The Humble Ind... what, just one game again?!

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Stormwatch
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The Humble Ind... what, just one game again?!

Post by Stormwatch »

Okay, you know the drill: some indie game, pay as much as you wish, help charity, yadda yadda.

But this time it's a shooter. Not only that, it's a multidirectional shooter made with voxels. It looks really nice in motion.

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Buy it.
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shmuppyLove
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Re: The Humble Ind... what, just one game again?!

Post by shmuppyLove »

Eh, sounds like they're charging people to be alpha testers?
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Re: The Humble Ind... what, just one game again?!

Post by TrevHead (TVR) »

Ild recomend ppl wait until closer to the deadline, as theres a good chance extra games and older bundles will get added.
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Re: The Humble Ind... what, just one game again?!

Post by Elixir »

"donations"

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Re: The Humble Ind... what, just one game again?!

Post by TrevHead (TVR) »

theres a similar bundle site, its first sale has just ended but another is due in 9 days time

http://www.indieroyale.com/
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Re: The Humble Ind... what, just one game again?!

Post by Elixir »

Please donate for my shitty game because there's no other medium of which you can buy it through. All proceeds go to an imaginary charity. By the way, can someone help me with expanding my fluency in Java?

I did watch the trailer and apparently they just completely ripped off 3D Dot Game Heroes (and even that was mediocre).
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Re: The Humble Ind... what, just one game again?!

Post by RNGmaster »

Voxotron has been around for a while. It actually looked rather promising to me.

I like these bundles because cheap people like me can play games.
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Re: The Humble Ind... what, just one game again?!

Post by Stormwatch »

Two games added: The Binding of Isaac and Blocks That Matter. But you have to pay more than the average ($4.30 right now) to get them.

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Re: The Humble Ind... what, just one game again?!

Post by Moniker »

Stormwatch wrote:Two games added: The Binding of Isaac and Blocks That Matter. But you have to pay more than the average ($4.30 right now) to get them.
Yeah, you gotta get in at the beginning, be a dick and spend only 1c. :mrgreen: I think so far I've got like 20 quality indie games out of a 4c total investment.

Anyway, this set of games is pretty solid, so I'd recommend putting down the minimum.
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Re: The Humble Ind... what, just one game again?!

Post by Udderdude »

Voxeltron looks kind of neat. Can't say the same for the other two games (poop colored Zelda ripoff and .. generic block pushing puzzle game?)
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Re: The Humble Ind... what, just one game again?!

Post by Drum »

Udderdude wrote:Voxeltron looks kind of neat. Can't say the same for the other two games (poop colored Zelda ripoff and .. generic block pushing puzzle game?)
Isaac would be a good game if it didn't run like absolute shit. And was difficult.
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Re: The Humble Ind... what, just one game again?!

Post by Udderdude »

Fun Fact: I submitted XOP Black Ultra to these guys and they said they didn't want to put it up because I had already given the game away for free. :3
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temp

Post by njiska »

Elixir is a bitter, unlikable curmudgeon; Rancor is a nice guy, with a store that may be a bit overpriced; and none of this fucking matters because this thread is about the god damn Humble Voxatron Bundle. We've been through all this before; it never gets a thread anywhere, so how about we bring this back on track and actually talk about the subject at hand.

Frankly I think doing humble payment plans for titles still in development is a brilliant idea. It allows the developer a chance to whip up some quick cash that's needed to keep the project going, while the contributors get an early taste of the finished project and maybe even a few special bonuses. It's the same strategy as Minecraft employed, only with a significantly lower price of entry. You have to remember that a lot of indie dev's just don't have the resources to focus 100% of their time on a project like this, so whatever help they can get is always appreciated. It's nice to see fellow developers kicked in support with Blocks That Matter and The Binding of Isaac. Both are solid and popular indie titles that will increase demand and help raise even more cash for the project.

As for Voxtron itself, I've played the Alpha and honestly it needs a lot of work. The controls don't feel quite right and there are a number of options like button mapping that are absent, but given enough time I think it could be really fun. The voxel shooting effect is nice and it's really cool to see the world come apart. The style may already have been done by 3D Dot Game Heroes, but that's no reason to hold it against it.

Certainly worth giving this bundle a chance. Even if you don't like Voxatron, the Binding of Isaac is surprisingly fun.
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Re: The Humble Ind... what, just one game again?!

Post by burgerkingdiamond »

njiska wrote:Elixir is a bitter, unlikable curmudgeon; Rancor is a nice guy, with a store that may be a bit overpriced; and none of this fucking matters because this thread is about the god damn Humble Voxatron Bundle. We've been through all this before; it never gets a thread anywhere, so how about we bring this back on track and actually talk about the subject at hand.

Frankly I think doing humble payment plans for titles still in development is a brilliant idea. It allows the developer a chance to whip up some quick cash that's needed to keep the project going, while the contributors get an early taste of the finished project and maybe even a few special bonuses. It's the same strategy as Minecraft employed, only with a significantly lower price of entry. You have to remember that a lot of indie dev's just don't have the resources to focus 100% of their time on a project like this, so whatever help they can get is always appreciated. It's nice to see fellow developers kicked in support with Blocks That Matter and The Binding of Isaac. Both are solid and popular indie titles that will increase demand and help raise even more cash for the project.

As for Voxtron itself, I've played the Alpha and honestly it needs a lot of work. The controls don't feel quite right and there are a number of options like button mapping that are absent, but given enough time I think it could be really fun. The voxel shooting effect is nice and it's really cool to see the world come apart. The style may already have been done by 3D Dot Game Heroes, but that's no reason to hold it against it.

Certainly worth giving this bundle a chance. Even if you don't like Voxatron, the Binding of Isaac is surprisingly fun.
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Re: The Humble Ind... what, just one game again?!

Post by Ghegs »

Alright, back on track.
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Re: The Humble Ind... what, just one game again?!

Post by Moniker »

Drum wrote:Isaac would be a good game if it didn't run like absolute shit. And was difficult.
Might wanna try it now post-Halloween update. My copy didn't even work until yesterday (you can see me bitching up and down the steam forums about it). 640X480 fullscreen runs just fine now. If you've bought the bundle you can play it without installation or steam, which is nice.

I personally have mixed feelings about it. It definitely isn't a roguelike by any stretch, and I tend to be lenient on that point; ie., Spelunky is roguelike enough for me. It's a decent take on Zelda 1, though, although it kinda just makes me wanna go play Zelda 1. The soundtrack is fantastic, though. I listen to it while playing actual roguelikes. (Brogue for the win, btw.)

Blocks that Matter is very good as far as puzzle platformers go. Only played the demo on XBLIG as I haven't really been in the mood for platformers lately, but apparently it made quite a splash.

Still don't know what to make of voxatron, though.
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Re: The Humble Ind... what, just one game again?!

Post by Drum »

http://www.giantbomb.com/quick-look-voxatron/17-5190/

i am dumb so i think this looks stupid faaarrrrt
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Re: The Humble Ind... what, just one game again?!

Post by TrevHead (TVR) »

FYI Bastion is at 50% off on steam atm
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Re: temp

Post by Elixir »

njiska wrote:Elixir is a bitter, unlikable curmudgeon; Rancor is a nice guy, with a store that may be a bit overpriced; and none of this fucking matters because this thread is about the god damn Humble Voxatron Bundle. We've been through all this before; it never gets a thread anywhere, so how about we bring this back on track and actually talk about the subject at hand.
I didn't derail this thread, you condescending shitheel. Everyone else did. I had a negative opinion on the matter, yes, but I didn't derail anything. It's also pretty obvious you Google dived for information on this matter to make up for the lack of worth the former of your post had.

You still seem to be unable to create posts without acting as if you're speaking for the majority. Thanks for taking some time out of your busy unemployed life to inaccurately assess this thread. 'ppreciate it.
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Re: The Humble Ind... what, just one game again?!

Post by njiska »

Moniker wrote:
Drum wrote:Isaac would be a good game if it didn't run like absolute shit. And was difficult.
Might wanna try it now post-Halloween update. My copy didn't even work until yesterday (you can see me bitching up and down the steam forums about it). 640X480 fullscreen runs just fine now. If you've bought the bundle you can play it without installation or steam, which is nice.
What kind of issues have you guys been having? I've been running it on a couple of machines and haven't had any real issues, aside from some brief audio stuttering in the title menu. I've also not been running it in fullscreen mode.
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Re: The Humble Ind... what, just one game again?!

Post by Moniker »

njiska wrote:What kind of issues have you guys been having? I've been running it on a couple of machines and haven't had any real issues, aside from some brief audio stuttering in the title menu. I've also not been running it in fullscreen mode.
For the brief period in which it worked at launch, I would get moderate-to-major slowdown whenever there were multiple projectiles/more than 3 or so enemies onscreen. Even just tears splatting on the wall would produce some slowdown. Apparently people all across the PC power spectrum were experiencing this. Possibly this was fixed in the patch that completely broke the game on my machine (game sound would load, but the game itself wouldn't launch). Everything's hunky dory now, although I get minor slowdown with a lot of objects if not at 640FS.
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