Death Roulette: Loop 22
Re: Death Roulette: Loop 4 -Eternal STG Tournament-
Games for this week for me are:
Lilium - Daioujou White Label - Stage 5 (didn't even loop ;_;)
Lilium - Salamander 2 - Stage 3
Lilium - Phantasmagoria of Dim. Dream Lunatic - Stage 7
Lilium - EspGaluda 2 Black Label - Stage 3 (why ;_;)
Lilium - Armed Police Batrider - Stage 3 (Have reached Z.City so pretty fail to lose to s3 on Normal course)
5 games I have no idea how to play. Brilliant! This time I went ahead and expanded the list of stuff i have access to so now i have way more and I decided to add arrange modes and stuff to the mix too. I will continue to expand my collection to not only vary up the sort of stuff I'll be playing. I have tried the colonel option a lot but I often end up sitting there for a long time until he gives me something I actually have lol so doing it manually is just a better option. I can't help but feel it gives me too much power to control what I end up with but I have about 100 games now and there's some legit stinkers among them and some things I haven't even tried yet. I guess that'll suffice :>
EDIT: OKay played my credits, damn I was NOT performing well today. What the fuck lol. I forgot to note down the scores, sorry about that. Was kinda considering not posting my performances at all because they're quite frankly embarassing to me but again, we all have shit days sometimes I guess so I decided to stand by it and post em'!!
Overall score this week: 5+3+7+3+3= 21 points.
Better RNG next week I hope!
Lilium - Daioujou White Label - Stage 5 (didn't even loop ;_;)
Lilium - Salamander 2 - Stage 3
Lilium - Phantasmagoria of Dim. Dream Lunatic - Stage 7
Lilium - EspGaluda 2 Black Label - Stage 3 (why ;_;)
Lilium - Armed Police Batrider - Stage 3 (Have reached Z.City so pretty fail to lose to s3 on Normal course)
5 games I have no idea how to play. Brilliant! This time I went ahead and expanded the list of stuff i have access to so now i have way more and I decided to add arrange modes and stuff to the mix too. I will continue to expand my collection to not only vary up the sort of stuff I'll be playing. I have tried the colonel option a lot but I often end up sitting there for a long time until he gives me something I actually have lol so doing it manually is just a better option. I can't help but feel it gives me too much power to control what I end up with but I have about 100 games now and there's some legit stinkers among them and some things I haven't even tried yet. I guess that'll suffice :>
EDIT: OKay played my credits, damn I was NOT performing well today. What the fuck lol. I forgot to note down the scores, sorry about that. Was kinda considering not posting my performances at all because they're quite frankly embarassing to me but again, we all have shit days sometimes I guess so I decided to stand by it and post em'!!
Overall score this week: 5+3+7+3+3= 21 points.
Better RNG next week I hope!
Last edited by Lilium on Fri Feb 06, 2015 1:10 am, edited 1 time in total.
You don't need a reason to dodge things. http://www.liliumstg.blogspot.com/2015/ ... s-log.html
Re: Death Roulette: Loop 4 -Eternal STG Tournament-
NTSC-J - Strikers 1945 - 1-5 (use your bombs)
NTSC-J - Hishouzame - 3 (use your bommmbs)
NTSC-J - Raiden Fighters - 3 (seeing a theme here)
NTSC-J - Dogyuun - 4 (cool game, got to get back to this one)
NTSC-J - Imperishable Night (Normal) - 6
Loop 4 score: 23
Someday I'll roll Fire Barrel, Varth, and Vimana. Someday.
NTSC-J - Hishouzame - 3 (use your bommmbs)
NTSC-J - Raiden Fighters - 3 (seeing a theme here)
NTSC-J - Dogyuun - 4 (cool game, got to get back to this one)
NTSC-J - Imperishable Night (Normal) - 6
Loop 4 score: 23
Someday I'll roll Fire Barrel, Varth, and Vimana. Someday.
Last edited by NTSC-J on Tue Feb 03, 2015 11:10 am, edited 2 times in total.
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drunkninja24
- Posts: 1802
- Joined: Thu Oct 01, 2009 3:27 am
- Location: MO
Re: Death Roulette: Loop 4 -Eternal STG Tournament-
drunkninja - Dragon Blaze - 1-3 - 181000


Re: Death Roulette: Loop 4 -Eternal STG Tournament-
ehhh
Ikazu-san - Jamestown: Legend Of The Lost Colony(PC) - Treason - Legenday 5 - 4.389.280
Cri-Cro or bust, right?
--------------------------------
Ikazu-san - Cotton (Arcade; World) - 1 Boss - 51.000
Oh, cool! A Touhou before Touhou.
--------------------------------
Ikazu-san - Espgaluda (Arcade; 2003/10/15 Master) - Tateha - 4 - 8.443.730
Gotta google the names now.
--------------------------------
Ikazu-san - Summer Carnival '92 - Recca (Japan) - 2 - 284.686
OW.
--------------------------------
Ikazu-san - Zero Wing (Sega Genesis) - Normal 5 - 459.510
For Great Justice, this game is generous with extend but not with recovery.
Ikazu-san - Jamestown: Legend Of The Lost Colony(PC) - Treason - Legenday 5 - 4.389.280
Cri-Cro or bust, right?
--------------------------------
Ikazu-san - Cotton (Arcade; World) - 1 Boss - 51.000
Oh, cool! A Touhou before Touhou.
--------------------------------
Ikazu-san - Espgaluda (Arcade; 2003/10/15 Master) - Tateha - 4 - 8.443.730
Gotta google the names now.
--------------------------------
Ikazu-san - Summer Carnival '92 - Recca (Japan) - 2 - 284.686
OW.
--------------------------------
Ikazu-san - Zero Wing (Sega Genesis) - Normal 5 - 459.510
For Great Justice, this game is generous with extend but not with recovery.
Last edited by Ikazu-san on Sat Feb 07, 2015 3:59 pm, edited 5 times in total.
1. Unusual Weaponry
2. Short Words
3. Blind(ing) Fire
2. Short Words
3. Blind(ing) Fire
Re: Death Roulette: Loop 4 -Eternal STG Tournament-
Vimana
Leiria -Stargazer-
Samidare
Batsugun Special Ver.
Thunder Force IV
This list seems fun, looking forward to going through it. Haven't put time into any of the games apart from some Batsugun.
Leiria -Stargazer-
Samidare
Batsugun Special Ver.
Thunder Force IV
This list seems fun, looking forward to going through it. Haven't put time into any of the games apart from some Batsugun.
Re: Death Roulette: Loop 4 -Eternal STG Tournament-
chaos - Armed Seven (Normal)- ALL (7) - Laser/Cluster/Napalm - 3,967,968
chaos - Armed Police Batrider (Normal) - 5 - Strawman A/Miyamoto A/Bornham A - 2,741,740
chaos - Section Z - 2 - 5520
chaos - Gradius - 1 -33200
chaos - Uwabami Breakers - 3 - 1,601,048
0/3 in games I've cleared before, 1/2 in ones I hadn't
chaos - Armed Police Batrider (Normal) - 5 - Strawman A/Miyamoto A/Bornham A - 2,741,740
chaos - Section Z - 2 - 5520
chaos - Gradius - 1 -33200
chaos - Uwabami Breakers - 3 - 1,601,048
0/3 in games I've cleared before, 1/2 in ones I hadn't
Last edited by Chaos on Tue Feb 03, 2015 11:02 am, edited 1 time in total.
Re: Death Roulette: Loop 4 -Eternal STG Tournament-
Forgive the lateness of the Loop 3 results, it's been really busy here:
Loop 3 Rankings:
1. Erppo – 31
2. Shepardus – 29
3. ACSeraph – 26
4. Lilium – 23
5. NTSC-J – 20
6. iast – 19
6. trap15 – 19
7. shmuppyLove – 18
8. Chaos – 14
9. Ikazu-san – 8
10. S_Fang – 7
11. SuperSoaker360 – 2
Congrats Erppo! Good luck to everyone in Loop 4!
Loop 3 Rankings:
1. Erppo – 31
2. Shepardus – 29
3. ACSeraph – 26
4. Lilium – 23
5. NTSC-J – 20
6. iast – 19
6. trap15 – 19
7. shmuppyLove – 18
8. Chaos – 14
9. Ikazu-san – 8
10. S_Fang – 7
11. SuperSoaker360 – 2
Congrats Erppo! Good luck to everyone in Loop 4!
Re: Death Roulette: Loop 4 -Eternal STG Tournament-
I would like to thank PoFV for having 9 stages and Medicine for being so cheesy.
Re: Death Roulette: Loop 4 -Eternal STG Tournament-
I'm coming back strong this week!
Blinge - Exceed 3rd Jade Penetrate Black Package - ALL (5 Stages)
Blinge - USAAF Mustang - 4
Blinge - Gstream G2020 - 2
Blinge - Undead Line - 1
Blinge - Phalanx - 4
Man I was just glad my phalanx credit was over. Still, I'd have loved that game as a kid.
Blinge - Exceed 3rd Jade Penetrate Black Package - ALL (5 Stages)
Blinge - USAAF Mustang - 4
Blinge - Gstream G2020 - 2
Blinge - Undead Line - 1
Blinge - Phalanx - 4
Man I was just glad my phalanx credit was over. Still, I'd have loved that game as a kid.
Re: Death Roulette: Loop 4 -Eternal STG Tournament-
DoDonPachi II - Bee Storm (Japan, ver. 102) - Blue - Combat Mode - Bomb mode - Stage 3 - 20.000.000 (I no-missed the first two stages)
Mazinger Z (World) - Mazinger Z (Koji Kabuto) - Stage 1 - 44300
Progear (USA) - Ring+Chain - Stage 1 - around 10K (I didn't enter in the damn top)
P-47 Aces - Thunderbolt - Stage 1 - 48260
R-Type (World) - Stage 2 - 14k (I'm really fed up with this inability to looks at your score after the gameover)
Total stages: 8
Blind as a mole, as usual.
Mazinger Z (World) - Mazinger Z (Koji Kabuto) - Stage 1 - 44300
Progear (USA) - Ring+Chain - Stage 1 - around 10K (I didn't enter in the damn top)
P-47 Aces - Thunderbolt - Stage 1 - 48260
R-Type (World) - Stage 2 - 14k (I'm really fed up with this inability to looks at your score after the gameover)
Total stages: 8
Blind as a mole, as usual.
Last edited by S_Fang on Fri Feb 06, 2015 11:40 am, edited 1 time in total.
Re: Death Roulette: Loop 4 -Eternal STG Tournament-
iast - Moero! TwinBee: Cinnamon-hakase wo Sukue! - 3 - 219600
iast - TwinBee - 4 - 403700
iast - OutZone - 2 - 202270
iast - Strikers 1999 - 1-2 - 149300
iast - Dodonpachi - 1-4 - 9500200
Total stages: 15
FYI, Moero! TwinBee was released in the US as 'Stinger'. Also I have no idea how I got to DDP stage 4 blind. In fact, everything except original TwinBee was blind this week.
iast - TwinBee - 4 - 403700
iast - OutZone - 2 - 202270
iast - Strikers 1999 - 1-2 - 149300
iast - Dodonpachi - 1-4 - 9500200
Total stages: 15
FYI, Moero! TwinBee was released in the US as 'Stinger'. Also I have no idea how I got to DDP stage 4 blind. In fact, everything except original TwinBee was blind this week.

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shmuppyLove
- Posts: 3708
- Joined: Thu Apr 07, 2011 1:44 pm
- Location: Toronto
Re: Death Roulette: Loop 4 -Eternal STG Tournament-
Rolled my 5 for the week:
HishouZame
Viper Phase 1
Mahou Daisakusen
Dodonpachi Daioujou Black Label
Donpachi
Planning on streaming on Twitch later tonight
COLONEL! Here are our results:
HishouZame - 1
Viper Phase 1 - 2
Mahou Daisakusen - 3
Dodonpachi Daioujou Black Label - 2
Donpachi - 4
HishouZame
Viper Phase 1
Mahou Daisakusen
Dodonpachi Daioujou Black Label
Donpachi
Planning on streaming on Twitch later tonight
COLONEL! Here are our results:
HishouZame - 1
Viper Phase 1 - 2
Mahou Daisakusen - 3
Dodonpachi Daioujou Black Label - 2
Donpachi - 4
Last edited by shmuppyLove on Sat Feb 07, 2015 3:07 am, edited 1 time in total.
Re: Death Roulette: Loop 4 -Eternal STG Tournament-
Them's some high standards!Lilium wrote: OKay played my credits, damn I was NOT performing well today. What the fuck lol.
Overall score this week: 5+3+7+3+3= 21 points.
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cave hermit
- Posts: 1547
- Joined: Sat Sep 07, 2013 2:46 pm
- Location: cave hermit
Re: Death Roulette: Loop 4 -Eternal STG Tournament-
week/loop 4:
Darius Burst: got to stage 3 (C route)
Darius Burst: got to stage 3 (C route)

Re: Death Roulette: Loop 4 -Eternal STG Tournament-
Raiden Fighters Jet - 3 (oh god, not RF again)
Kaitei Daisensou - 1 (what is this ?...)
Valkyrius - 2 (stupid warping system I didn't bother reading about at the start)
V-V - 2
Dodonpachi Daifukkatsu Ver. 1.5 - 5
Total : 13
Four-and-a-half blind games out of five (played one credit of DFK some months ago).
That was pretty fun anyway ; I hope I'll be more lucky next week.
Kaitei Daisensou - 1 (what is this ?...)
Valkyrius - 2 (stupid warping system I didn't bother reading about at the start)
V-V - 2
Dodonpachi Daifukkatsu Ver. 1.5 - 5
Total : 13
Four-and-a-half blind games out of five (played one credit of DFK some months ago).
That was pretty fun anyway ; I hope I'll be more lucky next week.
Re: Death Roulette: Loop 4 -Eternal STG Tournament-
I decided to play classic mode in Radirgy Noa since it only has 5 stages like a standard arcade game.
Re: Death Roulette: Loop 4 -Eternal STG Tournament-

---
Congratulations to Loop 4 champion Pestro87! But the war is not yet over. We are now entering... Death Roulette: Loop 5
Loop 4 Rankings:
1. Pestro87 – 30
2. Chaos – 25
3. Lilium – 23
3. NTSC-J – 23
3. Blinge – 23
4. Ikazu-san – 19
5. Shepardus – 18
5. trap15 – 18
6. iast – 17
7. Lyv – 15
8. shmuppyLove – 14
9. SuperSoaker360 – 10
9. S_Fang – 10
10. drunkninja24 – 4
11. cave hermit – 3
---
By the way Pestro, I wasn't sure whether your DFK all was two loops since it wasn't noted so I only gave you credit for one loop (you won either way though). If you did both let me know and I'll update the score. Please note stage count in submissions even if it's a clear and also if you kill a TLB note that too since it's worth bonus points.
Was preoccupied with other stuff and I didn't end up playing this week. Better try to get back into it for Loop 5...
Last edited by ACSeraph on Sun Feb 08, 2015 5:46 am, edited 2 times in total.
Re: Death Roulette: Loop 5 -Eternal STG Tournament-
Time to roll for this week!
1. Espgaluda
2. Batsugun (Normal)
3. Battle Garegga
4. Touhou 14: Double Dealing Character
5. Pink Sweets
Note: I rolled Batsugun Special right after Batsugun, but I considered that too close to Batsugun so I rerolled.
One game that I've rolled before (Espgaluda), four that I haven't. Looking forward to this week's games even though I don't think I'm going to do well on most of them.
Scores listed below:
Shepardus - Espgaluda - Tateha - 4 - 7404920
Shepardus - Batsugun - Beltiana - 4 - 1386090
Shepardus - Battle Garegga - Golden Bat - 5 - 2577110
Shepardus - Touhou Kishinjou ~ Double Dealing Character - Reimu A, Normal difficulty - ALL (6 stages) - 367903230
Shepardus - Pink Sweets ~Ibara Sorekara~ - Shasta - 2 - 643080
1. Espgaluda
2. Batsugun (Normal)
3. Battle Garegga
4. Touhou 14: Double Dealing Character
5. Pink Sweets
Note: I rolled Batsugun Special right after Batsugun, but I considered that too close to Batsugun so I rerolled.
One game that I've rolled before (Espgaluda), four that I haven't. Looking forward to this week's games even though I don't think I'm going to do well on most of them.
Scores listed below:
Shepardus - Espgaluda - Tateha - 4 - 7404920
Shepardus - Batsugun - Beltiana - 4 - 1386090
Shepardus - Battle Garegga - Golden Bat - 5 - 2577110
Shepardus - Touhou Kishinjou ~ Double Dealing Character - Reimu A, Normal difficulty - ALL (6 stages) - 367903230
Shepardus - Pink Sweets ~Ibara Sorekara~ - Shasta - 2 - 643080
Last edited by Shepardus on Mon Feb 09, 2015 12:38 am, edited 5 times in total.
Re: Death Roulette: Loop 5 -Eternal STG Tournament-
trap15 - Vasara - 297610 - Stage 3 - More fun than I remember
trap15 - Darius II -865400 - ADH (Stage 3) - again?...
trap15 - Recca - 2187377 - Stage 3 - God hell this game is insane
trap15 - Task Force Harrier - 220600 - Stage 5 - Slow game, but fun. Also really easy :V
trap15 - Gleylancer - 1036600 - Stage 9 - wheeeee free points lolol
Total: 3+3+3+5+9 = 23 points
trap15 - Darius II -865400 - ADH (Stage 3) - again?...
trap15 - Recca - 2187377 - Stage 3 - God hell this game is insane
trap15 - Task Force Harrier - 220600 - Stage 5 - Slow game, but fun. Also really easy :V
trap15 - Gleylancer - 1036600 - Stage 9 - wheeeee free points lolol
Total: 3+3+3+5+9 = 23 points
Last edited by trap15 on Mon Feb 09, 2015 6:48 am, edited 4 times in total.
@trap0xf | daifukkat.su/blog | scores | FIRE LANCER
<S.Yagawa> I like the challenge of "doing the impossible" with older hardware, and pushing it as far as it can go.
<S.Yagawa> I like the challenge of "doing the impossible" with older hardware, and pushing it as far as it can go.
Re: Death Roulette: Loop 5 -Eternal STG Tournament-
Black Label only has one loop. I did beat Golden Disaster (appears after the Stage 5 Boss in Black Label after certain requirements are met) but Hibachi or Zatsuza can appear after him if you fulfill additional requirements (which I did not do) so I'm not sure if that qualifies as a TLB clear? I'm OK either way. I had two extra lives in stock when I got the clear (not sure if that matters).ACSeraph wrote:By the way Pestro, I wasn't sure whether your DFK all was two loops since it wasn't noted so I only gave you credit for one loop (you won either way though). If you did both let me know and I'll update the score. Please note stage count in submissions even if it's a clear and also if you kill a TLB note that too since it's worth bonus points.
My rolls for this week:
1942
Strike Gunner STG
Xexex
Mahou Keibitai Gun Hohki
Gradius
Re: Death Roulette: Loop 5 -Eternal STG Tournament-
Bet it all on black Colonel!
Final Soldier (Okay, not a bad start.....)
Phalanx The Enforce Fighter A-144 (AAAAAAAAAAAAAAAA)
Varth (Excuse me while I go smash my wrists...)
Dragon Breed (I.... I can deal with this....)
Rapid Hero (heh.. heheheheheheh....)
Final Soldier (Okay, not a bad start.....)
Phalanx The Enforce Fighter A-144 (AAAAAAAAAAAAAAAA)
Varth (Excuse me while I go smash my wrists...)
Dragon Breed (I.... I can deal with this....)
Rapid Hero (heh.. heheheheheheh....)

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Heavy Viper
- Posts: 265
- Joined: Tue Jun 18, 2013 12:04 pm
- Location: Western Australia
Re: Death Roulette: Loop 5 -Eternal STG Tournament-
Yeah, what the hell, I'll give this a shot.
My very first set of rolls!
Heavy Viper - Valhellio - VRC-01 GUNGNIR - 5 (ALL) - 58009641
Heavy Viper - Touhou Kaeitzuka ~ Phantasmagoria of Flower View - Sakuya - 8 - 41303480
Heavy Viper - Eden's Aegis 1.11 (PC) - Nanathy - 5 (ALL) - 71177640
Heavy Viper - RefleX - Stage 2B (boss) - 619768
Heavy Viper - Last Hope: Pink Bullets - 1-2 - 51032
...
phew
My very first set of rolls!
Heavy Viper - Valhellio - VRC-01 GUNGNIR - 5 (ALL) - 58009641
Heavy Viper - Touhou Kaeitzuka ~ Phantasmagoria of Flower View - Sakuya - 8 - 41303480
Heavy Viper - Eden's Aegis 1.11 (PC) - Nanathy - 5 (ALL) - 71177640
Heavy Viper - RefleX - Stage 2B (boss) - 619768
Heavy Viper - Last Hope: Pink Bullets - 1-2 - 51032
...
phew
VPR@Twitter ~~~ VPR@Soundcloud ~~~ VPR@Bandcamp
Sound Design/Music Composition/General Audio Hand: Zenodyne R, Fire Arrow X, Jet Buster, Zenodeath and...
Sound Design/Music Composition/General Audio Hand: Zenodyne R, Fire Arrow X, Jet Buster, Zenodeath and...
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LordHypnos
- Posts: 1976
- Joined: Sun Mar 09, 2014 11:59 pm
- Location: Mars Colony, 2309
Re: Death Roulette: Loop 5 -Eternal STG Tournament-
Alright, I'm in this loop!
LordHypnos - King and Balloon - 3 - 7,150
LordHypnos - Dokingan - 4 - 17,881,060
LordHypnos - Fantasy Zone II DX - 3 - 92,500
LordHypnos - Mars Matrix: Hyper Solid Shooting (DC ver) - Mosquito 02 - 6 - 1,170,534,657,880
LordHypnos - Samidare - 3 - 18,825,592
Death Roulette Loop 5 score: 21
Total Score (for lulz): 1,170,571,464,182
A couple lucky rolls there, and def the best MM credit I've had for like a week, even though I didn't clear. Made it to sixth stage boss, though, and got a whopping 2,809,807 experience, not to mention my first pink digit score since I was at my peak of mowing down martian revolutionaries! Suprisingly managed to no miss Anareta's really hard pattern (the second to last one) in Samidare, but I did have some other stupid deaths against Anareta. Still made it to the final boss, though.
Note also I was using autofire in FZ2DX
This brings up a question, though. King & Balloon is a single screen shooter with waves rather than stages. How do you want to count waves? (Sorry if someone already asked).
Edited to remove the word wave from King and Balloon score.
Edited again to add the score for the week (If I did all the math right). I feel like you should add maybe a half dozen zeroes to the end of this to make it feel more impressive. Wouldn't you prefer 21,000,000 points over a simple 21?
LordHypnos - King and Balloon - 3 - 7,150
LordHypnos - Dokingan - 4 - 17,881,060
LordHypnos - Fantasy Zone II DX - 3 - 92,500
LordHypnos - Mars Matrix: Hyper Solid Shooting (DC ver) - Mosquito 02 - 6 - 1,170,534,657,880
LordHypnos - Samidare - 3 - 18,825,592
Death Roulette Loop 5 score: 21
Total Score (for lulz): 1,170,571,464,182
A couple lucky rolls there, and def the best MM credit I've had for like a week, even though I didn't clear. Made it to sixth stage boss, though, and got a whopping 2,809,807 experience, not to mention my first pink digit score since I was at my peak of mowing down martian revolutionaries! Suprisingly managed to no miss Anareta's really hard pattern (the second to last one) in Samidare, but I did have some other stupid deaths against Anareta. Still made it to the final boss, though.
Note also I was using autofire in FZ2DX
This brings up a question, though. King & Balloon is a single screen shooter with waves rather than stages. How do you want to count waves? (Sorry if someone already asked).
Edited to remove the word wave from King and Balloon score.
Edited again to add the score for the week (If I did all the math right). I feel like you should add maybe a half dozen zeroes to the end of this to make it feel more impressive. Wouldn't you prefer 21,000,000 points over a simple 21?
Last edited by LordHypnos on Sun Feb 15, 2015 5:05 am, edited 3 times in total.
YouTube | Restart Syndrome | 1cclist | Go Play Mars Matrix
Solunas wrote:How to Takumi your scoring system
1) Create Scoring System
2) Make it a multiplier for your actual score
Re: Death Roulette: Loop 5 -Eternal STG Tournament-
YEAHHHHH!
Ikazu-san - Zed Blade / Operation Ragnarok - Weapon Edit - 3 - 664.200
I dunno how to recite the build without cluttering everything.
------------------------------
Ikazu-san - Sonic Wings limited - Chaika & Pooshika - 3 Boss - 274.400
Tovarisch?
------------------------------
Ikazu-san - Samidare - 1 Boss - ???
------------------------------
Ikazu-san - Winds of Thunder (PC-Engine) - 1 - ???
Oh man, this game is metal as fuck. Probably way too metal for me.
------------------------------
Ikazu-san -Insector X (Sega Genesis) - 2 Boss - 154.300
WHOOPS, that was a bit early but that's ok.
Ikazu-san - Zed Blade / Operation Ragnarok - Weapon Edit - 3 - 664.200
I dunno how to recite the build without cluttering everything.
------------------------------
Ikazu-san - Sonic Wings limited - Chaika & Pooshika - 3 Boss - 274.400
Tovarisch?
------------------------------
Ikazu-san - Samidare - 1 Boss - ???
------------------------------
Ikazu-san - Winds of Thunder (PC-Engine) - 1 - ???
Oh man, this game is metal as fuck. Probably way too metal for me.
------------------------------
Ikazu-san -Insector X (Sega Genesis) - 2 Boss - 154.300
WHOOPS, that was a bit early but that's ok.
Last edited by Ikazu-san on Thu Feb 12, 2015 6:31 pm, edited 3 times in total.
1. Unusual Weaponry
2. Short Words
3. Blind(ing) Fire
2. Short Words
3. Blind(ing) Fire
Re: Death Roulette: Loop 5 -Eternal STG Tournament-
Blinge - Gaiares - Stage 2
Blinge - Task Force Harrier - Stage 2, i think.. the snowy one? it's hard to tell.
Blinge - eXceed 2nd Vampire REX - Stage 3 - Some patterns lifted directly from Ikaruga, nevermind the core concept, fuck this game.
Blinge - Verytex - Stage 1 - quit the game with 2 lives left. Boring. Absolute shit.
Blinge - Salamander 2 - Stage 3 - heyy this is pretty
Haha oh man the Colonel just loves giving me Megadrive games >_<
total 11.. for shame
Blinge - Task Force Harrier - Stage 2, i think.. the snowy one? it's hard to tell.
Blinge - eXceed 2nd Vampire REX - Stage 3 - Some patterns lifted directly from Ikaruga, nevermind the core concept, fuck this game.
Blinge - Verytex - Stage 1 - quit the game with 2 lives left. Boring. Absolute shit.
Blinge - Salamander 2 - Stage 3 - heyy this is pretty
Haha oh man the Colonel just loves giving me Megadrive games >_<
total 11.. for shame
Last edited by Blinge on Fri Feb 13, 2015 12:11 pm, edited 5 times in total.
Re: Death Roulette: Loop 5 -Eternal STG Tournament-
Great incentive to rotate games in the cabinet
My selection is somewhat limited (only tate, no mame/360 at the mo) and my game collection is (for the lack of a better word - tiny). Anyway here's my roll for this week:
Most of these I haven't played much at all so I got whopped good
So if I've gotten everything correct I've got 13 points

Most of these I haven't played much at all so I got whopped good

So if I've gotten everything correct I've got 13 points

Last edited by Stompp on Sat Feb 14, 2015 7:04 pm, edited 4 times in total.
Re: Death Roulette: Loop 5 -Eternal STG Tournament-
Raiden IV - 1-3
Baroque Shooting - 3 (it was all so easy until the boss grabbed me and I didn't realize you need to wiggle the stick around to break free)
DDP DOJ BL - 1-ALL
Touhou 14 - 3 (really need to start making these attempts when the wife and kids are out)
Progear - 1-3
Loop 5 results:
NTSC-J - 24
Baroque Shooting - 3 (it was all so easy until the boss grabbed me and I didn't realize you need to wiggle the stick around to break free)
DDP DOJ BL - 1-ALL
Touhou 14 - 3 (really need to start making these attempts when the wife and kids are out)
Progear - 1-3
Loop 5 results:
NTSC-J - 24
Last edited by NTSC-J on Sun Feb 15, 2015 7:48 am, edited 1 time in total.
Re: Death Roulette: Loop 5 -Eternal STG Tournament-
What have I done in this loop:
S_Fang - Gunbird 2 - Valmiro (Robot-thing) - Stage 2 - 115400
S_Fang - In the Hunt / Kaitei Daisensou (World) - Stage 1 - N.A.
S_Fang - Aero Fighters - AJ-37 - Stage 4 - 248200
S_Fang - Sonic Wings 3 - F4U-CORSAIR (Keaton) - Stage 2 - 114500
S_Fang - Varth: Operation Thunderstorm - Fixed Pods - Stage 4 - 361900
TOTAL: !!13!!
This time, the Colonel gave me some manageable games to pull of blindly, unlike the previous week. Well, not every title was blind, like In the Hunt and Sonic Wings 1 and 3, but it passed so much time that I do not remember much.
S_Fang - Gunbird 2 - Valmiro (Robot-thing) - Stage 2 - 115400
S_Fang - In the Hunt / Kaitei Daisensou (World) - Stage 1 - N.A.
S_Fang - Aero Fighters - AJ-37 - Stage 4 - 248200
S_Fang - Sonic Wings 3 - F4U-CORSAIR (Keaton) - Stage 2 - 114500
S_Fang - Varth: Operation Thunderstorm - Fixed Pods - Stage 4 - 361900
TOTAL: !!13!!
This time, the Colonel gave me some manageable games to pull of blindly, unlike the previous week. Well, not every title was blind, like In the Hunt and Sonic Wings 1 and 3, but it passed so much time that I do not remember much.
Re: Death Roulette: Loop 5 -Eternal STG Tournament-
iast - Final Soldier - Stage 4 - 1179600
Really fun to take another stab at the Soldier series. Was doing really well but getting powered down in stage 4 made things really rough.
iast - Phalanx The Enforce Fighter A-144 - SNES version - Stage 5 - 230930
Got further in this than I thought. Might have done better if I had a better grasp of the weapons = bombs mechanic. I like some stuff about this game but either your ship normally doesn't do enough damage or enemies have way too much health.
iast - Varth - Stage 4 - 417800
Didn't even get past the first boss.
Like this game but don't really know it too well.
iast - Dragon Breed - Stage 2 - 147300
I LOVE the concept of this game but in traditional Irem fashion, you either know exactly what's coming up or you get stomped on.
iast - Rapid Hero - Stage 3 - 250900
This seems like a pretty fun game but I played like a total idiot. Probably shouldn't have left it for the very end...
Stage total: 18
Interesting mix of stuff this week. More blind plays this week too but most of them went better than I would've expected.
Really fun to take another stab at the Soldier series. Was doing really well but getting powered down in stage 4 made things really rough.
iast - Phalanx The Enforce Fighter A-144 - SNES version - Stage 5 - 230930
Got further in this than I thought. Might have done better if I had a better grasp of the weapons = bombs mechanic. I like some stuff about this game but either your ship normally doesn't do enough damage or enemies have way too much health.
iast - Varth - Stage 4 - 417800
Didn't even get past the first boss.

iast - Dragon Breed - Stage 2 - 147300
I LOVE the concept of this game but in traditional Irem fashion, you either know exactly what's coming up or you get stomped on.
iast - Rapid Hero - Stage 3 - 250900
This seems like a pretty fun game but I played like a total idiot. Probably shouldn't have left it for the very end...
Stage total: 18
Interesting mix of stuff this week. More blind plays this week too but most of them went better than I would've expected.
