The SHMUP music sharing game.
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LordHypnos
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Re: The SHMUP music sharing game.
Been meaning to upload some of the music from Zero Rei, and I finally did. Might do more later, or maybe something from Hatenkou
BGM 01
BGM 01
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Solunas wrote:How to Takumi your scoring system
1) Create Scoring System
2) Make it a multiplier for your actual score
Re: The SHMUP music sharing game.
Yes, I love the really "chill" feel of the soundtrack. Delta and Final both have that sort of high-intensity techno with occasional moments of calm and serenity, but Leo is so relaxed, it reminds me of a less pumped up version of the original Viewpoint soundtrack. Great stuff.50Hz wrote:Nice to see so much good stuff already.
R-Type Leo may not be the pinnacle of the series but it's soundtrack is just so comfy.
This is totally cliche, but Lightening Force is absolutely my favorite shmup of all time, and one of the many reasons for that is the amazing soundtrack. There are so many great tracks, but as a long time metalhead, my favorite has to be the obvious choice of "Metal Squad". Honestly, though, the entire soundtrack is fantastic and should be heard and appreciated by any fan of chiptune, especially those who enjoy the Genesis/MegaDrive sound chip.
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LordHypnos
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Re: The SHMUP music sharing game.
Metal Squad has actually already been posted, but you can never have enough Metal Squad
Here's some more X68000 stuff: Hatenkou BGM 2
Make sure you listen to at least the 2 minute mark or so, there's a pretty heavy part around there

Here's some more X68000 stuff: Hatenkou BGM 2
Make sure you listen to at least the 2 minute mark or so, there's a pretty heavy part around there
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Solunas wrote:How to Takumi your scoring system
1) Create Scoring System
2) Make it a multiplier for your actual score
Re: The SHMUP music sharing game.
Impossible for me to pick a favourite on TFIV's OST, but two tracks that I always think need more love are "Stranger" and "Downright Attack." The former's nothing special compositionally but winningly relentless and violent, especially fitting if you know its bloody in-game context. The latter's abrupt shifts from staggeringly heavy trudges to full-throttle gallops and back are a nice bit of shooter BGM mini-theatre. I like how there's deliberately no real transition, just a blatant slamming of the gears - very characterful!
But yeah, whole damn soundtrack is great - uniformly high standard, over a very lengthy set, too. I'm very partial to Elemental Master and Blast Wind's OSTs but TFIV's is Tecno Soft's masterpiece.
But yeah, whole damn soundtrack is great - uniformly high standard, over a very lengthy set, too. I'm very partial to Elemental Master and Blast Wind's OSTs but TFIV's is Tecno Soft's masterpiece.

光あふれる 未来もとめて, whoa~oh ♫
[THE MIRAGE OF MIND] Metal Black ST [THE JUSTICE MASSACRE] Gun.Smoke ST [STAB & STOMP]
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LordHypnos
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Re: The SHMUP music sharing game.
Nice picks there, BIL. Also thx for enabling me to post again
. Here's the default stage BGM of Zero Rei (you can choose which BGM to play with in the game, and there are also two different boss BGMs, plus two name entry BGM (one for if you beat the top score and one for otherwise). I think the developer was pretty into FM shmetal.)
BGM 00

BGM 00
Last edited by LordHypnos on Tue Feb 17, 2015 3:34 am, edited 1 time in total.
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Solunas wrote:How to Takumi your scoring system
1) Create Scoring System
2) Make it a multiplier for your actual score
Re: The SHMUP music sharing game.
I'm not going to link it since so many TFIV tracks have now been mentioned, but Space Walk is my easy to pick favorite.BIL wrote:Impossible for me to pick a favourite on TFIV's OST,
Two favorite Cave tracks:
Ketsui, Suburb - Armored Green
Mushihimesama Futari, Sea of Frozen Crystals
Re: The SHMUP music sharing game.
Not enough Subterranean Animism in here. Have some Subterranean Animism:
Satori Maiden ~ 3rd eye (Satori Komeiji's theme, Stage 4 boss)
SA has my favorite Touhou soundtrack. I would post more from the game but don't want to flood this thread just yet.
Also, have one from Battle Bakraid:
The Advance (Desert)
Satori Maiden ~ 3rd eye (Satori Komeiji's theme, Stage 4 boss)
SA has my favorite Touhou soundtrack. I would post more from the game but don't want to flood this thread just yet.
Also, have one from Battle Bakraid:
The Advance (Desert)
Re: The SHMUP music sharing game.
Alright, playlist updated with full page 7.
------------------------------------------
I just loved this guitar riff since the very first time:
DoDonPachi - Stage 1&4
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I just loved this guitar riff since the very first time:
DoDonPachi - Stage 1&4
HOW ARE YOU GENTLEMEN !!
Re: The SHMUP music sharing game.
YES. I would totally agree on that point, as well as the uniformly high standard. There's not a "bad" track in the whole soundtrack. If you include the Omake tracks, there are a couple that serve well as segue tracks, but don't really go anywhere, but overall, the whole thing is absolutely genius.BIL wrote:Impossible for me to pick a favourite on TFIV's OST, but two tracks that I always think need more love are "Stranger" and "Downright Attack." The former's nothing special compositionally but winningly relentless and violent, especially fitting if you know its bloody in-game context. The latter's abrupt shifts from staggeringly heavy trudges to full-throttle gallops and back are a nice bit of shooter BGM mini-theatre. I like how there's deliberately no real transition, just a blatant slamming of the gears - very characterful!
But yeah, whole damn soundtrack is great - uniformly high standard, over a very lengthy set, too. I'm very partial to Elemental Master and Blast Wind's OSTs but TFIV's is Tecno Soft's masterpiece.
Another of my favorites from this game is actually Omake 8, which would have been great in a level like Stage 6, or the Strite stage, with a more upbeat feel, brighter colors, and a less imposing atmosphere. So good. And let's not forget "Stand Up Against Myself", one of the single greatest credits/staff roll themes EVAR. After the epic journey you just went through, it perfectly caps the experience, and gives you something exciting to listen to, and it sort of evokes that epic end of movie experience with a true victory theme type of song. It's as iconic to me (and I'd wager other Techno Soft devotees) as the Final Fantasy battle victory theme, or the FF intro screen music is to some RPG fans.
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LordHypnos
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- Location: Mars Colony, 2309
Re: The SHMUP music sharing game.
Yeah, I don't know that there is any VGM that is better than TFIV. It's actually pretty hard to follow it up with anything other than more TFIV or maybe TFIII, but I will make an attempt with something from the X68000 version of Bosconian. I discovered this the other day when I happened upon some gameplay of X68k Bosconian on youtube. I don't believe that the original arcade had constant BGM.
Red Alert
Flash Flash Flash
Red Alert
Flash Flash Flash
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Solunas wrote:How to Takumi your scoring system
1) Create Scoring System
2) Make it a multiplier for your actual score
Re: The SHMUP music sharing game.
My all-time favorite thus far:
"Battle Logic" (Battle Bakraid, st. 7): https://www.youtube.com/watch?v=gsW0pKRkZqo
"Battle Logic" (Battle Bakraid, st. 7): https://www.youtube.com/watch?v=gsW0pKRkZqo
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mamboFoxtrot
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Re: The SHMUP music sharing game.
Never enough cheese-metal! Get your Bic lighters out for the GREATEST ENDING THEME!Rob wrote:This thread's gone on long enough without this cheeseball shmetal:
Gate of Thunder - Stage 6
Lords of Thunder (Sega CD version) - Ending
I think the TurboGrafx version features better guitar playing, but the Sega CD version has better sound quality and an extra bit at the end.
Re: The SHMUP music sharing game.
Already posted, but in the name of great staff roll tunes: "The Longest Voyage" from Blast Wind. TRUE ARENA METAL with MULLETS ABLAZE ;-;7
Elemental Master's "Setting Out" is a WTFamazing sendoff, too!
Elemental Master's "Setting Out" is a WTFamazing sendoff, too!

光あふれる 未来もとめて, whoa~oh ♫
[THE MIRAGE OF MIND] Metal Black ST [THE JUSTICE MASSACRE] Gun.Smoke ST [STAB & STOMP]
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LordHypnos
- Posts: 1973
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- Location: Mars Colony, 2309
Re: The SHMUP music sharing game.
Last edited by LordHypnos on Sun Mar 01, 2015 7:34 am, edited 1 time in total.
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Solunas wrote:How to Takumi your scoring system
1) Create Scoring System
2) Make it a multiplier for your actual score
Re: The SHMUP music sharing game.
Granada OST - hard for me to pick a single track, but Windy Avenue aptly demonstrates the sort of bubbling energy you could grill steaks over. Such a busy tune, with a monster chorus hook superbly built up and detonated.
In-game these songs make me wanna tank faster and faster until I get into terrible difficulties. :3 Then I watch Enhasa's Mania run so I can l2p while enjoying that BGM.
NB: SOMEBODY CALLS IT "GOD OF AFRICAN CONTINENT." ANOTHER CALLS IT "GHOST OF SOLDIERS." ONLY THOSE WHO ACTUALLY HAPPEN TO SEE IT KNOW THE TRUTH.
In-game these songs make me wanna tank faster and faster until I get into terrible difficulties. :3 Then I watch Enhasa's Mania run so I can l2p while enjoying that BGM.
NB: SOMEBODY CALLS IT "GOD OF AFRICAN CONTINENT." ANOTHER CALLS IT "GHOST OF SOLDIERS." ONLY THOSE WHO ACTUALLY HAPPEN TO SEE IT KNOW THE TRUTH.

光あふれる 未来もとめて, whoa~oh ♫
[THE MIRAGE OF MIND] Metal Black ST [THE JUSTICE MASSACRE] Gun.Smoke ST [STAB & STOMP]
Re: The SHMUP music sharing game.
If Wolf Fang counts as a shmup, "Stormy Blade" (st. 3-A and 5-D): https://www.youtube.com/watch?v=qjoQMU_zVZo
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tinotormed
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LordHypnos
- Posts: 1973
- Joined: Sun Mar 09, 2014 11:59 pm
- Location: Mars Colony, 2309
Re: The SHMUP music sharing game.
YouTube | Restart Syndrome | 1cclist | Go Play Mars Matrix
Solunas wrote:How to Takumi your scoring system
1) Create Scoring System
2) Make it a multiplier for your actual score
Re: The SHMUP music sharing game.
Goddamn Duel of Top (TFV redux of "Lightning Strikes Again") still gives me goosebumps.
>ENEMY APPROACHING
>SUBNAME: FIRE LEO 04 "RYNEX"
>THIS IS WHERE IT ALL BEGAN
Just wish the boss battle itself did more justice. :/ The preliminary chase should've been expanded into a proper dogfight. I always imagine the perspective rolling to overhead, Border Down-style, with the Rynex tearing along in the fore/background layers unloading the classic TFIV arsenal and occasionally swooping in for a Thunder Sword kill. All taking place around the Judgement Sword mothership, ofc.
/NERD DREAMZ
gimme that Elemental Master sequel for Saturn while we're at it
Wolf Fang music is wonderful. Exemplar of DECO manly 80s action BGM. Always been partial to "SLAUGHTER MACHINE" myself, killer accompaniment to some knock-down drag-out mecha boss battles. Love how it shares an OST release with Tumble Pop of all things, bahaha. Check out Skull Fang's Saturn redbook audio for some good Vapor Trail and Wolf Fang arrangements.
>ENEMY APPROACHING
>SUBNAME: FIRE LEO 04 "RYNEX"
>THIS IS WHERE IT ALL BEGAN
Just wish the boss battle itself did more justice. :/ The preliminary chase should've been expanded into a proper dogfight. I always imagine the perspective rolling to overhead, Border Down-style, with the Rynex tearing along in the fore/background layers unloading the classic TFIV arsenal and occasionally swooping in for a Thunder Sword kill. All taking place around the Judgement Sword mothership, ofc.
/NERD DREAMZ

Wolf Fang music is wonderful. Exemplar of DECO manly 80s action BGM. Always been partial to "SLAUGHTER MACHINE" myself, killer accompaniment to some knock-down drag-out mecha boss battles. Love how it shares an OST release with Tumble Pop of all things, bahaha. Check out Skull Fang's Saturn redbook audio for some good Vapor Trail and Wolf Fang arrangements.

光あふれる 未来もとめて, whoa~oh ♫
[THE MIRAGE OF MIND] Metal Black ST [THE JUSTICE MASSACRE] Gun.Smoke ST [STAB & STOMP]
Re: The SHMUP music sharing game.
Speaking of which...BIL wrote:The preliminary chase should've been expanded into a proper dogfight. I always imagine the perspective rolling to overhead, Border Down-style,
Morning Kisses
I LOVE that rolling dogfight background. Unique way to add something to the game while keeping the actual gameplay traditional.
Re: The SHMUP music sharing game.
BIL wrote:snip
Please stop, you're making me cry.
Re: The SHMUP music sharing game.
Sorry, I do try to avoid the what could have been talk.
But hey, there's always doujin. ^_~


光あふれる 未来もとめて, whoa~oh ♫
[THE MIRAGE OF MIND] Metal Black ST [THE JUSTICE MASSACRE] Gun.Smoke ST [STAB & STOMP]
Re: The SHMUP music sharing game.
One of the other classic shmup soundtracks that perhaps doesn't get as much love as it should is that of Viewpoint on the Neo Geo. I'm talking the original arcade and CD release. Some great dance tracks on that, like Not There At All, Ricochet, and Mes Volutes Bleues. What a great soundtrack, and one that I listen to frequently just as background music.
Re: The SHMUP music sharing game.
Stages 4 and 6 are easily the best songs on the ost. HM to stage 1 boss theme.LordHypnos wrote:Fast Striker stage 4
You're sure to be in a fine haze about now, but don't think too hard about all of this. Just go out and kill a few beasts. It's for your own good. You know, it's just what hunters do! You'll get used to it.
Re: The SHMUP music sharing game.
You're right if this soundtrack is great, shame to me for not playing this game past the 1st stage.FRO wrote:Mes Volutes Bleues. What a great soundtrack, and one that I listen to frequently just as background music.
Also, the arranged version and the mashup with Michael Jackson (fits like a damn glove).


EDIT: I really dig the Raimei's Theme from 19XX: War Against Destiny: is chill and slow for an early boss fight.
Re: The SHMUP music sharing game.
Was just watching a superplay of Radiant Silvergun to see what the game's like (what a strange game...), and this part of the soundtrack stood out to me.
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LordHypnos
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Re: The SHMUP music sharing game.
UPL's Omega Fighter is surprisingly good for a no-name (at least as far as shmups go) 80s dev. The music isn't bad, either!
Mission 3
Mission 3
YouTube | Restart Syndrome | 1cclist | Go Play Mars Matrix
Solunas wrote:How to Takumi your scoring system
1) Create Scoring System
2) Make it a multiplier for your actual score
Re: The SHMUP music sharing game.
I don't think I'd call UPL a no-name dev, they made quite a few 80s hits. Ladybug, Mr.Do!, Ninja-kun, Mutant Night, Atomic Robo-Kid. As far as shooting games go, Omega Fighter is definitely their best though. Really solid soundtrack as you said.
@trap0xf | daifukkat.su/blog | scores | FIRE LANCER
<S.Yagawa> I like the challenge of "doing the impossible" with older hardware, and pushing it as far as it can go.
<S.Yagawa> I like the challenge of "doing the impossible" with older hardware, and pushing it as far as it can go.
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LordHypnos
- Posts: 1973
- Joined: Sun Mar 09, 2014 11:59 pm
- Location: Mars Colony, 2309
Re: The SHMUP music sharing game.
Yeah, probably just more or less unknown to me (unlike, for example Toaplan, Taito, or Namco or something). Doesn't really mean much, in any case, as I was not alive at the time, and am not terribly knowledgeable in 80s shmups by any meanstrap15 wrote:I don't think I'd call UPL a no-name dev, they made quite a few 80s hits. Ladybug, Mr.Do!, Ninja-kun, Mutant Night, Atomic Robo-Kid. As far as shooting games go, Omega Fighter is definitely their best though. Really solid soundtrack as you said.
EDIT: more music! Some BGM from the Sharp X1 game Dialide, which I can't, unfortunately, find much info about: https://youtu.be/-lSHAUMTe3c
Actually all of the "Original Sound Trucks" are pretty sweet.
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Solunas wrote:How to Takumi your scoring system
1) Create Scoring System
2) Make it a multiplier for your actual score
Re: The SHMUP music sharing game.
Have some Dimahoo/Great Mahou Daisakusen - The Genius of Battle (Tsumuji Maru boss theme)
...I really should get around to playing this game past the first three stages someday.
...I really should get around to playing this game past the first three stages someday.