And I thought the second round of R-Type 3 was brutal. This just seems overkill, even for the genre's notoriously high standards. Have any of you actually finished R-Type on the second round?

There was a time, in the era of great chaos, when the Earth and the moon were at war with each other. A daredevil from the moon piloted a bizarre aircraft. It was feared, and because of its shape, called... Einhander.
That's a bit of an exaggeration, though - you still have to play for two loops without making any significant mistake (as checkpoint recoveries are very tough) or having any simple solutions such as bombs at your disposal. Granted, compared to Irem's hardest 2-ALLs (Image Fight and R-Type II), the first R-Type is considerably easier, but a 2-ALL of the first R-Type is still more challenging than a lot of other achievements in that timeframe. The stretch from the 2-5 boss through (and including) 2-7 in particular is not something a novice of the genre will be able to handle without a lot of practice and dedication.Jaimers wrote:R-Type 1's 2nd loop isn't really hard by any of the genre's standards.
There was a time, in the era of great chaos, when the Earth and the moon were at war with each other. A daredevil from the moon piloted a bizarre aircraft. It was feared, and because of its shape, called... Einhander.
I guess I should say that I was moreso making a comparison with the entire genre as a whole. I can't say that something I can learn and beat in 2 days to be one of the harder challenges in the genre. It's no Futari Ultra.Perikles wrote:a 2-ALL of the first R-Type is still more challenging than a lot of other achievements in that timeframe.
Eh, I don't know. 2-6 felt almost exactly the same as 1-6 to me. 2-7 is kinda scary but really basic once you learn the enemy positions. 2-8 is a joke.Perikles wrote:The stretch from the 2-5 boss through (and including) 2-7 in particular is not something a novice of the genre will be able to handle without a lot of practice and dedication.
My life is a liePerikles wrote:In case you're interested to change it, one of your statements in the video description of your 2-ALL is not quite correct: the bits do not protect against bullets, it's just that the pod nullifies bullets even from angles that look like you should get hit. The only R-Type game where bits protect you against regular projectiles is R-Type III when you use the Hyper (well, maybe there's a ship or two in R-Type Final with a similar property, don't know about that).
Sure, our differing viewpoints (if you even can call it that) are almost entirely semantical. There's no doubt that there are countless achievements out there that are harder - inordinately harder, even - than getting a 2-ALL of R-Type. On the other hand, if we were to rank every single shmup ever made by difficulty (arcade, console, portable, computer), said achievement would definitely tower of the vast majority of them. I would say that a clear that is harder than the lion's share of what the entire genre has to offer can be called fairly tough. That an exceptional player such as yourself is able to effortlessly obliterate the game does not necessarily contradict that statement, I think.Jaimers wrote:I guess I should say that I was moreso making a comparison with the entire genre as a whole. I can't say that something I can learn and beat in 2 days to be one of the harder challenges in the genre. It's no Futari Ultra.