Mushihime Sama Ps2 impressions

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GaijinPunch
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Post by GaijinPunch »

hm.. this port will do for now but i'll probably get the pcb when it drops if it is so, filtering is annoying once you put a name on it even if it's not as bad as no tate.
I'm with you. As far as I'm concerned... Taito is out. I can't remember the last non-Puzzle Bobble game they've put out that I've REALLY liked... and I pumped quarters in Rastan and Ninja Warriors as a kid. WTF happened?
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zlk
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Post by zlk »

japtor wrote:anyone actually know the arcade resolution of mushi? iirc doj and galuda worked because the ps2 could display their resolution correctly (or something like that). if mushis is a bit different it couldve required them to use an upscaled/filtered high res mode (or downsample the image to match ps2s supported low res).
I don't know the resolutions, but I know ddp II, ddp-doj, and espgaluda have different resolutions than mushi/ibara. No matter how I adjusted my tv, I could not get the entire screen to display with mushi/ibara. On the other hand, ddp II, doj, espg all displayed perfectly on my tv.
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roushimsx
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Post by roushimsx »

oh hey, is this the thread where we post screencaps?

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lol, of course i want to try Ultra mode you silly!

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i suck :(
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Last edited by roushimsx on Wed Jul 20, 2005 9:17 pm, edited 1 time in total.
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BulletMagnet
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Post by BulletMagnet »

"Now Loading," huh...how much load time is there? Is it in between stages, or just a few seconds when the game first starts up, like DOJ and Galuda?
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Recap
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Post by Recap »

GaijinPunch wrote: I'm with you. As far as I'm concerned... Taito is out. I can't remember the last non-Puzzle Bobble game they've put out that I've REALLY liked... and I pumped quarters in Rastan and Ninja Warriors as a kid. WTF happened?
The same what did happen to Capcom, Konami, Tecmo...? The 3D era?

Taito is just major publisher these days, anyhow. They, most likely, hired a little company to develope PS2 Mushi. But just my speculation.
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roushimsx
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Post by roushimsx »

There's a lot of loading before the main menu starts up but the main menu moves into the game pretty seamlessly and there's no loading between stages.
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BulletMagnet
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Post by BulletMagnet »

Okay, thanks. Methinks the port has for the most part turned out okay, at least for the purposes of a non-hardcore player like myself...I held off from pre-ordering to make sure impressions were good, now I might just need to "post-order" it...
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Stormowl
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Post by Stormowl »

roushimsx wrote:*pictures*
*listens to all the bitching about low rez...*

verdict: this low res argument is getting way more attention than it deserves. if you have a problem just get the PCB already. that's what i'm doing.
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Post by roushimsx »

I wish i had a component capture card :(
I have these nice component cables and no place to hook them up (other than my TV, but I hate playing on my TV...can't take screencaps and videos :( )
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Post by PsikyoPshumpPshooterP »

will the pcb ever hit under $500???
The cave whore count in this thread is unbelievable!!!
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GaijinPunch
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Post by GaijinPunch »

The same what did happen to Capcom, Konami, Tecmo...? The 3D era?
I was never gaga for those companies though. While Konami has focused WAY too much energy DDR and other shit music games, they have at least shown they can put quality into their work (or make their outsources make quality ports). I can say the same w/ Capcom spending too much time on Street Fighter 18. Biohazard and Metal Gear Solid are the furthest from "my thing" as you can get, but from what I've seen of them, they're polished quite nicely. Both companies have put out some great stuff on the GBA.

Tecmo, is a wild card. Graphically, their stuff on Xbox is mind-blowing. Ninja Gaiden is even fun... DOA is unfortunately a waste of resources.

Taito's main clame to fame these days is Densha de Go for the love of God. :roll:
will the pcb ever hit under $500???
One day, but ESPGaluda is barely under that.
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zlk
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Post by zlk »

PsikyoPshumpPshooterP wrote:will the pcb ever hit under $500???
At the rate Ibara's price has been dropping, you will be able to buy Ibara before Mushi. :D
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Post by Cthulhu »

zlk wrote:[
At the rate Ibara's price has been dropping, you will be able to buy Ibara before Mushi. :D
:lol: Sadly true.
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Post by iatneH »

Does that little character on the loading screen move? It looks SO cute!!! This must be one of the few occasions where I'm looking forward to seeing loading screens.

And that LE packaging... I want mine NOW!
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Post by roushimsx »

yea, she walks in place.

I'll cap a video of her for you later :)
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Post by Acid King »

GaijinPunch wrote: Tecmo, is a wild card. Graphically, their stuff on Xbox is mind-blowing. Ninja Gaiden is even fun... DOA is unfortunately a waste of resources.
I'd go as far to say that Ninja Gaiden on Xbox is one of the best action games ever made... but that's just me.
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roushimsx
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Post by roushimsx »

Mushihimesama loading screen

Cropped and zoomed in. Loops nicely, though it didn't deinterlace very well.. been having trouble with that for the last day or so...hrml. rouge codec problem or something or other. Oh well :(

Hopefully this is good enough for what you need :(

edit - and yes, her hair cuts off like that normally + so does the text. Silly little bug :)
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Neon
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Post by Neon »

GaijinPunch wrote:
hm.. this port will do for now but i'll probably get the pcb when it drops if it is so, filtering is annoying once you put a name on it even if it's not as bad as no tate.
I'm with you. As far as I'm concerned... Taito is out. I can't remember the last non-Puzzle Bobble game they've put out that I've REALLY liked... and I pumped quarters in Rastan and Ninja Warriors as a kid. WTF happened?
If it weren't for them, this might not have gotten ported at all. Same deal with Dragon Blaze.

Taito memories should be the shit too.
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Post by Bullet_Storm »

This is just my opinion, but I think the fact the game got ported at all is a magnificent thing. I played it today on my really nice tv, in tate mode, and it looked very good. I think the $60 price tag makes up for the resolution issue, and it still looks better than the psikyo collections.
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Post by GaijinPunch »

With the lack of loads of games I've been buying lately (only 4 new games the whole summer --- and 2 of which I'm only luke warm about) I don't mind plunking down several hundred for a full kit the way it's supposed to be. I'm an asshole when it comes to this... I very much like things in their original state.
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Post by japtor »

zlk wrote:
japtor wrote:anyone actually know the arcade resolution of mushi? iirc doj and galuda worked because the ps2 could display their resolution correctly (or something like that). if mushis is a bit different it couldve required them to use an upscaled/filtered high res mode (or downsample the image to match ps2s supported low res).
I don't know the resolutions, but I know ddp II, ddp-doj, and espgaluda have different resolutions than mushi/ibara. No matter how I adjusted my tv, I could not get the entire screen to display with mushi/ibara. On the other hand, ddp II, doj, espg all displayed perfectly on my tv.
the pgm based games are 448x224, or some pretty funky non 4:3 res like that. the older cave games were 320x240. not that that info helps, but the more you know™.
will the pcb ever hit under $500???
One day, but ESPGaluda is barely under that.
galuda went under $400 pretty quick, it was a few months ago. the lowest i saw on excellent's list was $398 or 368. sort of regret not getting it then (full kit!). prices will hopefully cool down again soon. im hoping the ps2 port will help the push the cost down as well.
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GaijinPunch
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Post by GaijinPunch »

galuda went under $400 pretty quick, it was a few months ago. the lowest i saw on excellent's list was $398 or 368. sort of regret not getting it then (full kit!). prices will hopefully cool down again soon. im hoping the ps2 port will help the push the cost down as well.
Relatively speaking, it took a while. Even with a near-perfect port was released, it was over 50,000 yen (even 60,000 and 70,000) for months after the PS2 release. Most JPN game shops are still asking 45,000 for it. Mushi for under $500? My guess is Spring.
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RuffNEC
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Post by RuffNEC »

Hi there, I've oderdered the game today and It will come next week!

Does the game have a total played time clock like this was in the DDP games ?? It would be practical to see how much time I'm spending in this game :D
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Post by Ghegs »

RuffNEC wrote:Does the game have a total played time clock like this was in the DDP games ?? It would be practical to see how much time I'm spending in this game :D
Was there such a thing? I love 'em, but I'm pretty sure neither DP, DDP nor DOJ had those.

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Post by RuffNEC »

Ghegs wrote:
RuffNEC wrote:Does the game have a total played time clock like this was in the DDP games ?? It would be practical to see how much time I'm spending in this game :D
Was there such a thing? I love 'em, but I'm pretty sure neither DP, DDP nor DOJ had those.

And welcome aboard!
well at least DonPachi on Saturn had that function! And also newer games like r-type final and gradius 5 has biult in that function!
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Post by Ghegs »

RuffNEC wrote: well at least DonPachi on Saturn had that function! And also newer games like r-type final and gradius 5 has biult in that function!
Ah, I have the PS1 ports. That explains it.
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Post by Metal Gear Okt »

So, so good. Now to spend some quality time finding an autofire mode that I like.
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Post by slateman »

Just to clear up my High Score Table confusion...

You can cycle through all the high scores by pressing a face button.

Original, Maniac, Ultra, Arrange

And then it goes through Today's High Scores for all 4. I missed this entirely.

The game is a lot of fun. Soundtrack is quite good as well.
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Dylan1CC
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Post by Dylan1CC »

Between the picture of the LE box 'n blister pack and roushimsx's screencap's I am seriously salivating. Plus, I love how the Ultra mode has a "warning" screen before you play it, that is gold, Jerry. Gold! :P (random Seinfeld reference)
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Metal Gear Okt
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Post by Metal Gear Okt »

Ok, so I figured out the whole R1/X auto thing by myself.

My question then is, "how does the scoring system work?"

Is there anything besides picking up the crap that defeated enemies drop?
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