Next Cave iPhone port is Dodonpachi Daifukkatsu

This is the main shmups forum. Chat about shmups in here - keep it on-topic please!
User avatar
chempop
Posts: 3466
Joined: Sun Jul 31, 2005 7:44 am
Location: Western-MA USA

Re: Next Cave iPhone port is Dodonpachi Daifukkatsu

Post by chempop »

OMG HD-Pachi collection annonced for PS3!!!
Donpachi, dodonpachi, beestorm, Doj, Dfk, and more!!!

.......but I don't own a PS3 (or have any interest in buying one), why Cave WHHHYYYYY????

<wakes up in a cold sweat> ahhh it was just a bad dream :shock:
"I've had quite a few pcbs of Fire Shark over time, and none of them cost me over £30 - so it won't break the bank by any standards." ~Malc
User avatar
Danbo
Posts: 466
Joined: Sun Aug 03, 2008 6:58 am
Location: glasgow

Re: Next Cave iPhone port is Dodonpachi Daifukkatsu

Post by Danbo »

i would be very happy if this mysterious hypothetical x360 port was announced first because youd think/hope that would be the more important one in everyone's eyes.

if this fucks with a 360 release i will bomba cave hq for 16x 10k medals i tell you what
User avatar
BulletMagnet
Posts: 14193
Joined: Wed Jan 26, 2005 4:05 am
Location: Wherever.
Contact:

Re: Next Cave iPhone port is Dodonpachi Daifukkatsu

Post by BulletMagnet »

dieKatze88 wrote:Otomedius...did well in Japan, so there must be SOMETHING to it.
Cartoon boobs. :P

As a non-iPhone owner I would have preferred to have seen this announced for 360, obviously, but as long as we get a port eventually it's not a big deal...hopefully Cave won't take too long to let us know that it (or something, at least) is coming in that area, especially after the semi-disappointment that was DeathSmiles II.
User avatar
Zweihander
Posts: 1363
Joined: Tue May 17, 2005 8:10 am
Location: US

Re: Next Cave iPhone port is Dodonpachi Daifukkatsu

Post by Zweihander »

alastair jack wrote:Means we know the xbox version is coming soon.
This.

I can wait for this. I hope CAVE outgrows this iPhone bullshit, though. And soon.
Image
Schrodinger's cat wrote:Yeah, "shmup" really sounds like a term a Jewish grandmother would insult you with.
dieKatze88
Posts: 613
Joined: Sat Sep 12, 2009 1:27 am

Re: Next Cave iPhone port is Dodonpachi Daifukkatsu

Post by dieKatze88 »

BulletMagnet wrote:
dieKatze88 wrote:Otomedius...did well in Japan, so there must be SOMETHING to it.
Cartoon boobs. :P

As a non-iPhone owner I would have preferred to have seen this announced for 360, obviously, but as long as we get a port eventually it's not a big deal...hopefully Cave won't take too long to let us know that it (or something, at least) is coming in that area, especially after the semi-disappointment that was DeathSmiles II.
Considering Otomedius was on the High Score list for games that earned money with Downloadable content last I checked, and nearly none of said content offers additional cleavage of any kind, I'm going to say "no"

Of course we would all liked to have seen the 360 version.
Nova250
Posts: 9
Joined: Thu Jun 17, 2010 12:04 pm

Re: Next Cave iPhone port is Dodonpachi Daifukkatsu

Post by Nova250 »

What makes you think Cave will port the game to the 360 after this? As far as I know, they haven't said anything that suggests they intend to do so. I recall reading some time ago that they were planning two more 360 ports after Guwange and DSIIX, but who knows if that's still true. I wish I could share your optimism; DFK, Pink Sweets and MMP are the games I really want to see ported to the 360, and we all know about the latter two's chances. :|

I don't care one bit about iphone ports. I wouldn't buy them even if I owned an iphone (not that I want one). I don't play watered down shooters on touchscreens.
moozooh
Posts: 3722
Joined: Fri Jul 27, 2007 11:23 pm
Location: moscow/russia
Contact:

Re: Next Cave iPhone port is Dodonpachi Daifukkatsu

Post by moozooh »

The more money and recognition Cave earns with non-360 port stuff, the more financial leeway they have for proper ports, and the more people will know about and be able to play them in the end. Whiners gotta look beyond their nose sometime. Cave is still loyal to you — if you look at their recent port actions, they've pretty much all benefited overseas fans in some ways: two region-free games, two international releases, and a notion that more stuff will be available international.

It's you who aren't loyal to Cave if making an easy profit on a popular new platform so that you could still enjoy your new arcade games later saddens you. For each of you who want a 360 port, there is also a guy who wants to play this game on his phone, and you probably think that you are better and your wishes should be a top priority while business opportunities slip away. Grow the fuck up.
Image
Matskat wrote:This neighborhood USED to be nice...until that family of emulators moved in across the street....
User avatar
Elixir
Posts: 5436
Joined: Sun Jun 26, 2005 3:58 am

Re: Next Cave iPhone port is Dodonpachi Daifukkatsu

Post by Elixir »

TonK wrote:
Elixir wrote:
TonK wrote:I may be wrong, but it looks like a compilation of dodonpachi, doj and dfk
bzzt wrong
How do you know?
Because it says it's DFK for iPhone.
User avatar
gs68
Posts: 1537
Joined: Fri Feb 04, 2005 5:29 am
Location: Northern California

Re: Next Cave iPhone port is Dodonpachi Daifukkatsu

Post by gs68 »

I don't mind iPhone ports, so long as we continue to get console ports. But if Cave prioritizes iPhone ports to the point where they decide "screw console ports, we're already ballin' from iPhone ports", then I will set a powered-on DaiFukkatsu machine on fire in front of Cave's HQ.
User avatar
SFKhoa
Posts: 2580
Joined: Wed Jan 26, 2005 2:11 pm
Location: Toronto, ON
Contact:

Re: Next Cave iPhone port is Dodonpachi Daifukkatsu

Post by SFKhoa »

Elixir wrote:
TonK wrote:
How do you know?
Because it says it's DFK for iPhone.
Yeah, it clearly says at the end of the video "DFK for iPhone/iPod Touch".
Phellan Wolf
Posts: 851
Joined: Fri Jan 15, 2010 7:27 am

Re: Next Cave iPhone port is Dodonpachi Daifukkatsu

Post by Phellan Wolf »

I am sure that DFK is on development for X360. You will see I don't think that Cave will stop milking Xbox users. I think that this time around they've chosen to announce it first for iphone and in august they will do it for Xbox in their Cave Matsuri.
Just wait.
User avatar
E. Randy Dupre
Posts: 954
Joined: Thu Jan 27, 2005 2:26 pm

Re: Next Cave iPhone port is Dodonpachi Daifukkatsu

Post by E. Randy Dupre »

dieKatze88 wrote:Hence the hate for Otomedius, its not cave, therefore it can't be good. Nevermind the fact that its definitely more fun than the last 3 Gradius games released, or the fact that it did well in Japan, so there must be SOMETHING to it. Its Not Cave, therefore we don't want it.
Actually, the hate for Otomedius is because it's shit, as plenty of people have explained in the thread(s) about it. But don't let a little thing like listening to what other people have actually said get in the way of your ability to pretend you know what they think.

Meanwhile, this thread is hilarious. Cave bringing game to massmarket, multiregion devices! OH NOES.
User avatar
Strider77
Posts: 4735
Joined: Thu Jul 27, 2006 7:01 am

Re: Next Cave iPhone port is Dodonpachi Daifukkatsu

Post by Strider77 »

Cave bringing game to massmarket, multiregion devices! OH NOES.
can't wait for wii ports with waggle only controls next..... at least with the iphone you get a 3 or 4 inch screen thank god.
Damn Tim, you know there are quite a few Americans out there who still lives in tents due to this shitty economy, and you're dropping loads on a single game which only last 20 min. Do you think it's fair? How much did you spend this time?
User avatar
Aru-san
Posts: 815
Joined: Sat Mar 29, 2008 7:45 pm
Location: North America
Contact:

Re: Next Cave iPhone port is Dodonpachi Daifukkatsu

Post by Aru-san »

gs68 wrote:But if Cave prioritizes iPhone ports to the point where they decide "screw console ports, we're already ballin' from iPhone ports", then I will set a powered-on DaiFukkatsu machine on fire in front of Cave's HQ.
We'll just have to wait and see. Until then, save the fire on Daifukkatsu machine for when Cave officially claims their abandon of the 360 (which may most likely not happen, IMO).
Image
[ Wonder Force IV -sorry Frenetic :c- ]
User avatar
gameoverDude
Posts: 2269
Joined: Wed Jan 26, 2005 12:28 am
Contact:

Re: Next Cave iPhone port is Dodonpachi Daifukkatsu

Post by gameoverDude »

Phellan Wolf wrote:I am sure that DFK is on development for X360. You will see I don't think that Cave will stop milking Xbox users. I think that this time around they've chosen to announce it first for iphone and in august they will do it for Xbox in their Cave Matsuri.
Just wait.
I'm kind of thinking so myself. To NOT have a 360 port at least in the works at this point in time would be sacrilege. Cave is probably keeping the 360 version on the QT for the moment. I'm confident we'll hear something by late this quarter or early next. I think the 360 port could be coming later if some HD graphics are being created for a 360 Mode- that has to take some time. Perhaps the 360 version could even have Black Label included. :wink:
Kinect? KIN NOT.
RetroRepair
Posts: 103
Joined: Wed Jan 06, 2010 11:19 am
Location: UK

Re: Next Cave iPhone port is Dodonpachi Daifukkatsu

Post by RetroRepair »

gameoverDude wrote:Perhaps the 360 version could even have Black Label included. :wink:
I'd count on it. At least as DLC a bit later on (seeing how it's still quite new in the arcades).
User avatar
Square King
Posts: 672
Joined: Mon Mar 03, 2008 2:23 am
Location: gwacial fwortwess

Re: Next Cave iPhone port is Dodonpachi Daifukkatsu

Post by Square King »

Needs more Steam.
User avatar
Observer
Posts: 1516
Joined: Sat Jul 12, 2008 11:23 pm
Location: In a huge battleship

Re: Next Cave iPhone port is Dodonpachi Daifukkatsu

Post by Observer »

Square King wrote:Needs more Steam.
God, yes, seconded. In fact, I already mailed them about this. Not expecting an answer but who knows. I'm probably seeing Death Smile II released if it really is running on PC hardware and not some weird japanese mutant machine. With tentacles.
Image
NOW REACHES THE FATAL ATTRACTION BE DESCRIBED AS "HELLSINKER". DECIDE DESTINATION.
User avatar
Van_Artic
Posts: 477
Joined: Mon Sep 28, 2009 1:25 pm
Location: Italy
Contact:

Re: Next Cave iPhone port is Dodonpachi Daifukkatsu

Post by Van_Artic »

Square King wrote:Needs more Steam.
Observer wrote:
Square King wrote:Needs more Steam.
God, yes, seconded. In fact, I already mailed them about this. Not expecting an answer but who knows. I'm probably seeing Death Smile II released if it really is running on PC hardware and not some weird japanese mutant machine. With tentacles.
thirded for truth; with a PC they could probably get 100% accuracy from PCB, and patch releases would come out MUCH faster

about hardware specs, they should be average for running the game 60FPS (something like 2GB RAM and at least Pixel shader 2.0 or 3.0)
moozooh
Posts: 3722
Joined: Fri Jul 27, 2007 11:23 pm
Location: moscow/russia
Contact:

Re: Next Cave iPhone port is Dodonpachi Daifukkatsu

Post by moozooh »

Oh no, DaiFukkatsu is in no way more computationally expensive than a game like Half-Life 2 (2004!), and I ran that one at 60 fps on a 640 MB RAM computer with a 2 GHz CPU and a graphics card that can be gotten for $15 at this point. A modern PC is just so much more powerful than 13 year old SH3 hardware Cave has been using up until DS2 there's not even a chance a proper port will be slow on any system that was built in the last few years.
Image
Matskat wrote:This neighborhood USED to be nice...until that family of emulators moved in across the street....
User avatar
Van_Artic
Posts: 477
Joined: Mon Sep 28, 2009 1:25 pm
Location: Italy
Contact:

Re: Next Cave iPhone port is Dodonpachi Daifukkatsu

Post by Van_Artic »

moozooh wrote:Oh no, DaiFukkatsu is in no way more computationally expensive than a game like Half-Life 2 (2004!), and I ran that one at 60 fps on a 640 MB RAM computer with a 2 GHz CPU and a graphics card that can be gotten for $15 at this point.
that's the same for me, i could run HL2 without any problems
back to the main topic, i wonder if the iPhone port will be DFK 1.5; judging from the trailer music that's probably the way it is
User avatar
Observer
Posts: 1516
Joined: Sat Jul 12, 2008 11:23 pm
Location: In a huge battleship

Re: Next Cave iPhone port is Dodonpachi Daifukkatsu

Post by Observer »

Fair enough then. I'm just glad to see I'm not alone in this. As I think I mentioned previously, I emailed Cave about this but I'm not sure I sent it to the right address (the contact one from the blog).

I wonder if they'll simplify things a bit for the chaining... and give more power to the power ship, heh. If this helps with the finances I'm fine with it.
Image
NOW REACHES THE FATAL ATTRACTION BE DESCRIBED AS "HELLSINKER". DECIDE DESTINATION.
User avatar
EPS21
Posts: 575
Joined: Wed Jul 15, 2009 1:20 pm
Location: Seattle, WA

Re: Next Cave iPhone port is Dodonpachi Daifukkatsu

Post by EPS21 »

I think I recall a long time ago Cave said they wanted at least futari, galuda2 and DFK on the 360? The former 2 have already been done with quite a bit more despite shit happening like the BLEX incident, and DFK is quite popular (shmup wise) in Jap arcades so I think it would be suicide for them not to put this out. Relax guys, DFK is only 2 years old and news that they're working on porting it at all (even on a shitty mobile platform) is better news than none.

Now if they go outright and say no 360 port all of us and our moms will take up pitchforks and torches to Cave's offices naturally.
User avatar
Yoshi
Posts: 115
Joined: Mon Feb 21, 2005 6:36 pm
Location: My Island

Re: Next Cave iPhone port is Dodonpachi Daifukkatsu

Post by Yoshi »

Square King nailed this. People are whining that a port is coming to one suboptimal platform instead of another when they should be whining that Cave isn't bringing anything to the optimal platform for the port: PC and specifically Steam.
User avatar
ex.machina
Posts: 267
Joined: Sat Dec 15, 2007 4:41 am

Re: Next Cave iPhone port is Dodonpachi Daifukkatsu

Post by ex.machina »

Yoshi wrote:Square King nailed this. People are whining that a port is coming to one suboptimal platform instead of another when they should be whining that Cave isn't bringing anything to the optimal platform for the port: PC and specifically Steam.
What's to optimal about that? Who likes gaming on PC? (though it's certainly still better than a shmup on iPhone)
User avatar
Aru-san
Posts: 815
Joined: Sat Mar 29, 2008 7:45 pm
Location: North America
Contact:

Re: Next Cave iPhone port is Dodonpachi Daifukkatsu

Post by Aru-san »

ex.machina wrote:
Yoshi wrote:Square King nailed this. People are whining that a port is coming to one suboptimal platform instead of another when they should be whining that Cave isn't bringing anything to the optimal platform for the port: PC and specifically Steam.
What's to optimal about that? Who likes gaming on PC? (though it's certainly still better than a shmup on iPhone)
(stares at his high score list nearly flooded with "PC STG" types)
Image
[ Wonder Force IV -sorry Frenetic :c- ]
RetroRepair
Posts: 103
Joined: Wed Jan 06, 2010 11:19 am
Location: UK

Re: Next Cave iPhone port is Dodonpachi Daifukkatsu

Post by RetroRepair »

Who likes gaming on PC?
The ones who know they can get it to output 15khz for their cabs/monitors ;)

I'd take a shmup on a PC over the 360 every time.
asr10user
Posts: 7
Joined: Thu Feb 04, 2010 6:45 am

Re: Next Cave iPhone port is Dodonpachi Daifukkatsu

Post by asr10user »

I just ordered an iPhone 4 and Espaluda 2 is going to be the first app I ever purchase. I guess this will be another depending on how I like Esp2. The more shmups get out, the better the chance they get big.
User avatar
Obiwanshinobi
Posts: 7470
Joined: Sun Jul 26, 2009 1:14 am

Re: Next Cave iPhone port is Dodonpachi Daifukkatsu

Post by Obiwanshinobi »

This thread gives me a nasty grin of Schadenfreude.
The rear gate is closed down
The way out is cut off

Image
User avatar
MachineAres 1CC
Posts: 792
Joined: Sat Dec 19, 2009 2:20 pm
Location: Seattle, WA

Re: Next Cave iPhone port is Dodonpachi Daifukkatsu

Post by MachineAres 1CC »

ex.machina wrote:
Yoshi wrote:Square King nailed this. People are whining that a port is coming to one suboptimal platform instead of another when they should be whining that Cave isn't bringing anything to the optimal platform for the port: PC and specifically Steam.
What's to optimal about that? Who likes gaming on PC? (though it's certainly still better than a shmup on iPhone)
This.

And especially if CAVE is actually trying to make money, PC is about the worst way to go about it, since the PC is beyond rife with piracy issues.
JUST A COUPLE MORE SHOTS です
Achievements/trophies|1CC List
Twitch|Genesis Shmups project
XBL & PSN: IDOLxISxDEAD
Post Reply