Shooting Game Tournament 2007 (Themes/Game Selection Thread)
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Pirate1019
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Wasn't DDP used in a tourney a little before STGT so it's ineligible until next year? As for Battle Garegga, it depends on how the participants feel about invisible bullets and abusive rank systems.neo wrote:For the manic week, I know this is obvious, but I suggest DoDonpachi and Battle Garegga.
"You are the Hero of Tomorrow!"
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GaijinPunch
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I think Bakraid/Batrider would fill the bill better than Garegga... result in far less broken controllers as well.
I'm the least qualified to make a choice in Konami week, but yeah, I'm on the fence on the Parodius series. I like them until I die and I have only my pea shooter.
I'm the least qualified to make a choice in Konami week, but yeah, I'm on the fence on the Parodius series. I like them until I die and I have only my pea shooter.
RegalSin wrote:New PowerPuff Girls. They all have evil pornstart eyelashes.
GaijinPunch wrote:I think Bakraid/Batrider would fill the bill better than Garegga... result in far less broken controllers as well.
Well, we played Batrider last year, so that's probably out.
Bakraid might be cool, but I bet getting a bunch of people to try to play that game for score is a good way to get a bunch of people to hate Bakraid.
Basically what zakk said. Bakraid is all fun and games when you're only trying to 1cc it (piss easy on normal mode), but the scoring system is complicated, tough and difficult to learn, second only to Dimahoo within Raizing's catalogue. I think for novices it would actually be far more frustrating than Garegga in a competition, where scoring is much more straight-forward.GaijinPunch wrote:I think Bakraid/Batrider would fill the bill better than Garegga... result in far less broken controllers as well.
Also, Garegga looks and sounds waaaay better than Bakraid.

When I first read about Dimahoo's and Battle Bakraid's scoring systems, I was instantly put off and decided not to bother with them at all. That all changed when I was 'forced' to play them during STGfan's STG Weekends (one game is selected for the whole forum to play and compete in for one weekend). Once you actually try, you'll see that they are tons more rewarding than most of the games selected for this tournament.
Multiple scoring sources (chaining, medals, milking) makes for varied gameplay, and that in turn makes it easier for new-comers to adapt. My impression is that they are far more straight-forward than Battle Garegga (which plays like shit in MAME) because of milder rank - you can apply new scoring tricks to your rounds without having to replan your entire route for the rest of the game. That's the kind of game I would like to see in STGT. Complex and concentrated games, where teams really need to work together - deciphering scoring systems, and sharing strategies. I would love to have Bakraid in the tournament!
What I wouln't like to see is multiloop games like Gradius.
Multiple scoring sources (chaining, medals, milking) makes for varied gameplay, and that in turn makes it easier for new-comers to adapt. My impression is that they are far more straight-forward than Battle Garegga (which plays like shit in MAME) because of milder rank - you can apply new scoring tricks to your rounds without having to replan your entire route for the rest of the game. That's the kind of game I would like to see in STGT. Complex and concentrated games, where teams really need to work together - deciphering scoring systems, and sharing strategies. I would love to have Bakraid in the tournament!
What I wouln't like to see is multiloop games like Gradius.

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freddiebamboo
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GaijinPunch
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professor ganson
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GaijinPunch
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Well, Batsugun is probably the last game I would want to see there. Would much rather see Outzone or V-V, but the no sound in MAME thing for the latter is no bueno.Twiddle wrote:That means Batsugun Special won't take the place of Battle Garegga for famous manic week.
RegalSin wrote:New PowerPuff Girls. They all have evil pornstart eyelashes.
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professor ganson
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freddiebamboo
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I hate them both, but I'm pretty sure the rest of namako would be more than happy.professor ganson wrote:Seconded, once again.GaijinPunch wrote:Well, Batsugun is probably the last game I would want to see there.Twiddle wrote:That means Batsugun Special won't take the place of Battle Garegga for famous manic week.
Bakraid FTW


zinger wrote:When I first read about Dimahoo's and Battle Bakraid's scoring systems, I was instantly put off and decided not to bother with them at all. That all changed when I was 'forced' to play them during STGfan's STG Weekends (one game is selected for the whole forum to play and compete in for one weekend). Once you actually try, you'll see that they are tons more rewarding than most of the games selected for this tournament.
Multiple scoring sources (chaining, medals, milking) makes for varied gameplay, and that in turn makes it easier for new-comers to adapt. My impression is that they are far more straight-forward than Battle Garegga (which plays like shit in MAME) because of milder rank - you can apply new scoring tricks to your rounds without having to replan your entire route for the rest of the game. That's the kind of game I would like to see in STGT. Complex and concentrated games, where teams really need to work together - deciphering scoring systems, and sharing strategies. I would love to have Bakraid in the tournament!
What I wouln't like to see is multiloop games like Gradius.
I'm not sure I want to spend a whole week figuring out how to milk axebeak and then entire stages of suicide->bomb->suicide->bomb->suicide->bomb etc. Because that's all Bakraid will be.
Also the score chart will look something like this:
"normal people" [insanely huge gap] "axebeak milkers" [another large gap] "able to suicide+bomb chain the next boss"
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Mortificator
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I want raiden fighters 2 for Saibu week.... b/c I actually have it on PCB. my first PCB shooter yay!!
Damn Tim, you know there are quite a few Americans out there who still lives in tents due to this shitty economy, and you're dropping loads on a single game which only last 20 min. Do you think it's fair? How much did you spend this time?
Funny, the way I see it is no matter which games are chosen, the score chart will look something like this:zakk wrote: Also the score chart will look something like this:
"normal people" [insanely huge gap] "axebeak milkers" [another large gap] "able to suicide+bomb chain the next boss"
"people who work for a living and can only play a particular game 3-5 times a week" [insanely huge gap] "people who have no life/job can play for hours everyday"
It's not how much you play, it's how well you can buckle down and realize what you need to learn as well as how quickly you can correct and prevent the mistakes you are making. ; )Dave_K. wrote:ay I see it is no matter which games are chosen, the score chart will look something like this:
"people who work for a living and can only play a particular game 3-5 times a week" [insanely huge gap] "people who have no life/job can play for hours everyday"