Great Mahou Daisakusen Extra Characters
-
Gingerzilla
- Posts: 88
- Joined: Mon Sep 24, 2012 5:58 am
- Location: Japan
Great Mahou Daisakusen Extra Characters
Hi All,
I have just been giving Capcom's Great Mahou Daisakusen a good old play and setting up it's dip switches to make it better. But they are in Japanese so it's a bit of a reading memory challenge to say the least. Anyway I'm just wondering if I can set up the extra characters within the dip switches without putting in a code each time I play?
Cheers
G
I have just been giving Capcom's Great Mahou Daisakusen a good old play and setting up it's dip switches to make it better. But they are in Japanese so it's a bit of a reading memory challenge to say the least. Anyway I'm just wondering if I can set up the extra characters within the dip switches without putting in a code each time I play?
Cheers
G
Re: Great Mahou Daisakusen Extra Characters
I wasn't aware the game even had any DIP switches. It's a CPS2 game so everything should be configured from the service menu. Sadly I don't think there is an option to enable the other Mahou and Batrider characters automatically.
Of course, that's just an opinion.
Always seeking netplay fans to play emulated arcade games with.
Always seeking netplay fans to play emulated arcade games with.
-
Gingerzilla
- Posts: 88
- Joined: Mon Sep 24, 2012 5:58 am
- Location: Japan
Re: Great Mahou Daisakusen Extra Characters
Yeah i meant to say, I was changing things in the service menu.
Yeah I can't seem to find an easy unlock. Oh well better use the old memory
Yeah I can't seem to find an easy unlock. Oh well better use the old memory

Re: Great Mahou Daisakusen Extra Characters
You could make a savestate after unlocking them.
-
Gingerzilla
- Posts: 88
- Joined: Mon Sep 24, 2012 5:58 am
- Location: Japan
Re: Great Mahou Daisakusen Extra Characters
How do I do that?
Re: Great Mahou Daisakusen Extra Characters
He supposed you were playing with Mame I guess.
Re: Great Mahou Daisakusen Extra Characters
Yeah, I was. Of course if you play on the PCB than that wont work 

-
Magma Dragoon
- Posts: 213
- Joined: Fri Apr 11, 2014 4:52 pm
- Location: Zenovia Island
- Contact:
Re: Great Mahou Daisakusen Extra Characters
I don't think there's any option to permanently turn on extra characters... and I could be wrong, but it would probably require a new rom chip to auto-input the code for you (sorta like the zakk roms for battle garegga).
here's the english operators manual which should help you with the service menu options.
here's the english operators manual which should help you with the service menu options.
a creature... half solid half gas
-
Gingerzilla
- Posts: 88
- Joined: Mon Sep 24, 2012 5:58 am
- Location: Japan
Re: Great Mahou Daisakusen Extra Characters
Yes I am playing with original PCB.
-
Gingerzilla
- Posts: 88
- Joined: Mon Sep 24, 2012 5:58 am
- Location: Japan
Re: Great Mahou Daisakusen Extra Characters
Some-Mist wrote:I don't think there's any option to permanently turn on extra characters... and I could be wrong, but it would probably require a new rom chip to auto-input the code for you (sorta like the zakk roms for battle garegga).
here's the english operators manual which should help you with the service menu options.
The Manual link is not working?
I have Battle Garegga as well. How does one get the Zakk Roms?
Re: Great Mahou Daisakusen Extra Characters
http://www.world-of-arcades.net/R8zing/ ... imahoo.htm
manual on the right hand side.
I had the roms for garegga done a bit back but I think I went through hobby roms.
http://shmups.system11.org/viewtopic.php?t=20888
that's the thread with the rom patches
manual on the right hand side.
I had the roms for garegga done a bit back but I think I went through hobby roms.
http://shmups.system11.org/viewtopic.php?t=20888
that's the thread with the rom patches
a creature... half solid half gas
Re: Great Mahou Daisakusen Extra Characters
I wonder how hard it would be to patch the ROM so that the characters are permanently enabled on the PCB? Seems like a great idea.
Re: Great Mahou Daisakusen Extra Characters
The cps2 roms need to be decrypted, patched (& don't forget the rom check), then re-encrypted.
The patching part is no problem, I just have no idea about the encryption stuff..
The patching part is no problem, I just have no idea about the encryption stuff..
Re: Great Mahou Daisakusen Extra Characters
Here's a patch I put together (xdelta format) for the JPN version of Dimahoo, which simply enables all hidden characters without needing to input the code. This requires you have the decrypted rom in order to apply the xdelta to.
https://mega.co.nz/#!UJwXyCob!JF3pWQGQo ... FKmsFX_4RQ
https://mega.co.nz/#!UJwXyCob!JF3pWQGQo ... FKmsFX_4RQ
Re: Great Mahou Daisakusen Extra Characters
You da man, kuze! Nice work!kuze wrote:Here's a patch I put together (xdelta format) for the JPN version of Dimahoo, which simply enables all hidden characters without needing to input the code. This requires you have the decrypted rom in order to apply the xdelta to.
https://mega.co.nz/#!UJwXyCob!JF3pWQGQo ... FKmsFX_4RQ

-ud
Righteous Super Hero / Righteous Love