Degica Shmups Thread
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hamfighterx
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Re: Degica Shmups Thread
Suggestion for DFK Steam... please do whatever you can to make the arranged soundtrack from the iOS port available! Optional DLC? I'm sure it's a love it or hate it soundtrack, but I REALLY love it and would be thrilled to be able to play the game with that soundtrack with non-touchscreen controls. Would be good DLC too since I'm sure a lot of Arcade/PCB and console only players may not have experienced it yet.
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drunkninja24
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Re: Degica Shmups Thread
Yes, I really enjoyed the soundtrack of the mobile port, would be great to hear it on a "proper" version of the gamehamfighterx wrote:Suggestion for DFK Steam... please do whatever you can to make the arranged soundtrack from the iOS port available! Optional DLC? I'm sure it's a love it or hate it soundtrack, but I REALLY love it and would be thrilled to be able to play the game with that soundtrack with non-touchscreen controls. Would be good DLC too since I'm sure a lot of Arcade/PCB and console only players may not have experienced it yet.
Re: Degica Shmups Thread
Nah it will be Galuda II.AxelMill wrote:The next one will be Akai Katana, I can feel it
They don't really have a strategy other than porting games that already have had western console/mobile releases, hoping for a percentage of 'retuning customers'.
I thought pretty much all of shmupsfarm by now would have caught that we're not the target.
Strikers1945guy wrote:"Do we....eat chicken balls?!"
Re: Degica Shmups Thread
But Mushi was their first game, and it's region-locked.Xyga wrote:Nah it will be Galuda II.AxelMill wrote:The next one will be Akai Katana, I can feel it
They don't really have a strategy other than porting games that already have had western console/mobile releases, hoping for a percentage of 'retuning customers'.
I thought pretty much all of shmupsfarm by now would have caught that we're not the target.
The fact that it's the only one that IS a JP-only game... That's another thing.
Re: Degica Shmups Thread
Remember the mobile games, and think of each game name as a brand.AxelMill wrote:But Mushi was their first game, and it's region-locked.Xyga wrote:Nah it will be Galuda II.AxelMill wrote:The next one will be Akai Katana, I can feel it
They don't really have a strategy other than porting games that already have had western console/mobile releases, hoping for a percentage of 'retuning customers'.
I thought pretty much all of shmupsfarm by now would have caught that we're not the target.
The fact that it's the only one that IS a JP-only game... That's another thing.
Strikers1945guy wrote:"Do we....eat chicken balls?!"
Re: Degica Shmups Thread
I love the DFK iOS OST but cheery hard-rockin' pop is about the last sort of music I'd expect to hear for Hibachi.drunkninja24 wrote:Yes, I really enjoyed the soundtrack of the mobile port, would be great to hear it on a "proper" version of the gamehamfighterx wrote:Suggestion for DFK Steam... please do whatever you can to make the arranged soundtrack from the iOS port available! Optional DLC? I'm sure it's a love it or hate it soundtrack, but I REALLY love it and would be thrilled to be able to play the game with that soundtrack with non-touchscreen controls. Would be good DLC too since I'm sure a lot of Arcade/PCB and console only players may not have experienced it yet.
Re: Degica Shmups Thread
Haha, that sounds more like something you'd hear after defeating Hibachi.gs68 wrote:I love the DFK iOS OST but cheery hard-rockin' pop is about the last sort of music I'd expect to hear for Hibachi.
Re: Degica Shmups Thread
I love original arcade release ost, didn't like arranges for ports, hope there would be all of them.
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Mr Halibut
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Re: Degica Shmups Thread
I think that's an option in the iOS version, there's an option called "wait control" and it says something about "experience the bullet hell with no limits". Never actually tried it myself though so I'm not 100% sure that's what it means.OmegaFlareX wrote:Please, if at all humanly possible, include an option to remove all the slowdown. It's so bad in DFK, by far the worst out of all the SH3 games. I know this is a minority opinion in the community, but like Mushi before, it's something that I really want. Even if it's DLC I will buy it.
Re: Degica Shmups Thread
It really removes slowdown everywhere in iPhone 4S and newer. Why this option actually exists - in iPhone 3GS/4 this game have slowdowns without any slowdown emulation just because iPhone 3GS/4 is not enough powerful. So for iPhone 3GS/4 recommended option is "disable wait control" and for newer devices is "enable wait control" because on older devices it's own slowdowns + emulated slowdowns = ... it's "amazing".Mr Halibut wrote:I think that's an option in the iOS version, there's an option called "wait control" and it says something about "experience the bullet hell with no limits". Never actually tried it myself though so I'm not 100% sure that's what it means.OmegaFlareX wrote:Please, if at all humanly possible, include an option to remove all the slowdown. It's so bad in DFK, by far the worst out of all the SH3 games. I know this is a minority opinion in the community, but like Mushi before, it's something that I really want. Even if it's DLC I will buy it.
Re: Degica Shmups Thread
Nice to see that Cave releases more PC ports, but if not ketsuipachi is coming to I think I'll stick with the 360 port.
Still glad to see we still getting more ;D
Still glad to see we still getting more ;D

Re: Degica Shmups Thread
time to train for 1.51 and BL all over again
this is the second best choice i was hoping for next to SDOJ
this is the second best choice i was hoping for next to SDOJ
Re: Degica Shmups Thread
The 360 port of 1.5 is actually pretty much identical to the PCB except for the slowdown being different in one part of stage 5.rtw wrote:@NickPalmerDegica, please make sure one of your beta-testers actually owns the real PCB
Re: Degica Shmups Thread
This is basically the game I was hoping would be released first. No more need to boot the 360, too. Since i can do side-by-side testing as well as testing on several types of PC hardware, I'm open to beta work if needed.
Now I'm just hoping this'll have all the DLC intact (especially Black Label Arrange)...
Now I'm just hoping this'll have all the DLC intact (especially Black Label Arrange)...
Re: Degica Shmups Thread
I'm happy they're releasing more games. I already own DFK too but for the new audience is a very nice game to give a try!
I'll buy it on Steam to support devs anyway.
On a side note: OMFG I'm so sad I don't own a PS4... Dammit I want Dangun Feveron on PC too!!

I'll buy it on Steam to support devs anyway.
On a side note: OMFG I'm so sad I don't own a PS4... Dammit I want Dangun Feveron on PC too!!




HOW ARE YOU GENTLEMEN !!
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EmperorIng
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Re: Degica Shmups Thread
I half-suspected Resurrection, and will be looking forward to it*
*and the bug-fixes inevitably following in the weeks after its release
*and the bug-fixes inevitably following in the weeks after its release


DEMON'S TILT [bullet hell pinball] - Music Composer || EC2151 ~ My FM/YM2612 music & more! || 1CC List || PCE-CD: The Search for Quality
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NickPalmerDegica
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Re: Degica Shmups Thread
Going to be a bit more time before I can get some of the information on included modes/dlc, as Golden Week just started in Japan. Will get info as soon as I can though.
Re: Degica Shmups Thread
Anyone want to undertake the task of writing up a guide on each mode's mechanics, both survival and scoring, and post it to the Steam guides section when it shows up? I dare say that DFK is the most incomprehensible Dodonpachi game, and it'd be helpful for many people, myself included.
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TransatlanticFoe
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Re: Degica Shmups Thread
So is there a reason Ketsui and DOJ aren't viable? They're the only region locked non-localised 360 Cave left after Mushi (did Deathsmiles 2 get localised? I don't really care for the style anyway). It'd be nice to see stuff that hasn't already been widely available get a PC release.
Ultimately I have these games on 360 and wouldn't go in for a PC release that isn't DRM free. Shame GoG weren't interested really. It'd be nice to see unported and previously region locked games eventually but appreciate why quickie 360 ports are the best starting points for PC.
Ultimately I have these games on 360 and wouldn't go in for a PC release that isn't DRM free. Shame GoG weren't interested really. It'd be nice to see unported and previously region locked games eventually but appreciate why quickie 360 ports are the best starting points for PC.
Re: Degica Shmups Thread
It's probably a bit more complicated because Cave didn't do the ports for those two; they were done by 5pb.TransatlanticFoe wrote:So is there a reason Ketsui and DOJ aren't viable? They're the only region locked non-localised 360 Cave left after Mushi (did Deathsmiles 2 get localised? I don't really care for the style anyway). It'd be nice to see stuff that hasn't already been widely available get a PC release.
Ultimately I have these games on 360 and wouldn't go in for a PC release that isn't DRM free. Shame GoG weren't interested really. It'd be nice to see unported and previously region locked games eventually but appreciate why quickie 360 ports are the best starting points for PC.
Re: Degica Shmups Thread
You could use the Hardcore Gaming 101 article on DFK as a base. The explanation on all the mechanics gives me an incredible headache every time I try to read it. Props to the madman who sat down and tried figuring out all the mechanics of each mode, but I'd rather appreciate something more concise.Shepardus wrote:Anyone want to undertake the task of writing up a guide on each mode's mechanics, both survival and scoring, and post it to the Steam guides section when it shows up? I dare say that DFK is the most incomprehensible Dodonpachi game, and it'd be helpful for many people, myself included.
Xyga wrote:Liar. I've known you only from latexmachomen.com and pantysniffers.org forums.chum wrote:the thing is that we actually go way back and have known each other on multiple websites, first clashing in a Naruto forum.
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EmperorIng
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Re: Degica Shmups Thread
I was under the impression that 5pb owned the rights to the Ketsui and DOJ ports, and wouldn't give them up/license them out without a sizable cash infusion - probably too much to make a profit, considering I would bet that CAVE would have done so by now.

DEMON'S TILT [bullet hell pinball] - Music Composer || EC2151 ~ My FM/YM2612 music & more! || 1CC List || PCE-CD: The Search for Quality
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Re: Degica Shmups Thread
As mentioned, DOJ and Ketsui I likely may still have licensing issues with the company that handled publishing the 360/PS3 ports of it. Not sure about mobile, but DS2 was released on XBox Arcade as an import, meaning all the text and everything were the original Japanese. Basically it was no different than other region-free games like Futari and Espgaluda II.TransatlanticFoe wrote:So is there a reason Ketsui and DOJ aren't viable? They're the only region locked non-localised 360 Cave left after Mushi (did Deathsmiles 2 get localised? I don't really care for the style anyway). It'd be nice to see stuff that hasn't already been widely available get a PC release.
My guess is they're going to finish releasing whatever games got localized (even on mobile) first, then the region free games, and then finally region-locked. I could be wrong though.
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Bananamatic
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Re: Degica Shmups Thread
ichimen bancho counts as sdoj, right
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CloudyMusic
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Re: Degica Shmups Thread
but degica already have established a relationship with 5pb in porting phantom breaker to PC, though the DOJ port is probably untouchable due to the arika stolen code issue.EmperorIng wrote:I was under the impression that 5pb owned the rights to the Ketsui and DOJ ports, and wouldn't give them up/license them out without a sizable cash infusion - probably too much to make a profit, considering I would bet that CAVE would have done so by now.
a creature... half solid half gas
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CStarFlare
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Re: Degica Shmups Thread
Didn't realise they were in with 5pb. I wouldn't say no to the updated Bullet Soul.
Re: Degica Shmups Thread
Good call. Seems like a natural for a Steam release.CStarFlare wrote:Didn't realise they were in with 5pb. I wouldn't say no to the updated Bullet Soul.

Re: Degica Shmups Thread
I'm still a little sore that the "un-suck" patch came out after the game went out of print, effectively fucking over the "I'll wait until it's patched to buy it" camp, but I suppose that can't be helped.Some-Mist wrote:but degica already have established a relationship with 5pb in porting phantom breaker to PC, though the DOJ port is probably untouchable due to the arika stolen code issue.EmperorIng wrote:I was under the impression that 5pb owned the rights to the Ketsui and DOJ ports, and wouldn't give them up/license them out without a sizable cash infusion - probably too much to make a profit, considering I would bet that CAVE would have done so by now.