I've been gone for a very long time.

But it seems that most of what we get state side these days are hard as nails arcade shmups.
Don't get me wrong, I love the occasional piloting of loli's and cotton candy colored enemy shots.
However, I look across my old consoles and sometimes miss the time when shmups were a bit less intense.
I'm not suggesting that lazy play is a good thing but it seems that developers just want to make hard arcade games.
Does anyone see the return of the home console difficulty shmup?
Most of what I've played for Xbox 360 are arcade difficulty games. (Don't get me wrong I DO love em)
I will say that Eschatos and the shooters on Retro Game Challange were good.
Everything is just so chaotic anymore.
Granted we fans keep getting better and better with the years I suppose.

I suppose I could do my part and start to work on one for Windows/Linux.
I do know a handful of programming languages.
