Hello. My name is Chindzher. I'm a player from Ukraine. Tomorrow I will begin to train to play in DoDonPachi Dai-Ou-Jou White Label (arcade). I want to go through of default difficulty to get the best ending. Sorry, my English is terrible (google translate can help). If it will be interesting to follow the result, welcome to the my stream. On weekdays from 10:00 to 12:00 and from 14:00 to 16:00 (GMT+2) Link to chanel
P.s. The hardest smup that i beaten - Gradius III japanese version on hardest difficulty.
Thanks for attentions.
I wish you all the best in trying to lear what is certainly one of the hardest shmup ever.
If you keep on playing that red ship, I'd say definitely use its laser most of the time, and only switch to shot when screen is filled with popcorn that need to be killed asap.
Also, bombing is utterly important to surviving longer. When no bombs are left, and only in this case, the time to be a hero begins.
Bravo jolie Ln, tu as trouvé : l'armée de l'air c'est là où on peut te tenir par la main.
Plasmo wrote:Good luck! I will watch every stream!
Thank You! I will learn more wirds for this)
ElOhTeeBee wrote:Good luck with your shmup adventure! It might be a long one.
Thanks! It can take several months.
guigui wrote:I wish you all the best in trying to lear what is certainly one of the hardest shmup ever.
Oh, Thank you!
If you keep on playing that red ship, I'd say definitely use its laser most of the time, and only switch to shot when screen is filled with popcorn that need to be killed asap.
Also, bombing is utterly important to surviving longer. When no bombs are left, and only in this case, the time to be a hero begins.
I will try use laser more then shot. Red ship have only 1-2 bombs. It's very dangerous)
guigui wrote:I'd say definitely use its laser most of the time, and only switch to shot when screen is filled with popcorn that need to be killed asap
it should be the other way
there is no point in using the narrow and slow option when things die in 1 hit anyways
even big enemies die to the shot pretty fast
guigui wrote:I'd say definitely use its laser most of the time, and only switch to shot when screen is filled with popcorn that need to be killed asap
it should be the other way
there is no point in using the narrow and slow option when things die in 1 hit anyways
even big enemies die to the shot pretty fast
You're right about DOJ, the shot on the red ship is pretty strong indeed.
Bravo jolie Ln, tu as trouvé : l'armée de l'air c'est là où on peut te tenir par la main.
wizkid wrote:even in donpachi, 2-all in several months is pretty fast, but this one is supposed to be the hardest ddp game to 2-all, isn't it?
According to that JP difficulty wiki, it's the hardest shmup, period. I agree with that if you want to score well, but not sure about a survival clear.
There are a couple things that wiki omits, such as defeating Inbachi in SDOJ (which nobody has done so far other than one run of questionable legitimacy on the 360 leaderboards), and multi-loop clears of infinitely-looping games, but it's definitely up there as one of the hardest clears. To put things in perspective, only five or so people had gotten the full 2-ALL a year after release. People have an advantage nowadays due to the ability to savestate practice (or use one of the ports' practice options), but expect to spend a couple hundred hours at least. I think Pazzy spent time in that range on DOJ, but then again he was also scoring.
NTSC-J:You know STGs are in trouble when you have threads on how to introduce them to a wider audience and get more people playing followed by threads on how to get its hardcore fan base to play them, too. 1CCs | Twitch | YouTube
I did quite a bit of streaming last year on DOJ, it took me 66 hours of playing to get the 1-ALL, was satisfied with that as I've always felt it wasn't a game I'd ever get anywhere on.