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 Post subject: Vastynex
PostPosted: Sun Aug 18, 2019 5:44 pm 


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Joined: 02 Dec 2010
Posts: 3619
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Get the game here. Current version is 1.2a.
__________
Post scores in this format:
Code:
NAME - SCORE - STAGE [VERSION]

__________
Code:
 1. blossom   - 17,771,870 - ALL [v1.2a]
 2. Prinny    - 14,278,300 - ALL [v1.2a]
 3. Despatche - 13,948,920 - ALL [v1.2a]
 4. Shepardus - 12,190,810 - ALL [v1.2 ]
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In 1989,The Great Wall was discoverd
In 1990,The Picket Fence was also discoverd


Last edited by Despatche on Sun Sep 01, 2019 8:56 am, edited 2 times in total.

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 Post subject: Re: Vastynex
PostPosted: Sun Aug 18, 2019 7:14 pm 


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Joined: 10 Apr 2019
Posts: 90
I would like to highlight a few things for anyone looking to play this game for score:


  • The lock-on radar which appears on top of most large enemies isn't simply visual flair, as I first assumed. Instead, this acts as a timer and you are encouraged to speed kill.

  • Each stage has its own no-miss bonus worth 100,000 points. Or perhaps more accurately this should be named the no-damage bonus, considering taking a hit while shield is active will invalidate the bonus.

  • In a nod to the Darius series, hovering your ship over certain locations will give you point bonuses. One example is when you kill the enemy in stage 1 which resembles the tentacle monster from Thunder Force III's underwater stage, fly over where its "corpse" for 8180 points.

  • There are hidden 1UPs in stages 2 and 6. I'll take screenshots of their locations sometime and add them here.


Last edited by blossom on Wed Aug 21, 2019 11:12 pm, edited 1 time in total.

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 Post subject: Re: Vastynex
PostPosted: Sun Aug 18, 2019 9:15 pm 


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Joined: 13 Dec 2014
Posts: 3452
Location: Ringing the bells of fortune
Got a clear of this back in March. I think the latest version then was 1.2, not 1.2a.

Shepardus - 12,190,810 - ALL [v1.2]

Screenshot
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NTSC-J: You know STGs are in trouble when you have threads on how to introduce them to a wider audience and get more people playing followed by threads on how to get its hardcore fan base to play them, too.
1CCs | Twitch | YouTube


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 Post subject: Re: Vastynex
PostPosted: Tue Aug 20, 2019 5:41 am 


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Joined: 02 Dec 2010
Posts: 3619
Might as well throw this up then...

Despatche - 13,948,920 - ALL [v1.2a]
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In 1989,The Great Wall was discoverd
In 1990,The Picket Fence was also discoverd


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 Post subject: Re: Vastynex
PostPosted: Wed Aug 21, 2019 11:09 pm 


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Joined: 10 Apr 2019
Posts: 90
I'll learn how not to suck at video games, eventually. Maybe.

blossom - 13,347,230 - 7 [v1.2a]


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 Post subject: Re: Vastynex
PostPosted: Thu Aug 22, 2019 12:41 am 


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Joined: 04 Aug 2014
Posts: 158
Just dropping a clear for this.

Prinny - 14,278,300 - ALL [v1.2a]

screenshot, replay
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1CC list | Restart Syndrome | Other


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 Post subject: Re: Vastynex
PostPosted: Thu Aug 22, 2019 9:18 am 


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Joined: 10 Apr 2019
Posts: 90
Oh, hey. I got a clear this time, despite the final boss kicking my ass. Wish this game had stage select.
video

blossom - 14,298,060 - ALL [v1.2a]


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 Post subject: Re: Vastynex
PostPosted: Fri Aug 23, 2019 9:08 am 


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Joined: 13 Dec 2014
Posts: 3452
Location: Ringing the bells of fortune
Oh I forgot that I recorded the clear that I got, so here's the video: https://www.youtube.com/watch?v=AdKMXYS_co4
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NTSC-J: You know STGs are in trouble when you have threads on how to introduce them to a wider audience and get more people playing followed by threads on how to get its hardcore fan base to play them, too.
1CCs | Twitch | YouTube


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 Post subject: Re: Vastynex
PostPosted: Sun Aug 25, 2019 5:55 pm 


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Joined: 10 Apr 2019
Posts: 90
Took a couple shield hits on final boss, but did not die. Had a death on stage 4, of all things. I think maaaybe I'll hit 17 million with a no-miss, if I'm lucky.

blossom - 16,368,450 - ALL [v1.2a]


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 Post subject: Re: Vastynex
PostPosted: Mon Aug 26, 2019 12:22 am 


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Joined: 10 Apr 2019
Posts: 90
At least I died to the final boss this time. While I adore this game, I think I'm gonna quit for now. Lack of stage select is beginning to frustrate me.
video

blossom - 16,669,240 - ALL [v1.2a]


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 Post subject: Re: Vastynex
PostPosted: Tue Aug 27, 2019 8:58 pm 


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Joined: 10 Apr 2019
Posts: 90
Managed a no-miss run. I don't have the patience for a no-damage run, considering stage select isn't an option. Great game, though.
video

blossom - 17,771,870 - ALL [v1.2a]


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 Post subject: Re: Vastynex
PostPosted: Sun Sep 01, 2019 8:57 am 


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Joined: 02 Dec 2010
Posts: 3619
Cool. Maybe I should try a serious run.
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In 1990,The Picket Fence was also discoverd


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