My best guesses are 1) H for "Hibachi", or 2) H for "Ecchi".Cagar wrote:Btw, does anyone know what's with all the "H" marks in the background?
Dodonpachi Saidaioujou
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BulletMagnet
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Re: Dodonpachi Saidaioujou
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Fu
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Re: Dodonpachi Saidaioujou
You have to sit on each H of every stages to reach the 2nd loop.Cagar wrote:Erppo wrote:Which effectively turns me on.
Btw, does anyone know what's with all the "H" marks in the background? Yes of course, helicopter landing spots...
but they're everywhere, do they do anything special or are they really just for decoration? Seems strange
Who said "NO." ?
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Skykid
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Re: Dodonpachi Saidaioujou
*Hangs head in failure to start a thread riot*
Always outnumbered, never outgunned - No zuo no die
ChurchOfSolipsism wrote: ALso, this is how SKykid usually posts
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chempop
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Re: Dodonpachi Saidaioujou
Watched a bit of the C-expert replay, amazing just how fast and dense some of the patterns get after a few rank increases. I think I saw some "organic" patterns out of stage 3 boss (?), fast streams of blue bullets that drift slightly backwards, very slick!
Agreed that some of background (particularly stage 2) are a bit bland and repetitive... But some are really nice too. Indeed an abundance of blue, then again, the galuda's have a lot of tan and gray, and those for me are some of the best cave has produced.
Agreed that some of background (particularly stage 2) are a bit bland and repetitive... But some are really nice too. Indeed an abundance of blue, then again, the galuda's have a lot of tan and gray, and those for me are some of the best cave has produced.
"I've had quite a few pcbs of Fire Shark over time, and none of them cost me over £30 - so it won't break the bank by any standards." ~Malc
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Despatche
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Re: Dodonpachi Saidaioujou
30 second loops and/or lazy composition and/or poor sound quality are the worst, and you are the worst for supporting it. This isn't an opinion.mesh control wrote:Every post-1999 Cave game...has a boring soundtrack.
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rancor
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Re: Dodonpachi Saidaioujou
mesh control wrote:Every post-1999 Cave game...has a boring soundtrack.
Does.. Not... Compute...
The soundtracks for DDP and AK are fairly similar in their cock-rockery. How many people do you think were wearing leather pants during the AK studio sessions?
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Formless God
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Re: Dodonpachi Saidaioujou
Code: Select all
http://www.nicovideo.jp/watch/sm17634113
http://www.nicovideo.jp/watch/sm17632369RegalSin wrote:Then again sex is no diffrent then sticking a stick down some hole to make a female womenly or girl scream or make noise.
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Fu
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Re: Dodonpachi Saidaioujou
It's a bit hard to realize this for me when I see the experience Cave has in developing shooting games.
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chempop
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Re: Dodonpachi Saidaioujou
Realize what?
"I've had quite a few pcbs of Fire Shark over time, and none of them cost me over £30 - so it won't break the bank by any standards." ~Malc
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AntiFritz
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Re: Dodonpachi Saidaioujou
God dammit cave.Formless God wrote:Ha ha time for 怒首領蜂最大往生ver1.5matsuriCode: Select all
http://www.nicovideo.jp/watch/sm17634113 http://www.nicovideo.jp/watch/sm17632369
RegalSin wrote:Rape is very shakey subject. It falls into the catergory of Womens right, Homosexaul rights, and Black rights.
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Illyrian
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Re: Dodonpachi Saidaioujou
I can't watch those videos cause I'm at work, what happens in them?
www.twitch.tv/illyriangaming
<RegalSin> we are supporting each other on our crotches
<RegalSin> we are supporting each other on our crotches
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Fu
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Re: Dodonpachi Saidaioujou
They left safe spots which is considered as a mistake, but I feel someone is going to prove I'm wrong like alwayschempop wrote:Realize what?
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AntiFritz
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Re: Dodonpachi Saidaioujou
2 of the bosses have safespots.Illyrian wrote:I can't watch those videos cause I'm at work, what happens in them?
RegalSin wrote:Rape is very shakey subject. It falls into the catergory of Womens right, Homosexaul rights, and Black rights.
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Illyrian
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Re: Dodonpachi Saidaioujou
As in, for their entire fight? Or just for individual patterns?
www.twitch.tv/illyriangaming
<RegalSin> we are supporting each other on our crotches
<RegalSin> we are supporting each other on our crotches
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Fu
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Re: Dodonpachi Saidaioujou
Patterns
It's Cave we're talking about, not Touhou (round 1, start)
It's Cave we're talking about, not Touhou (round 1, start)
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Illyrian
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Re: Dodonpachi Saidaioujou
Meh, that's not such a big deal really.
www.twitch.tv/illyriangaming
<RegalSin> we are supporting each other on our crotches
<RegalSin> we are supporting each other on our crotches
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Illyrian
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Re: Dodonpachi Saidaioujou
Okay if one is a final attack then that is actually important.
I mean this isn't a Psikyo game or anything...
I mean this isn't a Psikyo game or anything...
www.twitch.tv/illyriangaming
<RegalSin> we are supporting each other on our crotches
<RegalSin> we are supporting each other on our crotches
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Gus
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Re: Dodonpachi Saidaioujou
I don't see how safe spots on the stage 2 and 3 bosses are a big deal. That one on stage 3 boss doesn't even look like a real safe spot seeing how the guy was constantly moving and seemed to autobomb at the end.
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Formless God
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Re: Dodonpachi Saidaioujou
They are both final attacks.
And in yesterday's stream that pikkorrro guy pointblanked the shit out of the S4 boss's final pattern as well.
And in yesterday's stream that pikkorrro guy pointblanked the shit out of the S4 boss's final pattern as well.
RegalSin wrote:Then again sex is no diffrent then sticking a stick down some hole to make a female womenly or girl scream or make noise.
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Icarus
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Re: Dodonpachi Saidaioujou
I don't consider safe spots mistakes unless they are glaring issues on close-to or actual end bosses (eg. DFK 1.0 Hibachi).Fu wrote:They left safe spots which is considered as a mistake, but I feel someone is going to prove I'm wrong like always
In the case of the stage2 safespot, it doesn't look usable (although you could sit a bit closer to do damage), while the player gets hit still on the stage3 boss last pattern. There's probably one on stage4 boss last form, as well (inside the circle of discs).
If you want truly broken safespots, check this out.

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Illyrian
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Re: Dodonpachi Saidaioujou
Who cares about stage 2 or 3 bosses? From the reaction I thought you meant they had a safe spot for Kouryuu or something.
Given the variable rank system I'd say you can't count them unless they work with any rank of hyper without fail.
Given the variable rank system I'd say you can't count them unless they work with any rank of hyper without fail.
www.twitch.tv/illyriangaming
<RegalSin> we are supporting each other on our crotches
<RegalSin> we are supporting each other on our crotches
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spineshark
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Re: Dodonpachi Saidaioujou
I'm pretty sure I saw someone try this on a stream. The little round bullets will shoot into the disc if that's where your ship is. It probably makes the pattern easier, but that's not the same as "safe."Icarus wrote:There's probably one on stage4 boss last form, as well (inside the circle of discs).
Also, I personally think the last pattern on the final boss' second phase (with the glass plates) is pretty awesome.
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Barrakketh
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Re: Dodonpachi Saidaioujou
This?Icarus wrote:There's probably one on stage4 boss last form, as well (inside the circle of discs).
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O. Van Bruce
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Re: Dodonpachi Saidaioujou
Ugh Cave... That's awful. What kind of testers you have? I mean... shouldn't beta testers try out any possible place on a boss while looking for a safespot? In the stage 2 and 3 bosses isn't that obvious but lol, the 4rth safespot was obvious... you even had a semi-safespot in the same place on DaiOuJou...
And now what will happen to all of the sold PCB's? Owners must feel cheated.
And now what will happen to all of the sold PCB's? Owners must feel cheated.
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sven666
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Re: Dodonpachi Saidaioujou
the big enemy is bullet cancelling, im sure he rushes up there just to heard the bullets for the oncoming patterns.Cagar wrote:Now I'm really sure that those H-marks in the background has something to do with the game's scoring.
http://www.youtube.com/watch?v=n_LINVT3_ec
At 20:20, after the guy kills that big enemy, he rushes to top left corner on the H-mark, and all the stars convert to hyper-recharging stars.
Or is is there some other explanation?
EDIT: Sorry for doublepost... And I guess he gets them because he switched to shot. But still, that's strange rushing to that H-mark, like it's a secret bee or something
im sure the Hs are just for decoration.. isnt there a TLB called Hivac for instance, maybe that has something to do with it..
and re the safespots theyre not that bad, the 3rd boss safespot isnt even technically a safespot as he cant do it without getting hit.. the rings on stage 4 boss were a means to skyrocket your counter in DOJ (they even raised the hit counter in BL for this sole purpouse) so im sure they are in this aswell.
Last edited by sven666 on Tue Apr 24, 2012 8:31 am, edited 1 time in total.
the destruction of everything, is the beginning of something new. your whole world is on fire, and soon, you'll be too..
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O. Van Bruce
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Re: Dodonpachi Saidaioujou
Al of the stars you collect while not being on Hyper mode are hyper recharging stars. The problem is that the small stars are the crushing majority while not hypering and they refill the hyper very little: maybe a 0,5%? while the big ones seems to recharge a lot more: bettwen 5% and 10%?.Cagar wrote:Now I'm really sure that those H-marks in the background has something to do with the game's scoring.
http://www.youtube.com/watch?v=n_LINVT3_ec
At 20:20, after the guy kills that big enemy, he rushes to top left corner on the H-mark, and all the stars convert to hyper-recharging stars.
Or is is there some other explanation?
EDIT: Sorry for doublepost... And I guess he gets them because he switched to shot. But still, that's strange rushing to that H-mark, like it's a secret bee or something
Edit: the 3rd boss safespot seems to be a very thin line bettwen the boss and the bullets. I think the player just toched the boss in the last moment and that's why the bomb triggered
Last edited by O. Van Bruce on Tue Apr 24, 2012 8:40 am, edited 1 time in total.