Questionnaire
Questionnaire
Hello, I am currently conducting a research to get investigate the relationship between player's interactivity with high scores and also the game designs of Shmup genre for my college assignment. If possible, would appreciate if you guys help and fill in the survey.
https://docs.google.com/spreadsheet/vie ... bFZsTFE6MQ
https://docs.google.com/spreadsheet/vie ... bFZsTFE6MQ
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TrevHead (TVR)
- Posts: 2781
- Joined: Sat Jul 11, 2009 11:36 pm
- Location: UK (west yorks)
Re: Questionnaire
Done! 

Re: Questionnaire
Did it a little while ago 

@trap0xf | daifukkat.su/blog | scores | FIRE LANCER
<S.Yagawa> I like the challenge of "doing the impossible" with older hardware, and pushing it as far as it can go.
<S.Yagawa> I like the challenge of "doing the impossible" with older hardware, and pushing it as far as it can go.
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BPzeBanshee
- Posts: 4859
- Joined: Sun Feb 08, 2009 3:59 am
Re: Questionnaire
I filled it out too. Hope it helps. 

Re: Questionnaire
Sure, why not 

Re: Questionnaire
Done.
Bravo jolie Ln, tu as trouvé : l'armée de l'air c'est là où on peut te tenir par la main.
Re: Questionnaire
It'd actually be neat if you could post the results when you feel like you've aggregated enough information. I'm sure it would help out a lot of developers who are starting new projects and aren't sure of the general idea for their game mechanics.
@trap0xf | daifukkat.su/blog | scores | FIRE LANCER
<S.Yagawa> I like the challenge of "doing the impossible" with older hardware, and pushing it as far as it can go.
<S.Yagawa> I like the challenge of "doing the impossible" with older hardware, and pushing it as far as it can go.
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mrsmiley381
- Posts: 478
- Joined: Sat Jan 01, 2011 6:37 am
- Location: Canyonville, OR
- Contact:
Re: Questionnaire
It's good to take a relevant survey, for once.
Why is it called the Vic Viper/Warp Rattler? Because the Options trail behind it in a serpent-like fashion, and the iconic front fins are designed to invoke the image of a snake's fangs.
Re: Questionnaire
Done.
Seconding this, I'd be interested to see the results.trap15 wrote:It'd actually be neat if you could post the results when you feel like you've aggregated enough information. I'm sure it would help out a lot of developers who are starting new projects and aren't sure of the general idea for their game mechanics.
STGT '11 - #1 | STGT '12 - #1


Re: Questionnaire
Done as well xD my reason for loving shmups: moving a joystick and making things disappear. straight to the point
st5ex0boss/st5ex0boss.cpp, st5ex0boss/st5ex0b_appear.cpp, st5ex0boss/st5ex0b_disp.cpp, st5ex0boss/st5ex0b_move.cpp, st5ex0boss/st5ex0b_anime.cpp, st5ex0boss/st5ex0b_check.cpp
And there shall be TTLB... <3 Muwohohoho
And there shall be TTLB... <3 Muwohohoho
Re: Questionnaire
Done! It was me comparing Kakusei to sex btw. 


RegalSin wrote:Street Fighters. We need to aviod them when we activate time accellerator.
Re: Questionnaire
Done, hope that helps.

“Approach your target and attack. Your mission starts now. Are you ready?”
Re: Questionnaire
Done. Looking forward to the results if they get posted!
Re: Questionnaire
Done. That was painless.
Re: Questionnaire
Done. Tried to have simple and slightly more complex answers. Because after all the foundation of the genre is quite simple. Blow shit up, the one-man-army idea. Best of luck to you!
STG Weekly!, 1cc's, twitch, XBL: DJ Aquazition
The in-game papers prove that being the paperboy is actually a position of the greatest importance,
ranking alongside top elected officials for notoriety. -Ed Oscuro
The in-game papers prove that being the paperboy is actually a position of the greatest importance,
ranking alongside top elected officials for notoriety. -Ed Oscuro
Re: Questionnaire
done, and good luck to you!
Re: Questionnaire
Yep, one ship, one empire, ashes and dust.Aquas wrote:Done. Tried to have simple and slightly more complex answers. Because after all the foundation of the genre is quite simple. Blow shit up, the one-man-army idea. Best of luck to you!
And of course, good luck for the grades ! May the PCA goddess and lord Kohonen be on your side

st5ex0boss/st5ex0boss.cpp, st5ex0boss/st5ex0b_appear.cpp, st5ex0boss/st5ex0b_disp.cpp, st5ex0boss/st5ex0b_move.cpp, st5ex0boss/st5ex0b_anime.cpp, st5ex0boss/st5ex0b_check.cpp
And there shall be TTLB... <3 Muwohohoho
And there shall be TTLB... <3 Muwohohoho
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- Posts: 144
- Joined: Fri Jan 29, 2010 9:49 pm
Re: Questionnaire
done and done! Good luck to you
Re: Questionnaire
Done, I mentioned Garegga and Border Down in my answers, please let me know if you need more feedback.
"The only desire the Culture could not satisfy from within itself was one common to both the descendants of its original human stock and the machines [...]: the urge not to feel useless."
I.M. Banks, "Consider Phlebas" (1988: 43).
I.M. Banks, "Consider Phlebas" (1988: 43).
Re: Questionnaire
Done. I wrote a bit about Galuda and Akai Katana points items that have a point, beyond just points
Also dimahoo for the secrets and 100+ treasures!
One thing I wasn't sure about was the question on difficulty. Did you mean game settings (easy/normal/hard), or general difficulty of any particular game?

Also dimahoo for the secrets and 100+ treasures!
One thing I wasn't sure about was the question on difficulty. Did you mean game settings (easy/normal/hard), or general difficulty of any particular game?
"I've had quite a few pcbs of Fire Shark over time, and none of them cost me over £30 - so it won't break the bank by any standards." ~Malc
Re: Questionnaire
Done!

1CC List To miss is human; to rank control, divine.
“Fly to live and shoot ‘em all!” – Manabu Namiki
Re: Questionnaire
Answered, yup!

NOW REACHES THE FATAL ATTRACTION BE DESCRIBED AS "HELLSINKER". DECIDE DESTINATION.
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dunpeal2064
- Posts: 1784
- Joined: Tue Nov 23, 2010 9:14 pm
- Location: CA
Re: Questionnaire
Done. I'd also like to note that getting a new high score is only satisfying if you put work into it and understand how you got there, rather than just getting lucky with that run.
Re: Questionnaire
I filled this out earlier today, though I'm not really that good. I can't really get 1CC's while taking the risks usually involved in scoring decently well, as the best I've done recently in clearing is around halfway through the first lifebar of the TLB in Crimson Clover on Simple Mode.
I do like trying to get better scores while I'm going for 1CC's, of course, though I (usually) won't go so far as to keep my rank up on stages I know I have trouble with.
I do like trying to get better scores while I'm going for 1CC's, of course, though I (usually) won't go so far as to keep my rank up on stages I know I have trouble with.