Mushihimesama Arrange, Is it the easy mode?

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HeLGeN-X
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Mushihimesama Arrange, Is it the easy mode?

Post by HeLGeN-X »

Because it's like incredibly easy even though it seems like at least maniac, but for some reason it's like ridiculously easy, is it just me? No I'm not bragging saying I'm good because I die A LOT on even maniac, but this seems easier but has the same patterns as maniac mode.
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Post by Ghegs »

Yep, it's easier - you have six options from the start (you can only have max. 4 in the normal game modes) so that's extra firepower right there. Plus, autobomb is enabled. That is, whenever you're hit, Reko throws a bomb assuming there's any left in stock, thus saving you a life.
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Post by gavin19 »

It does seem easier, especially compared to Espgaluda Arcade/Arrange. I can get to exactly the same spot in Espgaluda arrange as I can in arcade mode. Yet with Mushi, I can only manage stage 3 even in original mode, but I can reach the final boss in arrange. The auto-bomb feature does play a big part though.
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Post by LUNardei »

It's a boring game, play any other mode please :cry: :lol:
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Post by tekneekz »

i think the bullets and patterns are alot harder than maniac mode, only easier cause of the death bombs
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Post by LUNardei »

tekneekz wrote:i think the bullets and patterns are alot harder than maniac mode, only easier cause of the death bombs
The patterns are the same, IIRC, and they are slower than Maniac mode. You also need to consider that with more firepower you see way less patterns than in Maniac.
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Post by EOJ »

LUNardei wrote:
tekneekz wrote:i think the bullets and patterns are alot harder than maniac mode, only easier cause of the death bombs
The patterns are the same, IIRC, and they are slower than Maniac mode.
Nope. The patterns are Maniac with some Ultra parts thrown in, so sorta between the two modes. For example in the middle of Stage 3 the shots from the little enemies are as in Ultra mode, not Maniac. Its not slower than maniac either, same speed.

Arrange is easy to 1CC, about the same difficulty as Original mode. I think it's a fun mode due to tossing out the tapping system and relying instead on proximity chaining. The longer time your chain suspends between enemy kills is also nice. You can tell they took a lot of the feeling from this when they designed the scoring system in Mushi Futari's Original and Ultra modes.
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Post by LUNardei »

I stand corrected, though I still think it's a boring mode. And this time I'm damn sure :)
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Post by EOJ »

I agree it can't hold a candle to any other mode in Mushi, but it's good for a change of pace once in awhile. Nothing I'd play seriously (though I do hold the Western WR for the mode). :wink:
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Post by Sonic R »

I can beleive that Arrange mode is easier. I am able to make it mid way through the 4th stage. I am only able to get to about half way into the 3rd level on original mode, 2nd stage in manic.

Arrange mode is fun once in a while though, but it really does seem easier like your almost cheating :)
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Post by sffan »

TWE wrote:
Arrange is easy to 1CC, about the same difficulty as Original mode.
I disagree. I can't 1CC either mode, but Arrange is the easiest. I get at least a stage farther in it than in Original.

The fact of having effectively 9 lives because of auto-bomb, plus all the extra guns, plus being able to concentrate more on dodging instead of worrying about losing any bombs from dying all make it easier.

I play it when I want to see lots of flashy graphics and don't want to be stressed out too much.
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Post by BulletMagnet »

It is easier...till it throws the TLB at you and steals back all the lives it let you save the rest of the way through. ;)
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Post by GaijinPunch »

Yeah. Fast bullets are bad bullets.
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Post by Plasmo »

girls mode
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Post by tassian »

I'm currently trying to 1CC maniac and I must admit that I occasionally play arrange mode just to relax a little and for the fun of it.

Regarding the bullet patterns: they're indeed the same as or even more difficult patterns than in maniac mode, *but*: there's more (artificial) slowdown than in maniac mode. It's very noticeable in stage 1 especially during the boss battle. The final bullet pattern before you destroy the boss is, as far as I can tell, exactly the same as in maniac mode but it slows down considerably. Anyhow, it's fun to play occasionally even if you prefer maniac mode.
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Post by Knuckles-chaotix »

does this game happen to be Caves weakest?
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Post by sven666 »

Knuckles-chaotix wrote:does this game happen to be Caves weakest?
nope, not even close.
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Post by zro »

The slowdown is so bad in arrange mode. Especially on stage 3! Like, actual "Holy fuck" coming out of your mouth amounts of slowdown
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Post by Knuckles-chaotix »

sven666 wrote:
Knuckles-chaotix wrote:does this game happen to be Caves weakest?
nope, not even close.
Cool , if only i really understood it!
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Post by EOJ »

The slowdown in Arrange is due to you having 6 options from the get-go and massive firepower. This slows down the action on screen due to the PS2's inability to process it fast enough. Makes the game play a bit clunky in many parts.
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Post by LUNardei »

Knuckles-chaotix wrote:does this game happen to be Caves weakest?
I'm sorry, I can't consider that game (and arrange modes in general) a Cave game, a game in which Cave has put efforts and study, you know :fanboyzzz:
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Post by Knuckles-chaotix »

LUNardei wrote:
Knuckles-chaotix wrote:does this game happen to be Caves weakest?
I'm sorry, I can't consider that game (and arrange modes in general) a Cave game, a game in which Cave has put efforts and study, you know :fanboyzzz:
Yeh sarcasm.!
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Post by tassian »

TWE wrote:The slowdown in Arrange is due to you having 6 options from the get-go and massive firepower. This slows down the action on screen due to the PS2's inability to process it fast enough. Makes the game play a bit clunky in many parts.
I sometimes had the impression that in similar "bullet load" situations in non-arrange modes there wasn't that much slow down. But you might be right that the additional two options make a difference. I wonder whether or not the slowdown in maniac mode exists in the PCB version as well, I'll have a look at other mushi threads about this.
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Post by EOJ »

The PCB has much more slowdown than the PS2 version in Maniac mode. The slowdown feels smoother in the PCB, it's not as choppy and jerky.
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Post by Skyline »

zro wrote:The slowdown is so bad in arrange mode. Especially on stage 3! Like, actual "Holy fuck" coming out of your mouth amounts of slowdown
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Post by Arznei »

TWE wrote:The PCB has much more slowdown than the PS2 version in Maniac mode. The slowdown feels smoother in the PCB, it's not as choppy and jerky.
...smooth slowdown vs. choppy slowdown. Hah!
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Post by tassian »

I sort of understand what he means by "smooth slowdown". The choppy slowdown on PS2 sucks because at some point or another the PS2 descides to suddenly speed up while you're dodging which is massively annoying because your brain has to re-sync with the frame rate. At least my 30+ brain thinks this stinks. :?
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Post by HeLGeN-X »

Knuckles-chaotix wrote:does this game happen to be Caves weakest?
Dead wrong.
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Post by gavin19 »

Having played arrange mode almost exclusively for a couple of weeks I switched to Original/Maniac modes the last few days. Due to being used to the heavier Maniac-esque patterns in arrange, I can actually progess a stage or more further in maniac than original. Original seems too 'bare' compared to what I was used to, and I keep wandering into stray bullets.
Apart from the auto-bomb, I have noticed there is considerably more slowdown in Arrange than Maniac, and due to having more firepower, it is easier to survive boss patterns as they obviously don't last as long. I still prefer arrange, even if it is the 'girl's mode'. Funny, I don't remember anyone ever referring to Espgaluda arrange as such.
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Post by BulletMagnet »

g19 wrote:I still prefer arrange, even if it is the 'girl's mode'. Funny, I don't remember anyone ever referring to Espgaluda arrange as such.
That'd probably be because Galuda's Arrange mode is actually harder, as opposed to easier, than the "regular" game. Though I personally don't like the "girly mode" label either, it's just sort of stupid.
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