Degica Shmups Thread
Re: Degica Shmups Thread
They need to translate a lot of shit and dialogs if they want to release SDOJ worldwide. So that's a no.

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NickPalmerDegica
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Re: Degica Shmups Thread
Glad you guys like the RefRain choice. Our producers really enjoyed it. I actually got to play it for the first time at the booth myself and man it was fun.
On the Cave title, I can't wait to announce it myself. I think some people are going to be super pleased with it.
On the Cave title, I can't wait to announce it myself. I think some people are going to be super pleased with it.
Re: Degica Shmups Thread
Maybe it's SDOJ because I can't imagine anyone being super pleased with DFK!NickPalmerDegica wrote:On the Cave title, I can't wait to announce it myself. I think some people are going to be super pleased with it.

Re: Degica Shmups Thread
Progear HD!
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Bananamatic
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Re: Degica Shmups Thread
They didn't have to with Mushihimesama thoughKAI wrote:They need to translate a lot of shit and dialogs if they want to release SDOJ worldwide. So that's a no.
still, you could probably subtitle sdoj in a day if it was absolutely required, it really isn't that much dialogue compared to RPGs and stuff
ketsuipachi was in demand last time i checkedShepardus wrote: Maybe it's SDOJ because I can't imagine anyone being super pleased with DFK!
Re: Degica Shmups Thread
These ports aren't really aimed at double-dippers so in that sense it doesn't really matter if they're repeats or not, even though they do take that into account. (In a recent interview they also acknowledged that the international audience is far less enthused about ports and re-releases than the Japanese audience.)
I would be shocked if SDOJ PC was even 1:1 with the X360 port, let alone better/fixed.
I would be shocked if SDOJ PC was even 1:1 with the X360 port, let alone better/fixed.
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Re: Degica Shmups Thread
RefRain was basically the one game I hoped for as soon as this wave of Steam releases started. I was going to need a translation to know what I'm doing!
I checked the developer's website and saw that they're selling guides for other doujin devs to design more professional packaging. What a great idea.
I checked the developer's website and saw that they're selling guides for other doujin devs to design more professional packaging. What a great idea.
Re: Degica Shmups Thread
Plot twist: it's going to be DoDonPachi II.Pretty much everyone wrote:SDOJ
Re: Degica Shmups Thread
SDOJ is zzz for me (hell, I'd rather play the original DonPachi), but I suppose if it'll get people to throw money at Degica and CAVE then I'm happy for them. Personally I'm hoping for DFK 1.5 (if only for the arrange modes) and DFKBL (I know some people want to play Ketsui mode but don't want to deal with modified or Japanese 360s).
Totally hype for RefRain though. I actually saw it being carried by Kinokuniya in SF once, amidst all the Touhou games.
Totally hype for RefRain though. I actually saw it being carried by Kinokuniya in SF once, amidst all the Touhou games.
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BulletMagnet
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Re: Degica Shmups Thread
Throw another thumbs-up on the pile from me (I actually own a physical copy, but will support this release too). One question though - will you be making the OST available as well? There are relatively few shooters whose soundtracks I consider worth listening to on their own, but IMO this is one of them.NickPalmerDegica wrote:Glad you guys like the RefRain choice.
Re: Degica Shmups Thread
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Last edited by Mehmet on Sat Jun 26, 2021 3:15 am, edited 1 time in total.
Re: Degica Shmups Thread
Wouldn't be surprised if it was made available as well in the form of Steam DLC, though I'm just basing that off of their Crimzon Clover release.BulletMagnet wrote:Throw another thumbs-up on the pile from me (I actually own a physical copy, but will support this release too). One question though - will you be making the OST available as well? There are relatively few shooters whose soundtracks I consider worth listening to on their own, but IMO this is one of them.NickPalmerDegica wrote:Glad you guys like the RefRain choice.
Re: Degica Shmups Thread
I'm going to laugh when it's Deathsmiles 2 or Futari.
Re: Degica Shmups Thread
A pity Blackbird completely abandoned community after leaving Degicakane wrote:Speaking of Crimzon Clover, what happened to the GOG version, where's the latest patch and DLC? Blackbird kept saying (https://www.gog.com/forum/crimzon_clove ... ext_update) that it was on the way, alas...

Re: Degica Shmups Thread
don't play with my emotions like this.The Coop wrote:Progear HD!
a creature... half solid half gas
Re: Degica Shmups Thread
I thought Cave didn't own the rights for Progear. Isn't that why there is no 360 version of it? Would love an HD version of that. The MAME version doesn't look bad but the sound is pretty crappy.
Re: Degica Shmups Thread
yea... I'm pretty sure it would be up to capcom, but I can dream.Opus131 wrote:I thought Cave didn't own the rights for Progear. Isn't that why there is no 360 version of it? Would love an HD version of that. The MAME version doesn't look bad but the sound is pretty crappy.
It'd at least give me a reason to get rid of the pcb since I hate tating my monitor.
a creature... half solid half gas
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NickPalmerDegica
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Re: Degica Shmups Thread
Ok, so just got back from PAX East, saw my bed for the first time in about a week last night, which was an awesome sight.
But PAX East was a blast, we had so much fun announcing RefRain, and showing off all our shmups to a ton of people. And almost everyone seemed excited to get to demo them. I like to think that during the show, we left a super positive impression on the general gaming community of how awesome shooters can be. We also got to meet quite a few super shmup fans.
I know at least one group came over that said they were specifically from the forums here, so hi! And I had a good time talking to him, also, I hope he had an awesome time talking to James Wragg, our super shooter expert who showed him RefRain. We also had a CAVE superfan who just busted our score attacks competitions for Deathsmiles, it was amazing watching him play. Not sure if he is a member here as well, but if he is, hello to you as well.
Anyway, a few more days until the CAVE game announcement. Just thought I would give a quick recap of the PAX East experience for us.
But PAX East was a blast, we had so much fun announcing RefRain, and showing off all our shmups to a ton of people. And almost everyone seemed excited to get to demo them. I like to think that during the show, we left a super positive impression on the general gaming community of how awesome shooters can be. We also got to meet quite a few super shmup fans.
I know at least one group came over that said they were specifically from the forums here, so hi! And I had a good time talking to him, also, I hope he had an awesome time talking to James Wragg, our super shooter expert who showed him RefRain. We also had a CAVE superfan who just busted our score attacks competitions for Deathsmiles, it was amazing watching him play. Not sure if he is a member here as well, but if he is, hello to you as well.
Anyway, a few more days until the CAVE game announcement. Just thought I would give a quick recap of the PAX East experience for us.
Re: Degica Shmups Thread
Nice that you had a good time at PAX Nick
, could you please ask your devs why the GOG version of Crimzon Clover has not yet been updated ?

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The future of ST-V rests upon our work and your work
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NickPalmerDegica
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Re: Degica Shmups Thread
Absolutely. We have a production meeting in like, a little over an hour, I'll bring it up there.rtw wrote:Nice that you had a good time at PAX Nick, could you please ask your devs why the GOG version of Crimzon Clover has not yet been updated ?
Re: Degica Shmups Thread
Awesome, I'll go back to watching the CAVE countdownNickPalmerDegica wrote:Absolutely. We have a production meeting in like, a little over an hour, I'll bring it up there.rtw wrote:Nice that you had a good time at PAX Nick, could you please ask your devs why the GOG version of Crimzon Clover has not yet been updated ?

http://world-of-arcades.net
The future of ST-V rests upon our work and your work
The future of ST-V rests upon our work and your work
Re: Degica Shmups Thread
Glad you guys had a good time. Isn't James one of the Dariusburst CS devs? Cool, that he joined you for Pax.NickPalmerDegica wrote:Ok, so just got back from PAX East, saw my bed for the first time in about a week last night, which was an awesome sight.
But PAX East was a blast, we had so much fun announcing RefRain, and showing off all our shmups to a ton of people. And almost everyone seemed excited to get to demo them. I like to think that during the show, we left a super positive impression on the general gaming community of how awesome shooters can be. We also got to meet quite a few super shmup fans.
I know at least one group came over that said they were specifically from the forums here, so hi! And I had a good time talking to him, also, I hope he had an awesome time talking to James Wragg, our super shooter expert who showed him RefRain. We also had a CAVE superfan who just busted our score attacks competitions for Deathsmiles, it was amazing watching him play. Not sure if he is a member here as well, but if he is, hello to you as well.
Anyway, a few more days until the CAVE game announcement. Just thought I would give a quick recap of the PAX East experience for us.
Squire Grooktook wrote:*Yagawa smiles with the teeth of a shark*Captain wrote:The future of shmups is the past.
*cue Heavy Day*
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NickPalmerDegica
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Re: Degica Shmups Thread
He left Pyramid and we picked him up just recently at Degica. He really really knows his stuff. It was fun to talk to him about all of our shooters, I learned a lot from just hearing him explain the games to everyone at the show.Oniros wrote: Glad you guys had a good time. Isn't James one of the Dariusburst CS devs? Cool, that he joined you for Pax.
Re: Degica Shmups Thread
Get James to join here, we will make him feel right at homeNickPalmerDegica wrote:He left Pyramid and we picked him up just recently at Degica. He really really knows his stuff. It was fun to talk to him about all of our shooters, I learned a lot from just hearing him explain the games to everyone at the show.

http://world-of-arcades.net
The future of ST-V rests upon our work and your work
The future of ST-V rests upon our work and your work
Re: Degica Shmups Thread
Oh, yes, James would really be a nice addition to this forum. Not that you are not, Nick 

Re: Degica Shmups Thread
Oh wow, that's kind of big actually! Wonder if you guys will start developing shmups in house now.NickPalmerDegica wrote:He left Pyramid and we picked him up just recently at Degica.Oniros wrote: Glad you guys had a good time. Isn't James one of the Dariusburst CS devs? Cool, that he joined you for Pax.

Squire Grooktook wrote:*Yagawa smiles with the teeth of a shark*Captain wrote:The future of shmups is the past.
*cue Heavy Day*
Re: Degica Shmups Thread
Obligatory what's the deal with Deathsmiles slowdown reply.
You're back in the office, time to harass you again!
You're back in the office, time to harass you again!

NickPalmerDegica wrote:Ok, so just got back from PAX East, saw my bed for the first time in about a week last night, which was an awesome sight.
But PAX East was a blast, we had so much fun announcing RefRain, and showing off all our shmups to a ton of people. And almost everyone seemed excited to get to demo them. I like to think that during the show, we left a super positive impression on the general gaming community of how awesome shooters can be. We also got to meet quite a few super shmup fans.
I know at least one group came over that said they were specifically from the forums here, so hi! And I had a good time talking to him, also, I hope he had an awesome time talking to James Wragg, our super shooter expert who showed him RefRain. We also had a CAVE superfan who just busted our score attacks competitions for Deathsmiles, it was amazing watching him play. Not sure if he is a member here as well, but if he is, hello to you as well.
Anyway, a few more days until the CAVE game announcement. Just thought I would give a quick recap of the PAX East experience for us.
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NickPalmerDegica
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Re: Degica Shmups Thread
I actually talked about it at PAX East. Its still being worked on.
Re: Degica Shmups Thread
Imagine a port of Ibara or pink sweets(unlikely) but what else could it be if its not a DDP game or sequel to Mushi?
Excited though!
Excited though!
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StoofooEsq
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Re: Degica Shmups Thread
Last go around, I was hoping for DDP DFK Black Label, and got DeathSmiles instead. Not the game I was hoping for, but I was okay with it. I bought that on launch regardless and played frequently enough to 1CC the game, which made me like DS much more than I did initially, so that balanced out.
Those were my hopes last time. Assuming this is a DDP going by the info spilled, this time around, I want DFK Black Label. Specifically for the reasons Bananamatic mentioned. KetsuiPachi hasn't been made available outside of JP territory, and I'd still very much like to play that. Also, as this would likely present another opportunity to get an OST with a Cave game, this is the one OST I absolutely must have (maybe KetsuiPachi's as well).
Between DFKBL and SDOJ, I want the former first. SDOJ looks nice, but the overall style (music, visuals) doesn't grab me as much as DFKBL's. I can wait another season or two to get an SDOJ port.
Those were my hopes last time. Assuming this is a DDP going by the info spilled, this time around, I want DFK Black Label. Specifically for the reasons Bananamatic mentioned. KetsuiPachi hasn't been made available outside of JP territory, and I'd still very much like to play that. Also, as this would likely present another opportunity to get an OST with a Cave game, this is the one OST I absolutely must have (maybe KetsuiPachi's as well).
Between DFKBL and SDOJ, I want the former first. SDOJ looks nice, but the overall style (music, visuals) doesn't grab me as much as DFKBL's. I can wait another season or two to get an SDOJ port.