system11 wrote:Rejoice for a new loli appears:
Too busty for me. Damn, only Marie Rose is "a bit" fitting what i'd like to see but still not. Da hell, japanese, why do u always draw either over-titty gal or titless loli.. yet to see graceful "la femme petite" which is not this or that.
The previous games had poorer shading and PS2-quality models, hence take less effort to render.
? Dead or Alive 3 was freaking king of graphics in 2001 and DoA 4 while characters maybe couldnt impress you cause of that doll style etc., textures/details of arenas were just gorgeous not only for launch x360 title but in general.
Stages also have a lot more particles and lighting effects.
A phantom problem with DoA 5 stages are industrial and urban style they took. DoA 2/3/4 always impressed with their colourful arenas (especially when you do multistage jumpes/throws); DoA 5's at first glance could look "meh" and "ininspiring" - though layering of arenas is still here and also you now have more cool interactions with stage like those trains keep crashing or that Buddha's hand catching player.