Whats the story with Raizing/8ing?
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Pirate1019
- Posts: 1752
- Joined: Fri Sep 15, 2006 11:35 pm
Indeed it does. I found his new game by google-ing "Freeware Shmups". Most of the stuff I found was old or garbage, but I stumbled upon a forum that mentioned the game.
It's womewhat fun, but is more of a little distraction than anything else. But it took me a while to figure out 1/2 of the controls...of which there are 2.
It's womewhat fun, but is more of a little distraction than anything else. But it took me a while to figure out 1/2 of the controls...of which there are 2.
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Macaw
- Posts: 954
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Recca was made by about 5 dudes, not just Yagawa, although he did the game design and programming.FrederikJurk wrote:Games made by one person tend to be very distinct - think of Kenta Cho, or ZUNs Touhou games. What exactly was the occasion Recca was made? Summer carnival? Was that some kind of doujin convention?
From what I know, summer carnival was a yearly event where people compete for the highest scores and such, and every year they had specific games. I dont think that meant these games could only be bought at the event or somthing like that, they were still normaly distributed in stores. I'm not 100% sure though.
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Ghegs
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Every summer from the mid-80's to early 90's a nationwide gaming tournament was held in Japan. Most of the competitive games played were shmups but few sportsgames made the mix as well. Often in these games a caravan mode where the gametime was limited to two or five minutes were played.Macaw wrote:From what I know, summer carnival was a yearly event where people compete for the highest scores and such, and every year they had specific games. I dont think that meant these games could only be bought at the event or somthing like that, they were still normaly distributed in stores. I'm not 100% sure though.FrederikJurk wrote:What exactly was the occasion Recca was made? Summer carnival? Was that some kind of doujin convention?
For some of the games a special version for the competition was used which had the caravan mode only (and these hu-cards fetch a high price on eBay), but the regular versions (which include the caravan mode, except in Gunhed) of the games were normally distributed.
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Frederik
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I remember having zip-files of Starfox (or Starwing in europe) that included "Super Weekend competition" roms, with stripped-down selection screen and a huge score display in the upright corner (and no continues). Seems to be similar to those "caravan" modes. I guess the "short game" option in Super Aleste is a caravan mode too? I learn something new every day 
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Icarus
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Starwing Competition Edition is indeed the scaled down score attack mode. I remember the competition actually, it was held in a few major department stores in the UK (Fenwicks being one of them), and as usual, it was a contest to see who could score the highest in one shot. I took part (I think I was about 14 at the time) and there was quite a lot of people there, which could only mean good publicity and marketing for Starwing.FrederikJurk wrote:I remember having zip-files of Starfox (or Starwing in europe) that included "Super Weekend competition" roms, with stripped-down selection screen and a huge score display in the upright corner (and no continues). Seems to be similar to those "caravan" modes.
I think the game is a time attack setup, with (to memory) two longish stages, one standard ground-skimming stage like the original first level, and one set in space. You'd always run out of time while in the space level.
HMV held the Starfox64 competition for C&VG Magazine a few years later, but on the regular version of the game.
As for the many Caravan/Carnival Editions, if I remember correctly, there is Recca ('92), Nexzr Special ('93) and Alzadick ('92), and maybe a couple more that have slipped my memory. The SNES had a Carnival Shooting Collection, with Star Soldier, Star Force and Hector '87. I have The Caravan Collection, Nexzr (original) and Alzadick, and I'd love a complete Recca for my collection, but not at the RSG-level prices they command on YAJ. -_-;;
Its a shame the Summer Carnival stopped so early. Would be an excellent event to be in had it continued going until the present day.

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Icarus
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It was. It was a pretty good concept for a tournament - take an existing game, make a time/score attack version, and use it in an exclusive competition. Bonus! If only it was still going now, imagine the kind of games that might be Carnivalised today...FrederikJurk wrote:Thanks for the Caravan Shooting Collection tip. ...there even is a Super Bomberman Caravan edition. Seems like this whole caravan thing was extremely popular back then!
Speaking of Starwing Compy Edition, check this out.

