Mushihime Sama Ps2 impressions

This is the main shmups forum. Chat about shmups in here - keep it on-topic please!
User avatar
Skyline
Posts: 859
Joined: Sun Jan 30, 2005 1:08 pm
Location: Reno, NV - USA
Contact:

Post by Skyline »

Anyone else notice the lag in the SFX?
User avatar
Nemo
Posts: 898
Joined: Fri Jan 28, 2005 11:06 pm
Location: American Ninja

Post by Nemo »

GaijinPunch wrote:With the lack of loads of games I've been buying lately (only 4 new games the whole summer --- and 2 of which I'm only luke warm about) I don't mind plunking down several hundred for a full kit the way it's supposed to be. I'm an asshole when it comes to this... I very much like things in their original state.
No offense, but you're going to have to give up arcade-ports completely then because no port will ever be 100% accurate to its arcade parent.
User avatar
undamned
Posts: 3273
Joined: Sat Jan 29, 2005 9:27 am
Location: Phoenix

Post by undamned »

Nemo wrote:No offense, but you're going to have to give up arcade-ports completely then because no port will ever be 100% accurate to its arcade parent.
Dreamcast :?:

-ud
Righteous Super Hero / Righteous Love
User avatar
GaijinPunch
Posts: 15850
Joined: Mon Jan 31, 2005 11:22 pm
Location: San Fransicso

Post by GaijinPunch »

No offense, but you're going to have to give up arcade-ports completely then because no port will ever be 100% accurate to its arcade parent.
I didn't say 100%. I said near-perfect, which ESPGaluda and DOJ both qualify as. And yeah, if there's a correlation between the HW hardware and the console like the Naomi/DC thing.
RegalSin wrote:New PowerPuff Girls. They all have evil pornstart eyelashes.
User avatar
Nemo
Posts: 898
Joined: Fri Jan 28, 2005 11:06 pm
Location: American Ninja

Post by Nemo »

GaijinPunch wrote:
No offense, but you're going to have to give up arcade-ports completely then because no port will ever be 100% accurate to its arcade parent.
I didn't say 100%. I said near-perfect, which ESPGaluda and DOJ both qualify as. And yeah, if there's a correlation between the HW hardware and the console like the Naomi/DC thing.
Then I misconstrued your statement, because when you said "original state", I take that as you wanting the game to be identical to its arcade counter-part, which is impossible unless you're playing the pcb in a cabinet. And I could be wrong about this, but wasn't there something wrong with the DOJ port, like it was low-res or something (don't follow the tech posts that close but I recall someone(s) bitchin' about it).
User avatar
GaijinPunch
Posts: 15850
Joined: Mon Jan 31, 2005 11:22 pm
Location: San Fransicso

Post by GaijinPunch »

but wasn't there something wrong with the DOJ port, like it was low-res or something (don't follow the tech posts that close but I recall someone(s) bitchin' about it).
DOJ & ESPGaluda in TATE mode are about as good as ports get. I've not played too much of DOJ (on either) but have played Galuda extensively on the PS2, and quite a bit in the arcades. I can't tell a difference. The problem w/ both of them is in yoko mode... they use upscaled sprites at a higher resolution. I don't know how you'd go about doing both in true low res. The yoko would obviously had to be redrawn.

I know what you mean though -- it's very extreme, but I'm weird like that, especially w/ Cave games. Maybe it's a schoolgirl crush I'm going through. But since I don't buy like 5-6 games a month like I used to, I don't mind dropping a lot on the good ones that I'll enjoy. PCBs hold their value pretty well too!
RegalSin wrote:New PowerPuff Girls. They all have evil pornstart eyelashes.
User avatar
Nemo
Posts: 898
Joined: Fri Jan 28, 2005 11:06 pm
Location: American Ninja

Post by Nemo »

GaijinPunch wrote:
but wasn't there something wrong with the DOJ port, like it was low-res or something (don't follow the tech posts that close but I recall someone(s) bitchin' about it).
DOJ & ESPGaluda in TATE mode are about as good as ports get. I've not played too much of DOJ (on either) but have played Galuda extensively on the PS2, and quite a bit in the arcades. I can't tell a difference. The problem w/ both of them is in yoko mode... they use upscaled sprites at a higher resolution. I don't know how you'd go about doing both in true low res. The yoko would obviously had to be redrawn.

I know what you mean though -- it's very extreme, but I'm weird like that, especially w/ Cave games. Maybe it's a schoolgirl crush I'm going through. But since I don't buy like 5-6 games a month like I used to, I don't mind dropping a lot on the good ones that I'll enjoy. PCBs hold their value pretty well too!
I think it's just all posts and topics about examining every port with a microscope these days that has wore on me. I can see when a port is inherently flawed like GWG, it deserves criticism, and even if people want to point out the flaws in a game like Mushi, I don't mind that either. It just strikes me wrong when people are so unforgiving to a game that costs $60 when it isn't a perfect replica of a game specially designed for arcade hardware and runs for a grand. I'm not going to hate on you for wanting the PCB though, more power to you. And I also wish Arika did the port, unfortunately it wasn't an option.
User avatar
GaijinPunch
Posts: 15850
Joined: Mon Jan 31, 2005 11:22 pm
Location: San Fransicso

Post by GaijinPunch »

I think the problem w/ Mushi is that you won't have to put it under a microscope to see the difference if youv'e got a decent setup. I'm sure it will play very close to the original. Or, I could luck out and really not like the game enough to warrant the PCB (unlikely). It was only on beta test when I left Japan, so only got to play it a handful of times.
RegalSin wrote:New PowerPuff Girls. They all have evil pornstart eyelashes.
User avatar
Skyline
Posts: 859
Joined: Sun Jan 30, 2005 1:08 pm
Location: Reno, NV - USA
Contact:

Post by Skyline »

Ord wrote: Image
I hope they put panties on that kid. :x
User avatar
BulletMagnet
Posts: 14156
Joined: Wed Jan 26, 2005 4:05 am
Location: Wherever.
Contact:

Post by BulletMagnet »

I believe that there was a pic posted around here someplace which proves that yes, they did. One must admire Cave's legendary self-restraint in such matters. :P
User avatar
Varuga
Posts: 42
Joined: Wed Feb 23, 2005 2:25 pm
Location: Woodridge, IL

Post by Varuga »

I like the port with the exception of one thing:it has no digital audio...I had to rip apart my entertainment center to plug the crappy L+R plugs into my television just so I could hear audio.

Why oh why, Taito, must you not pump audio through the opitical port?
User avatar
system11
Posts: 6290
Joined: Tue Jan 25, 2005 10:17 pm
Location: UK
Contact:

Post by system11 »

Got mine today too - nice port, BUT.

Take a look at DOJ and Galuda - yoko mode. They're scaled, but they look nice considering. Now look at Mushi. Someone has smeared a layer of smoothing grease on it, and the result is absolutely horrible. Looks fine in tate (but I don't like playing on my side), but in yoko it's absolutely hideous compared to Arikas ports.
System11's random blog, with things - and stuff!
http://blog.system11.org
User avatar
Metal Gear Okt
Posts: 232
Joined: Fri May 27, 2005 2:46 pm

Post by Metal Gear Okt »

Eh, it's about the same as DOJ in Yoko, but it's not as clear as Galuda, I'll give you that.
User avatar
Gozer
Posts: 245
Joined: Wed Jan 26, 2005 2:52 pm
Location: West Chester, Pennsylvania

Post by Gozer »

Varuga wrote:I like the port with the exception of one thing:it has no digital audio...I had to rip apart my entertainment center to plug the crappy L+R plugs into my television just so I could hear audio.

Why oh why, Taito, must you not pump audio through the opitical port?
That’s terrible news for me. My TATE TV has horrible speakers.

It's good to hear that TATE is supported though.
User avatar
system11
Posts: 6290
Joined: Tue Jan 25, 2005 10:17 pm
Location: UK
Contact:

Post by system11 »

Metal Gear Okt wrote:Eh, it's about the same as DOJ in Yoko, but it's not as clear as Galuda, I'll give you that.
Not quite - compare DOJ menus to Mushi ones - there it's most evident. I think it's time I invested in a PS2 -> JAMMA converter.
System11's random blog, with things - and stuff!
http://blog.system11.org
User avatar
8 1/2
Posts: 1014
Joined: Tue Mar 29, 2005 10:51 am
Location: Los Angeles, CA
Contact:

Post by 8 1/2 »

bloodflowers wrote:I think it's time I invested in a PS2 -> JAMMA converter.
I hear that. My PS2 shmup collection is just buldging right now and after seeing Dave K.'s setup I want a full upright cab with all that in it more than ever. Heck I didn't even know I wanted it at all until I saw it in person.
FULL LOCK is BOMB
yyr
Posts: 241
Joined: Sun May 08, 2005 5:13 am
Contact:

Post by yyr »

To hear that Yoko mode looks crappy is disappointing news to me. It's a pain in the ass to rotate back and forth, because I watch DVDs, play other games etc. on my TV all the time, so the majority of my Galuda time is spent in Yoko--and having a good amount of experience with the arcade version and Tate, I always considered Galuda's Yoko mode graphics quite acceptable. If Mushi's aren't good, I don't know how much time I'm going to spend with the game in general =(
User avatar
Ghegs
Posts: 5075
Joined: Wed Jan 26, 2005 6:18 am
Location: Finland
Contact:

Post by Ghegs »

I tried the game on YOKO and I don't think it's as bad as it might sound. It's not quite as nice as in TATE, but it's totally playable.
No matter how good a game is, somebody will always hate it. No matter how bad a game is, somebody will always love it.

My videos
User avatar
system11
Posts: 6290
Joined: Tue Jan 25, 2005 10:17 pm
Location: UK
Contact:

Post by system11 »

Ghegs wrote:I tried the game on YOKO and I don't think it's as bad as it might sound. It's not quite as nice as in TATE, but it's totally playable.
Oh, it's still playable alright, just a shame they insisted on that horrible filter which you can't deactivate.
System11's random blog, with things - and stuff!
http://blog.system11.org
User avatar
Palmer Eldritch
Posts: 185
Joined: Mon Feb 28, 2005 11:53 am
Location: Surfing the center of a superstring, headed upreality...

Post by Palmer Eldritch »

shariar07 wrote:That famitsu score is bullshit, i give it at least 31/40.
If their argument is that the game is not mainstream, and thus won´t be enjoyed by everyone, it really doesn´t make any sense, since they rated DOJ and ESPGaluda 34/40 and 29/40 respectively.

Odd.

--Michael
User avatar
8 1/2
Posts: 1014
Joined: Tue Mar 29, 2005 10:51 am
Location: Los Angeles, CA
Contact:

Post by 8 1/2 »

Palmer Eldritch wrote: If their argument is that the game is not mainstream, and thus won´t be enjoyed by everyone...
Arrange mode.
FULL LOCK is BOMB
User avatar
GaijinPunch
Posts: 15850
Joined: Mon Jan 31, 2005 11:22 pm
Location: San Fransicso

Post by GaijinPunch »

Looks fine in tate (but I don't like playing on my side), but in yoko it's absolutely hideous compared to Arikas ports.
TATE is still scaled though, right?
RegalSin wrote:New PowerPuff Girls. They all have evil pornstart eyelashes.
User avatar
Palmer Eldritch
Posts: 185
Joined: Mon Feb 28, 2005 11:53 am
Location: Surfing the center of a superstring, headed upreality...

Post by Palmer Eldritch »

8 1/2 wrote:
Palmer Eldritch wrote: If their argument is that the game is not mainstream, and thus won´t be enjoyed by everyone...
Arrange mode.
I thought it included Arrange Mode, pretty much like the two other ports.
User avatar
Metal Gear Okt
Posts: 232
Joined: Fri May 27, 2005 2:46 pm

Post by Metal Gear Okt »

Arrange mode is relaxing. It's nice to just hop into it and zone out.

I know I'm not the only one here who thinks Maniac is easier than Original either.

Oh, and Ultra is sick.
User avatar
system11
Posts: 6290
Joined: Tue Jan 25, 2005 10:17 pm
Location: UK
Contact:

More impressions

Post by system11 »

I like the difficulty level in this game, it's good for human beings instead of Japanese ninja players. Original is tricky, maniac too but in a different way and I think I'll learn it more easily. Arrange is easier than maniac, and ultra is mind bogglingly crazy. A variety of challenges for a variety of players. I just wish they'd taken the opportunity to ditch the level 2 music from the arcade and write a new tune for it, the others are so much better it seems out of place.

Very happy with my purchase - would like the option to turn off filtering in future though.
System11's random blog, with things - and stuff!
http://blog.system11.org
User avatar
GaijinPunch
Posts: 15850
Joined: Mon Jan 31, 2005 11:22 pm
Location: San Fransicso

Post by GaijinPunch »

I'm going to go out on a limb and say that the soundtrack is absolutely terrible. Something I'd expect 10 years ago. Not today.
RegalSin wrote:New PowerPuff Girls. They all have evil pornstart eyelashes.
User avatar
system11
Posts: 6290
Joined: Tue Jan 25, 2005 10:17 pm
Location: UK
Contact:

Post by system11 »

GaijinPunch wrote:I'm going to go out on a limb and say that the soundtrack is absolutely terrible. Something I'd expect 10 years ago. Not today.
Anything catchy without any techno is fine in my book ;-) The thing I /like/ about the tunes is older style synth stuff. Level 3s is fantastic work.
System11's random blog, with things - and stuff!
http://blog.system11.org
User avatar
Dylan1CC
Posts: 2323
Joined: Wed Jan 26, 2005 12:23 am

Post by Dylan1CC »

Glad I never play in yoko mode is all I can say. :P And no digital audio? Hmmm. Good thing my set up is kinda ghetto. Still, from what folks are saying it sounds like Taito spent their resources ensuring an arcade faithful TATE mode and everything else was secondary. Oh well. I can live with it.

Too bad I won't get my copy till next week. :(
Image
User avatar
MrMonkeyMan
Posts: 627
Joined: Thu Jan 27, 2005 8:55 pm
Location: Alberta
Contact:

Post by MrMonkeyMan »

I was all like, "Hurray, a restart option inside the game!". So I use it once, and when I finish that run it's all like, "You used the restart button, you dirty, rotten cheater, no inputting your initials for you!".

Really, why give us the option and then not let me put my initials in? It's as dumb as GigaWing 2 adding a 1 to the end of your score :(

Or maybe I'm just confused and screwed something up somehow.
User avatar
FMK
Posts: 93
Joined: Thu Mar 03, 2005 10:48 am
Location: Brazil

Post by FMK »

How's this restart option? You can restart in each level?
HEY POOR PLAYER!
Post Reply