We are the champions! The 2.5-PS3DDWPMDFR sports thread

Anything from run & guns to modern RPGs, what else do you play?
Randorama
Posts: 3934
Joined: Tue Jan 25, 2005 10:25 pm

Legend Bowl & Super Dodge Ball (Neo Geo)

Post by Randorama »

it290:

Yes, that one, sorry. It is a great game with a completely over-the-top design style, huge and colourful sprites, special moves, super special moves, counter attacks, and...well, tons of stuff, really. Five captains are from past games of the Kunio-kun series (Kunio, Riki, Sabu, Misuzu, Shinji) and two are new characters (Kenji, Miyuki).

I generally think that it is a fun game, but players must really be careful about how they use counter attacks. In a nutshell: when a player performs an attack, you can counter the attack by performing a "ryuken/dragon punch" move (forward, down, down-forward+A or B, I can't remember). If the timing is right, the attack will be countered, and the attacking character will probably get the ball on the nose at a faster speed and with added damage. Now, counter-attacks can be countered, and counter-counterattacks can be countered, and...

OK, I think that the picture may be clear. Under certain conditions, matches can escalate into devastating counter-attack fests, often involving all characters in a team. Keeping track of the action might become a bit hard, as a consequence. An alternative is to simply land special attacks and get adversaries off-guard, but it becomes easier to win/lose due to timeout, in this manner (matches are one minute, on default dipswitches). Note that players can counter-attack super special moves, and deal tons of damage as a result.

Once you get used to the sheer chaos, it may be highly entertaining, even if the final boss/team is gloriously "cheap" (timing it out is the safest option, honestly). I definitely remember playing this in vs. mode and enjoying moments of pure madness, with one guy screaming "I have no fucking clue about what I am doing but I will win!" after a particularly intense counter-attack escalation :wink:
"The only desire the Culture could not satisfy from within itself was one common to both the descendants of its original human stock and the machines [...]: the urge not to feel useless."

I.M. Banks, "Consider Phlebas" (1988: 43).
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