I have only played this twice, but there seem to be enough redeeming qualities to warrant more time with it.
-arena shooting game
-not twin-stick controlled, you only shoot in the direction you are facing (automatic or A button)
-only analog movement
-very customizable: scanlines, screen shake on or off, particle effects on or off, changeable craft turning speed, changeable screen zoom and aspect ratio, different arenas, practice mode, etc.
-saves high scores (no online leaderboards)
-fake "achievements"
-scoring based on survival time, enemies and bonuses (game ends at a certain score? - not sure yet)
-relatively pleasing audio and visuals
-excellent price: 80 points (1 USD)
Squid Yes! Not So Octopus! XBL Indie Game (Robotron-ish)
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Doctor Fugue
- Posts: 101
- Joined: Mon Nov 17, 2008 10:11 pm
- Location: Canada
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Re: Squid Yes! Not So Octopus! XBL Indie Game (Robotron-ish)
- game is named after a line from the worlds most overlooked and most lyrically awesome band Half Man Half Biscuit
song: Them's the Vagaries, line bolded :
song: Them's the Vagaries, line bolded :
never thought i'd see my passion for HMHB and gaming meld together. Game is good enough, like the 1 life set up.Bin men thin men lexicographers
Squid yes, not so octopus
Egg sandwiches on coach trips in June?
I simply won’t be there
No way joke shop excrement
Don’t say the light show’s excellent
It makes you smell of the laboratory instead of a
Fan of the band
"I've asked 2 experts on taking RGB screenshots...."
Re: Squid Yes! Not So Octopus! XBL Indie Game (Robotron-ish)
Man, it seems like every single "indie" game is an arena shooter these days.Doctor Fugue wrote:-arena shooting game