XRGB-mini Framemeister

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RGB32E
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Re: XRGB-mini Framemeister (now available !)

Post by RGB32E »

Fudoh wrote:Nice to hear that restoring the original c-sync on your unit showed great results.
It was a pleasant surprise. I haven't found a single console with a CXA1145 that wires pin 11 to anything. CSYNC output always is an afterthought, as I believe the AES systems that had CSYNC output on DIN8 pin 7 were just tied to CXA pin 10, not 11. The Genesis 1 is the same way.
Fudoh wrote:Once modded it really doesn't matter which AES revision you own.
I have no reason to believe that. But then again, you prefer the original SNES RGB output over the 1-chip models... grain of salt taken!
Last edited by RGB32E on Wed Sep 11, 2013 10:25 pm, edited 1 time in total.
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Fudoh
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Re: XRGB-mini Framemeister (now available !)

Post by Fudoh »

you prefer the original SNES RGB output over the 1-chip models... grain of salt taken!
I'm pretty happy with my 1CHIP-03. I probably just stated that I prefer a banding free launch SFC over a 1CHIP-01 with banding issues.
lunch_box
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Re: XRGB-mini Framemeister (now available !)

Post by lunch_box »

Hi guys,

I just took delivery of my framemeister :D

However I can't seem to get a pic from it? I can hear the game playing but just a blue screen, this is on both my us snes (using pal gc rgb lead) and my megadrive. Am I doing something wrong?

Thanks
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brentsg
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Re: XRGB-mini Framemeister (now available !)

Post by brentsg »

Are you using a PAL SCART adapter to the Mini?

The included adapter ia JPN21.
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lunch_box
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Re: XRGB-mini Framemeister (now available !)

Post by lunch_box »

brentsg wrote:Are you using a PAL SCART adapter to the Mini?

The included adapter ia JPN21.
Yeah using a pal Scart adapter. No pic just sound :cry:
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theclaw
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Re: XRGB-mini Framemeister (now available !)

Post by theclaw »

lunch_box wrote:
brentsg wrote:Are you using a PAL SCART adapter to the Mini?

The included adapter ia JPN21.
Yeah using a pal Scart adapter. No pic just sound :cry:
Like he says different cables, different name. They aren't really called Scart in Japan.
damont87
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Re: XRGB-mini Framemeister (now available !)

Post by damont87 »

Speaking of adapters, would you prefer 8pin Mini Din to PAL RGB/Scart cable (like this) or a japanese scart to pal scart adapter (this thing here).

How is the quality loss from a japanese scart to pal scart adapter?
Hamburglar
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Re: XRGB-mini Framemeister (now available !)

Post by Hamburglar »

I have kind of given up ever trying to get the XRGB Mini to give me a good picture out of my Gamecube, PS2, or Wii.

Using component for all 3 of the consoles, for some reason it looks better simply hooked right up to my plasma TV. I don't know why this is. I have tried every setting under the sun in the XRGB Mini and the image either ends up looking pixelated to all hell, or I get some weird "screen door effect" when it looks good.

Before I spend the better part of a weekend rewiring my entire gaming area, is there any type of firmware on the horizon that could potentially fix this?
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BuckoA51
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Re: XRGB-mini Framemeister (now available !)

Post by BuckoA51 »

How is the quality loss from a japanese scart to pal scart adapter?
No difference between the two
I have kind of given up ever trying to get the XRGB Mini to give me a good picture out of my Gamecube, PS2, or Wii.
You tried the recommended settings for PS2 games on the wiki? That should look great, if not, somethings wrong, can you post a screenshot?
Last edited by BuckoA51 on Sun Sep 15, 2013 9:44 am, edited 1 time in total.
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lunch_box
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Re: XRGB-mini Framemeister (now available !)

Post by lunch_box »

I have now managed to get a pic on my framemeister :D however I need to set the sync level to about 20-22 to get a picture via my snes and megadrive, but this is to high a sync level fir my supergun and gamecube which seem happy to operate at a sync level of 0-10.

Is there anything I can do to get everything working on the same sync level? I noticed these sync booster adapters, any good??

http://www.ebay.com/itm/161088389324?ss ... 1423.l2649

Thanks
Smashbro29
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Re: XRGB-mini Framemeister (now available !)

Post by Smashbro29 »

Are profiles saved per input type? Any news on any updates to the mini?
DJ Mike
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Re: XRGB-mini Framemeister (now available !)

Post by DJ Mike »

I must confess, the only real annoyance I have with the Mini is the amount of time it takes switching between 240p and 480i. It isn't a problem in many games but those that do are disappointing (e.g. Chrono Cross switching between game and menu). I take it the likelihood of Micomsoft fixing this now is looking incredibly slim?
Hamburglar
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Re: XRGB-mini Framemeister (now available !)

Post by Hamburglar »

BuckoA51 wrote:
How is the quality loss from a japanese scart to pal scart adapter?

I have kind of given up ever trying to get the XRGB Mini to give me a good picture out of my Gamecube, PS2, or Wii.
You tried the recommended settings for PS2 games on the wiki? That should look great, if not, somethings wrong, can you post a screenshot?
Thanks! Is this the page you are referring to?

http://junkerhq.net/xrgb/index.php/Playstation_2
Midnight Milkshake
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Re: XRGB-mini Framemeister (now available !)

Post by Midnight Milkshake »

Hi!

Just bought a mini from an user, and now I'm buying some of the stuff needed, but don't which one of these adapters buy:

http://www.retrogamingcables.co.uk/euro ... -sale.html

http://www.retrogamingcables.co.uk/mico ... ipper.html

Don't know much about that "sync stripper" stuff

thanks!
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Rock Man
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Re: XRGB-mini Framemeister (now available !)

Post by Rock Man »

Isn't there a way to make the Retro Mode create oval shaped edges for all games? I notice with certain games I get the oval CRT style (DOA3 and others allow it) but for other games (KOF XI) it's straight square and the only thing RM adds are the shadows at each side. Pretty sure this problem's been addressed. It's got something to do with the settings yes?
Zombisaurus
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Re: XRGB-mini Framemeister (now available !)

Post by Zombisaurus »

Finally moving my Dreamcast to the large plasma, and trying to hook it up to my Framemeister.

Is the best way a DC vga box -> Vga-to-HDMI converter box -> framemeister ?

Seems like there must be a simpler solution out there.
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Fudoh
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Re: XRGB-mini Framemeister (now available !)

Post by Fudoh »

It's better to use a RGBHV to RGBS converter, either active or passive.
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BuckoA51
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Re: XRGB-mini Framemeister (now available !)

Post by BuckoA51 »

Thanks! Is this the page you are referring to?
Yes it was.
Isn't there a way to make the Retro Mode create oval shaped edges for all games?
I doubt it!
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Fudoh
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Re: XRGB-mini Framemeister (now available !)

Post by Fudoh »

they would have to allow custom images with alpha blending to accomodate matching "borders" for all systems. If you invert the colors, you'll see that the rounded corners are there all the time. With some (most?) sources they're just outside the active picture area.
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Rock Man
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Re: XRGB-mini Framemeister (now available !)

Post by Rock Man »

Fudoh wrote:they would have to allow custom images with alpha blending to accomodate matching "borders" for all systems. If you invert the colors, you'll see that the rounded corners are there all the time. With some (most?) sources they're just outside the active picture area.
You're right with inverted colors every source appears rounded. Only problem there is you witness a sort of negative zone effect. Perhaps it really is hopeless to get round edges for all.

I notice something about the Famicom and MVS when using these converters. I get these really faint leaning wavy lines. I trust this is normal video in Arcade boards? My Famicom uses a PlayChoice 10 chip from Nintendo's Arcade PCB.
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BuckoA51
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Re: XRGB-mini Framemeister (now available !)

Post by BuckoA51 »

Yeah I don't think Fudoh actually expected you to play in inverted colours :mrgreen:
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Smashbro29
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Re: XRGB-mini Framemeister (now available !)

Post by Smashbro29 »

I had all my stuff setup kinda nicely but I had to go safe mode.

For stuff with scanlines (all the RGB systems basically) you do 720p and scanlines. It looks great I don't need to fiddle with anything, should I though?

Would love 1080p scanlines to look great too but fine, 720p for now.

What confuses me is the 480i/p sources (all of which come through component) do I just do 1080p in picture mode? Does it vary per console?
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Fudoh
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Re: XRGB-mini Framemeister (now available !)

Post by Fudoh »

It looks great I don't need to fiddle with anything, should I though?
not really, no. For NES or AV Famicom you can shift the picture a little to the left to get rid of the usual grey bar. On the Genesis/MD you can move down the picture a little to get the flickering line of pixels out of sight. And you can adjust the H_SCALER setting for your prefered sharpness setting. 5 is the sharpest, but I use 10 for some sources.
What confuses me is the 480i/p sources (all of which come through component) do I just do 1080p in picture mode? Does it vary per console?
You can use 2x picture mode to avoid scaling artefacts. 480i generally looks great either way. 480p is much harder to get right.
Smashbro29
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Re: XRGB-mini Framemeister (now available !)

Post by Smashbro29 »

Fudoh wrote:
It looks great I don't need to fiddle with anything, should I though?
not really, no. For NES or AV Famicom you can shift the picture a little to the left to get rid of the usual grey bar. On the Genesis/MD you can move down the picture a little to get the flickering line of pixels out of sight. And you can adjust the H_SCALER setting for your prefered sharpness setting. 5 is the sharpest, but I use 10 for some sources.
What confuses me is the 480i/p sources (all of which come through component) do I just do 1080p in picture mode? Does it vary per console?
You can use 2x picture mode to avoid scaling artefacts. 480i generally looks great either way. 480p is much harder to get right.
What exactly works best?
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Rock Man
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Re: XRGB-mini Framemeister (now available !)

Post by Rock Man »

BuckoA51 wrote:Yeah I don't think Fudoh actually expected you to play in inverted colours :mrgreen:
Yeah, I shoulda realized that before but it became profoundly obvious once I used invert. Yikes!

Say what are some recommended color settings for the MVS, I played with it a little bit and I got a strong display but I want to know what you guys think. Btw can anybody verify leaning waves in the video? I notice this on a lot of Arcade boards tried through my and others TV.
Zombisaurus
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Re: XRGB-mini Framemeister (now available !)

Post by Zombisaurus »

Fudoh wrote:It's better to use a RGBHV to RGBS converter, either active or passive.
Can someone recommend one to use with dreamcast vga? I've been searching and there are a lot of options and none of them seem to actually be correct.
DJ Mike
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Re: XRGB-mini Framemeister (now available !)

Post by DJ Mike »

Zombisaurus wrote:
Fudoh wrote:It's better to use a RGBHV to RGBS converter, either active or passive.
Can someone recommend one to use with dreamcast vga? I've been searching and there are a lot of options and none of them seem to actually be correct.
Beharius (maker of the Hanzo DC VGA adapter) is working on one of these, so there might be something shortly, fingers crossed. I'm after one of these myself!
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BuckoA51
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Re: XRGB-mini Framemeister (now available !)

Post by BuckoA51 »

ArcadeForge's UMSA, as recommended on the XRGB Mini Wiki, is known to work if you just want a plug and play solution.
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ZellSF
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Re: XRGB-mini Framemeister (now available !)

Post by ZellSF »

UMSA says it doesn't support 31khz... Is that right?
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BuckoA51
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Re: XRGB-mini Framemeister (now available !)

Post by BuckoA51 »

31khz does work but regular 15khz TV's don't support it.
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