Squire Grooktook wrote:My point was that most of Cave's games are mostly static/not random, and that high level gameplay is mostly based on predictable routes and execution rather then sight reading every single bullet. Wasn't there a quote from a high level player saying that Ketsui was 99% route/execution, 1% reaction?
The problem is how high this level is - SPS may state so but for me, I don't think Ketsui has that much route/execution, there are accidents which need you to react properly to avoid death from time to time. And speaking of Psikyo, Strikers 1945 has totally unpredictable suicide bullets, a 3-way revenge from a drone can easily end a perfect 2nd loop.
For players who bear the mind of constant perfection, Shmup is a genre that aim to eliminate all uncertain factors from gameplay patterns. Every shmup, in terms of scoring perfectly, its gameplay will eventually head towards a solid, random elements ignoring route, to achieve the highest score with minimal errors.
Squire Grooktook wrote:I know I've had a shit ton of fun at where I'm at, so if the game is so bad at 30 mil, then I'll just aim for a score below that. I certainly wouldn't want to play many, many, many shmups at a "high level" that I otherwise enjoy.
Most of the people who "hate it" here and that I've encountered elsewhere, have not cleared it, let alone reach a 30 mil score. So I question how that is connected to the rest of the logic in your post.
I'm trying to say, even those who have already learnt and mastered Ikaruga don't find themselves very fond of it. People may think they should be guys who understand the inner beauty of this masterpiece from classy Treasure, yet none of them would step out and telling everyone Ikaruga "is a very good game".
A bunch of good Ikaruga players around me, such as WS. and ZWB who also play many, many, many shmups at a "high level"(or what you may think), won't address Ikaruga as "a really good game". They always found more fun within other shmups than Ikaruga.
But, since you are holding true to your FUN, case closed.