Sword of the berserk: Guts rage for the ps2
Sword of the berserk: Guts rage for the ps2
I really enjoyed both the anime series and the Dreamcast beatemup game, and remember reading about a new ps2 version of SOTB, but can't seem to find much info about it...
Anyone know if it's been released yet?
Anyone know if it's been released yet?
Don't just dodge bullets, dance around them.
Well, it's not new but it is totally awesome. Like the DC one in many ways but a little sweeter IMO. Have you seen Gamefaqs' page? If not here it is: http://www.gamefaqs.com/console/ps2/data/915029.html
Pa
Pa
It was released last October. Good stuff, though the extra weapons you get after beating the challenges are worthless since they all play exactly like his regular sword.
Feedback will set you free.
captpain wrote:Basically, the reason people don't like Bakraid is because they are fat and dumb
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Guardians Knight
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Almost all of the stages are outdoors in wide open areas, so you don't really have that problem... but yeah, they fixed that.Guardians Knight wrote:did they fix the problem of the sword banging into the walls making it really stupid to use on the level going down the stone staircase?
Feedback will set you free.
captpain wrote:Basically, the reason people don't like Bakraid is because they are fat and dumb
I never understood why this was such an issue with some people. You had several ways to deal with enemies in narrow areas where you couldn't swing your sword, one of them being the vertical attack. I mean, yeah, they could have allowed the sword to clip thru the walls, but then people would have just relied on one attack the whole game, then criticise it for being a button masher.Guardians Knight wrote:did they fix the problem of the sword banging into the walls making it really stupid to use on the level going down the stone staircase?
The sweep attack went through walls (hold and release). Thats how I dealt with it.Moogs wrote:I never understood why this was such an issue with some people. You had several ways to deal with enemies in narrow areas where you couldn't swing your sword, one of them being the vertical attack. I mean, yeah, they could have allowed the sword to clip thru the walls, but then people would have just relied on one attack the whole game, then criticise it for being a button masher.Guardians Knight wrote:did they fix the problem of the sword banging into the walls making it really stupid to use on the level going down the stone staircase?
Feedback will set you free.
captpain wrote:Basically, the reason people don't like Bakraid is because they are fat and dumb
Does it not being in english affect gameplay?
SHMUP sale page.Randorama wrote:ban CMoon for being a closet Jerry Falwell cockmonster/Ann Coulter fan, Nijska a bronie (ack! The horror!), and Ed Oscuro being unable to post 100-word arguments without writing 3-pages posts.
Eugenics: you know it's right!
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animefanjr
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Sounds great I loved that game. I love the anime too. I whish they would continue it.NTSC-J wrote:The story is really good tho, it follows the manga perfectly. Not my favorite story arc from the series, but they do it well. The boss battles are the best part, Griffith and Zodd especially. Great fan service.
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chtimi-CLA
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