ChoRenSha 68k

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Jockel
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Re: ChoRenSha 68k

Post by Jockel »

I'm so looking forward to getting my Sharp X68k for this. <3
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Shepardus
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Re: ChoRenSha 68k

Post by Shepardus »

Koa Zo wrote:If anyone knows how to get this on a SCV cart, please let me know! :)
Cho Ren Sha 68k on the Super Cassette Vision
Your best bet is probably to contact the YouTube uploader since it looks like that's also the person creating the port (though I wouldn't call it that, it looks more like a complete remake than a 1:1 port).
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Re: ChoRenSha 68k

Post by Square_Air »

Koa Zo wrote:If anyone knows how to get this on a SCV cart, please let me know! :)
Cho Ren Sha 68k on the Super Cassette Vision
This looks pretty interesting, but as Shepardus mentioned above, the game in its current state is either an early build or going to be much different from the original CRS68K.

no spinning power-up triangles :c
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gs68
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Re: ChoRenSha 68k

Post by gs68 »

It's been out for 2 1/2 years, but there's a remastered version of the original soundtrack available on Loser Kashiwagi's Bandcamp: https://loserkashiwagi.bandcamp.com/alb ... al-edition
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MathU
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Re: ChoRenSha 68k

Post by MathU »

They should get the Complete Edition up for digital sale too, it has some nice remixes in it.
Of course, that's just an opinion.
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BareKnuckleRoo
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Re: ChoRenSha 68k

Post by BareKnuckleRoo »

An update was released May 23, 2017! It seems to fix the sound issues with newer versions of Windows (you no longer have to set compatibility mode in Windows 7 so the music doesn't stutter):

http://www2.tky.3web.ne.jp/~yosshin/my_ ... nload.html
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Durandal
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Re: ChoRenSha 68k

Post by Durandal »

BareKnuckleRoo wrote:An update was released May 23, 2017! It seems to fix the sound issues with newer versions of Windows (you no longer have to set compatibility mode in Windows 7 so the music doesn't stutter):

http://www2.tky.3web.ne.jp/~yosshin/my_ ... nload.html
Now that's some dedication.
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Ikazu-san
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Re: ChoRenSha 68k

Post by Ikazu-san »

BareKnuckleRoo wrote:An update was released May 23, 2017! It seems to fix the sound issues with newer versions of Windows (you no longer have to set compatibility mode in Windows 7 so the music doesn't stutter):

http://www2.tky.3web.ne.jp/~yosshin/my_ ... nload.html
About 8 years to fix a single sound problem, it must be some some kind of record.
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KaizaCorp
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Re: ChoRenSha 68k

Post by KaizaCorp »

The new version also seems to play nicely with my 144Hz monitor. Before I had to set it to 60Hz or else the game would be moving ridiculously fast.
Remembrance
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Re: ChoRenSha 68k

Post by Remembrance »

It doesn't handle resolution scaling on Windows 10. It always forces rendering full-screen at the native monitor resolution.

Is there no way to run this in a window?
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Shepardus
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Re: ChoRenSha 68k

Post by Shepardus »

You can get it to run in a window with dgVoodoo2.
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Re: ChoRenSha 68k

Post by uroko-sakanabito »

found comiket "NOW PRINTING!" version 0.35 after many years of hunting down at least one official version :-)

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Squire Grooktook
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Re: ChoRenSha 68k

Post by Squire Grooktook »

Wow, awesome! Is that the x68 version, or windows?
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Re: ChoRenSha 68k

Post by Square_Air »

oof, look at that delicious floppy. So impractical, yet so satisfying to still slap those into a big external drive. Nice find.
Squire Grooktook wrote:Wow, awesome! Is that the x68 version, or windows?
If I were to venture a guess based on the size of the floppy, the "comiket "NOW PRINTING!" version 0.35" information, and the 680*0 in the corner of the disc, I think it's the X68K version.
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Shepardus
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Re: ChoRenSha 68k

Post by Shepardus »

The Windows version came years after the X68k version and I don't think it was ever released in physical form, so yes that's the X68k version.
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SuperDeadite
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Re: ChoRenSha 68k

Post by SuperDeadite »

ChoRenSha68K was released multiple times.
There are at least 3 different floppy covers.
And in later years it was released on printed CD-Rs.
The black CD was from Comiket 54, the silver one came out later.

The CDs are cool as they contain lots of extras as you can see.
All what's neat to note is the official requirements for the game is 15mhz.
So those of you who 1cc it with all the slow-down at 10mhz are officially posers ;P.

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Squire Grooktook
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Re: ChoRenSha 68k

Post by Squire Grooktook »

Yeah, I figured.

Man, what a great game.
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Instead I am stuck in the America's where women rule with an iron crotch, and a man could get arrested for sitting behind a computer too long.
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Re: ChoRenSha 68k

Post by uroko-sakanabito »

10 & 16 Mhz make a huge difference but i think it plays a bit better @16.
(15? sounds strange there is afaik no system with this clock rate)
Less slow downs and the overall performance is much more stable.
Are these CDs dumped somewhere?
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qmish
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Re: ChoRenSha 68k

Post by qmish »

SuperDeadite wrote: The CDs are cool as they contain lots of extras as you can see.
What extras?!
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caincan
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Re: ChoRenSha 68k

Post by caincan »

this past week it was in Gamelegend playable, the developper still not sharing his port to Super cassette vision , since 2016 :(

https://x.com/qurataro/status/1860196522702606507
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