, do I have to "update" or do anything with "live"?

Oh, and the SE cover is TEH SEX!! Image

Image
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Re: Mushihimesama HD (360) 24th May 2012

Post by chempop »

On my older dashboard the game would not play. I think its the first time I've had to update just to play a disk. Doing the update is easy, as soon as plugged the eathernet cable in it prompted the download, console relaunches once or twice and I was good to go. Once you have Mushi disk in hit the home button and press left a bunch until you see "Redeem Code", input that rediculously long code on the back of your DLC card for the 1.5 goodness.
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Re: Mushihimesama HD (360) 24th May 2012

Post by xbl0x180 »

chempop wrote:On my older dashboard the game would not play. I think its the first time I've had to update just to play a disk. Doing the update is easy, as soon as plugged the eathernet cable in it prompted the download, console relaunches once or twice and I was good to go. Once you have Mushi disk in hit the home button and press left a bunch until you see "Redeem Code", input that rediculously long code on the back of your DLC card for the 1.5 goodness.
So if I don't "update" my console, the disc will not play?! :evil:
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Re: Mushihimesama HD (360) 24th May 2012

Post by chempop »

You'll find out soon enough lol
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Re: Mushihimesama HD (360) 24th May 2012

Post by burgerkingdiamond »

xbl0x180 wrote:
chempop wrote:On my older dashboard the game would not play. I think its the first time I've had to update just to play a disk. Doing the update is easy, as soon as plugged the eathernet cable in it prompted the download, console relaunches once or twice and I was good to go. Once you have Mushi disk in hit the home button and press left a bunch until you see "Redeem Code", input that rediculously long code on the back of your DLC card for the 1.5 goodness.
So if I don't "update" my console, the disc will not play?! :evil:
Pretty much
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Re: Mushihimesama HD (360) 24th May 2012

Post by KAI »

Does anyone has pictures or info about the CD included in the premium package?
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