Ikaruga on XBLA
-
Leroy
- Posts: 56
- Joined: Fri Dec 30, 2005 2:25 pm
- Location: Plano, TX
-
kengou
- Posts: 1359
- Joined: Sun Apr 22, 2007 3:50 am
- Location: East Coast, USA
- Contact:
-
bcass
- Posts: 2688
- Joined: Wed Mar 30, 2005 11:10 am
http://www.1up.com/do/newsStory?cId=3162888
Seems there is a very strong chance of RSG coming to the 360.
Seems there is a very strong chance of RSG coming to the 360.
-
Necronom
- Posts: 1056
- Joined: Mon Apr 03, 2006 10:36 pm
-
MDY
- Posts: 31
- Joined: Tue Jun 07, 2005 1:18 pm
- Location: UK
bcass wrote:http://www.1up.com/do/newsStory?cId=3162888
Seems there is a very strong chance of RSG coming to the 360.
Fantastic news indeed.
-
neorichieb1971
- Posts: 8015
- Joined: Wed Jan 26, 2005 1:28 am
- Location: Bedford, UK
- Contact:
I was about to post the RSG HD news myself. However, I am not sure a vertical game in horizontal orientation is that appealing in 16:9. Any thoughts? Would be a bit squashed, mind if you have a 40" screen I suppose thats a mute point if the sprites are small.
This industry has become 2 dimensional as it transcended into a 3D world.
-
Necronom
- Posts: 1056
- Joined: Mon Apr 03, 2006 10:36 pm
-
jp
- Posts: 3243
- Joined: Wed Jan 26, 2005 12:11 am
- Location: Huntsville, AL
- Contact:
-
Kiken
- Posts: 3991
- Joined: Tue Jan 25, 2005 11:08 pm
- Contact:
RSG uses a horizontal display (4:3). Just put some wallpaper on the screen edges and this shouldn't even be an issue. It'd be no different than watching normal TV signals on a wide-screen TV.neorichieb1971 wrote:I was about to post the RSG HD news myself. However, I am not sure a vertical game in horizontal orientation is that appealing in 16:9. Any thoughts? Would be a bit squashed, mind if you have a 40" screen I suppose thats a mute point if the sprites are small.
-
neorichieb1971
- Posts: 8015
- Joined: Wed Jan 26, 2005 1:28 am
- Location: Bedford, UK
- Contact:
I did say horizontal orientation Kiken.
Looking at my laptop which is 16:9. I can't imagine playing RSG on it. The height is 10" or so. Which is almost half the ratio height of 3:4 vert for the same sort of screen size. Have you seen how fast RSG scrolls on some levels, like the manic 2 boss chase through the maze sequence. That would be hard as fuckin nails
Looking at my laptop which is 16:9. I can't imagine playing RSG on it. The height is 10" or so. Which is almost half the ratio height of 3:4 vert for the same sort of screen size. Have you seen how fast RSG scrolls on some levels, like the manic 2 boss chase through the maze sequence. That would be hard as fuckin nails
This industry has become 2 dimensional as it transcended into a 3D world.
-
Super Laydock
- Posts: 3094
- Joined: Tue Jan 25, 2005 10:24 pm
- Location: Latis / Netherlands
meh, would rather see project RS-3... (not that I care that much about RS and Ikaruga apart from aesthetics...MDY wrote:bcass wrote:http://www.1up.com/do/newsStory?cId=3162888
Seems there is a very strong chance of RSG coming to the 360.![]()
![]()
Fantastic news indeed.
Barroom hero!
Bathroom hero!
Bathroom hero!
-
Never_Scurred
- Posts: 1800
- Joined: Thu May 18, 2006 1:09 am
- Location: St. Louis, MO
Thats it, i'm getting a 360.
I ain't ever felt this good about a console since the days of the dreamcast.
I ain't ever felt this good about a console since the days of the dreamcast.
"It's a joke how the Xbox platform has caught shit for years for only having shooters, but now it's taken on an entirely different meaning."-somebody on NeoGAF
Watch me make Ketsui my bitch.
Watch me make Ketsui my bitch.
-
Necronom
- Posts: 1056
- Joined: Mon Apr 03, 2006 10:36 pm
While I don't think Kotaku is a reliable source for information this one line in their "report" does indicate that it might turn out to be the definite version of Ika
"Players of the original version of the game who were present at the time agreed that the visuals were head and shoulders above the original."
Hmmm...
"Players of the original version of the game who were present at the time agreed that the visuals were head and shoulders above the original."
Hmmm...
-
Afterbirth
- Posts: 148
- Joined: Sat Jul 16, 2005 11:12 am
-
Kiken
- Posts: 3991
- Joined: Tue Jan 25, 2005 11:08 pm
- Contact:
-
sethsez
- Posts: 1963
- Joined: Sat Jan 29, 2005 11:00 pm
They are using better parts now. If you buy a system manufactured recently you're safe (and hell, even if you buy an old one they're fixing all RRoDs for free).JJG wrote:The 360 is looking better every day. Also it's got all these extras that the Dreamcast didn't have like Red Rings of Death!
Haha but seriously if they eventually use better parts I'll buy one right away.
-
JJG
- Posts: 794
- Joined: Fri Sep 15, 2006 6:35 pm
- Location: Maryland, USA
Agreed, I mean playing it on a DC version with VGA is amazing. This is the only way to play Ikaruga in my opinion other than on a cab. This game is a work of art, it's funny when you play it in on VGA 'cause you notice things you didn't before like bullet shape, and the multiple colors of bullets and your ship.Kiken wrote:The game's graphics were done plenty of justice. Play the DC version through VGA.Afterbirth wrote:Ika's graphics were never done justice really. For the most part the graphics had far more detail then most CRT's could display (well, mine - i never had played my versions through a monitor).
-
Specineff
- Posts: 5804
- Joined: Wed Jan 26, 2005 12:54 am
- Location: Ari-Freaking-Zona!
- Contact:
HE'S ALIVE!!!11ONE!sethsez wrote:They are using better parts now. If you buy a system manufactured recently you're safe (and hell, even if you buy an old one they're fixing all RRoDs for free).JJG wrote:The 360 is looking better every day. Also it's got all these extras that the Dreamcast didn't have like Red Rings of Death!
Haha but seriously if they eventually use better parts I'll buy one right away.
Don't hold grudges. GET EVEN.
-
Necronom
- Posts: 1056
- Joined: Mon Apr 03, 2006 10:36 pm
There are HD (Cam) vids of Ika XBLA on Gametrailers now.
Looks like they did a nice overhaul - smoothed out jaggies, put in better textures and got rid of the slowdown during the boss explosion at the end of each chapter - nothing fancy, still looks brilliant
Oh and...some gameplayvids of Omega Five too! Another one for the box
http://www.gametrailers.com/player/25392.html
Omega Five:
http://www.gametrailers.com/player/25366.html
Edit, hires-screens
http://media.xbox360.ign.com/media/885/ ... mgs_1.html
Looks like they did a nice overhaul - smoothed out jaggies, put in better textures and got rid of the slowdown during the boss explosion at the end of each chapter - nothing fancy, still looks brilliant
Oh and...some gameplayvids of Omega Five too! Another one for the box
http://www.gametrailers.com/player/25392.html
Omega Five:
http://www.gametrailers.com/player/25366.html
Edit, hires-screens
http://media.xbox360.ign.com/media/885/ ... mgs_1.html
Last edited by Necronom on Sat Sep 22, 2007 1:06 pm, edited 1 time in total.
-
bcass
- Posts: 2688
- Joined: Wed Mar 30, 2005 11:10 am
-
JJG
- Posts: 794
- Joined: Fri Sep 15, 2006 6:35 pm
- Location: Maryland, USA
I kind of like the slowdown during the boss explosions, it makes them more dramatic.Necronom wrote:There are HD (Cam) vids of Ika XBLA on Gametrailers now.
Looks like they did a nice overhaul - smoothed out jaggies, put in better textures and got rid of the slowdown during the boss explosion at the end of each chapter - nothing fancy, still looks brilliant![]()

