And who forces you to stay at the bottom of the screen all the time?
the situation, i was busy shooting boats in front of me and i was expecting some enemies from lower sides of the screen like in earlier levels, not a big plane from behind.
and come on it's a 15 min game with 3 or 4 zones where enemies come from behind, you can learn those in a few credits
like i said before easy doesn't equal fair, not for me.
and come on
i alread said that it's normal for a 1987 game, i'm not complaining, but strictly speaking it's not fair, just like floor dissapearing under you in some masochistic smb romhack is not what even people who enjoy this kind of thing would call fair, so i don't really understand why you insist on it being fair.
If your definition of fairness is being a expert in the game just improvising/playing blind in your first credit
my definition of fairness is no sudden planes raming you from behind in a checkpoint game where you respawn with a peashooter.
maybe some of them allow you to get a basic clear a bit easier than old games by spamming bombs and playing on reaction
most of them let you get basic 1-all, not some, you need memory only in late levels.
memorization is key to any shmup.
it will always be a key for a high level play, i'm not arguing with that.