Ex-CAVE members reform as TANOSHIMASU Co., Ltd.

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TVG
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Re: Ex-CAVE members reform as TANOSHIMASU Co., Ltd.

Post by TVG »

hax, delete plz
Last edited by TVG on Wed Dec 02, 2015 12:22 am, edited 1 time in total.
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Re: Ex-CAVE members reform as TANOSHIMASU Co., Ltd.

Post by TVG »

I guess the legacy will never die, that's cool. Game looks ehh, tho, and smartphone shmups...Well, you know.

I wonder if we will ever get another ikaruga or r type final or gradius 5 or something. Not talking about their qualities, just a good looking game that brings a shit ton of people into, or back into shmups.
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Re: Ex-CAVE members reform as TANOSHIMASU Co., Ltd.

Post by pixelcorps »

wow! they're looking for a 2D artist!

*checks recruiment page*

wow, they're paying less than some 7-11 part time positions..
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Re: Ex-CAVE members reform as TANOSHIMASU Co., Ltd.

Post by pixelcorps »

設立年月日 2015年4月1日

company founded : April 1

:?
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Re: Ex-CAVE members reform as TANOSHIMASU Co., Ltd.

Post by zakk »

pixelcorps wrote:wow! they're looking for a 2D artist!

*checks recruiment page*

wow, they're paying less than some 7-11 part time positions..

http://theoatmeal.com/comics/exposure
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Re: Ex-CAVE members reform as TANOSHIMASU Co., Ltd.

Post by trap15 »

lmao, it's really $8/hour. That's way too hilarious.
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Re: Ex-CAVE members reform as TANOSHIMASU Co., Ltd.

Post by CloudyMusic »

In Tokyo, no less...I can't imagine why that position hasn't been filled yet.
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Re: Ex-CAVE members reform as TANOSHIMASU Co., Ltd.

Post by Xyga »

With unlimited cup ramen supply and a blanket I'm sure some NEET would take it.
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Re: Ex-CAVE members reform as TANOSHIMASU Co., Ltd.

Post by BulletMagnet »

Welcome to the 21st century workforce; indentured servitude is back and better than ever!
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Re: Ex-CAVE members reform as TANOSHIMASU Co., Ltd.

Post by Kollision »

a smartphone STG
stopped reading there, sorry OP
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Re: Ex-CAVE members reform as TANOSHIMASU Co., Ltd.

Post by Satan »

Where I live they recruit graduates, paying min wage for jobs a child could do. Just too many graduates and no actual work.
I have a qualification equivalent to 2 yrs of a computer science degree, I have to jerk off old men for £10 3 times a day and live on ramen and sausage.
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Re: Ex-CAVE members reform as TANOSHIMASU Co., Ltd.

Post by pixelcorps »

Looking at the whole thing, the entire plan just seems insane.

A team of guys, ex cave,renting what looks like some ghetto apartment, instantly giving themselves overheads, show a game that in honesty looks like a one man indie project..that could definitely be developed remotely from their respective homes?? I seriously doubt any income from a smartphone STG that looks as bad as that will even bring in enough to cover their electricity bill for the project duration.

I mean, 4 ex cave guys, should surely be showing something that looks at least as good as the stuff they`ve worked on previously to at least create an impression to create a fanbase & create buzz, right? I had to laugh when I saw what it looked like as my expectations were nuked from orbit..

I can only assume :

:?: They all got fired and couldn`t find any other work. Which would explain the dreadful art.

:?: It`s some elaborate joke and they`re secretly producing something balls out awesome.

:?: They are absolutely batshit mental , have zero business sense and will be living under a blue tarpaulin under a bridge soon.
Last edited by pixelcorps on Thu Dec 03, 2015 3:29 am, edited 1 time in total.
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Re: Ex-CAVE members reform as TANOSHIMASU Co., Ltd.

Post by trap15 »

pixelcorps wrote: :?: They all got fired and couldn`t find any other work. Which would explain the dreadful art.

:?: It`s some elaborate joke and they`re secretly producing something balls out awesome.

:?: They are absolutely batshit mental , have zero business sense and will be living under a blue tarpaulin under a bridge soon.
Considering it's ex-CAVE people, probably the last one.
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Re: Ex-CAVE members reform as TANOSHIMASU Co., Ltd.

Post by pixelcorps »

trap15 wrote:
pixelcorps wrote: :?: They all got fired and couldn`t find any other work. Which would explain the dreadful art.

:?: It`s some elaborate joke and they`re secretly producing something balls out awesome.

:?: They are absolutely batshit mental , have zero business sense and will be living under a blue tarpaulin under a bridge soon.
Considering it's ex-CAVE people, probably the last one.
:lol: yep, you nailed it.

Interesting quote from a programmer at work..

"Makes you wonder what the hell is going on at cave to make 4 staff members want to quit, set up on their own and make THAT"
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Re: Ex-CAVE members reform as TANOSHIMASU Co., Ltd.

Post by Xyga »

pixelcorps wrote: :?: They are absolutely batshit mental, have zero business sense and will be living under a blue tarpaulin under a bridge soon.
Or inside a ... cave ? Image
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Re: Ex-CAVE members reform as TANOSHIMASU Co., Ltd.

Post by dan76 »

It's obviously not because they don't have talent, it's because of what they think will sell. Games that look like that sell more than traditional pixel art shooters.

Do you think pleasing this forum means that will make a ton of money - no. They gave to appeal to the lowest base consumer to make any kind of profit. You can bet if they get any money behind them they will start making something "we" could get excited about, I'm sure of it. Tanaka is a genius.
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Re: Ex-CAVE members reform as TANOSHIMASU Co., Ltd.

Post by Van_Artic »

this doesnt look TANOSHII at all, looks or possibly gameplay get it?

these guys were bottom of the barrel at cave probably (except for the BG designer)
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Re: Ex-CAVE members reform as TANOSHIMASU Co., Ltd.

Post by Opus131 »

shmups on smartphones. Not even once.
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Re: Ex-CAVE members reform as TANOSHIMASU Co., Ltd.

Post by Durandal »

hearing developers selling their soul out for a few measly mobile bucks always kills me inside
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Re: Ex-CAVE members reform as TANOSHIMASU Co., Ltd.

Post by Muchi Muchi Spork »

Going through all this just to still be able to make a new STG is the exact opposite of selling their soul. Wtf are you saying.
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Re: Ex-CAVE members reform as TANOSHIMASU Co., Ltd.

Post by hien »

trap15 wrote:lmao, it's really $8/hour. That's way too hilarious.
Well, it's advertised as a student job after all (at least 2 days per week and 4 hours per day). Far from great terms (there are certainly some loopholes concerning the wage…) but it doesn't really sound like they're searching for a professional to exploit with that kind of position.
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Re: Ex-CAVE members reform as TANOSHIMASU Co., Ltd.

Post by GSK »

hien wrote:
trap15 wrote:lmao, it's really $8/hour. That's way too hilarious.
Well, it's advertised as a student job after all (at least 2 days per week and 4 hours per day). Far from great terms (there are certainly some loopholes concerning the wage…) but it doesn't really sound like they're searching for a professional to exploit with that kind of position.
Yeah, I took it to mean something closer to an internship than an actual job, so while it's still scummy it's also not anything out of the ordinary.
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Re: Ex-CAVE members reform as TANOSHIMASU Co., Ltd.

Post by TVG »

Why is it scummy? People do that stuff for free for other people developping doujins. At least you get paid here, and put something on your resume. Maybe I lack perspective but unpaid internships are common here.
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Re: Ex-CAVE members reform as TANOSHIMASU Co., Ltd.

Post by Shepardus »

Well typically doujin developers are doing it voluntarily and not for a living...
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Re: Ex-CAVE members reform as TANOSHIMASU Co., Ltd.

Post by trap15 »

Shepardus wrote:Well typically doujin developers are doing it voluntarily and not for a living...
This. For developing a doujin game you're doing it how you want, when you want, as long as you want. There are no deadlines, no pressure. You probably have a real job that takes priority, and you work on the doujin when you want to.
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Re: Ex-CAVE members reform as TANOSHIMASU Co., Ltd.

Post by pixelcorps »

IOS is a huge, huge gamble nowadays, it`s so easy to be lost under a tide of thousands of games per week - to cover 4 peoples salary, bills etc, seriously a game like that ain`t gonna cover it.

My last ios game made with a team of 2, with me doing everything except program, got pretty decent coverage, great press, but we didn`t even recoup the marketing budget.

I know of ios titles from some of the biggest Japanese app devs that haven`t broken $100 in terms of income.

As a business plan, to build revenue for bigger and better things, (if that is the case) starting with a (very sub-par looking) IOS niche genre game plus overheads is , to put it politely, naiive, to put it bluntly, idiotic.

If they can`t afford an office with heating, I can`t see how they can afford a marketing budget to push it.. the whole venture seems so deluded it has to be some kind of ruse, I really hope it is, as I can`t believe 4 devs can think something like this is sustainable.
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Re: Ex-CAVE members reform as TANOSHIMASU Co., Ltd.

Post by Shepardus »

Reminds me of this article from earlier this year. If you're managing to make a living as a mobile game developer chances are your strategy goes something like "make as many games as quickly as you can and hope some of them pay for all the rest." Kind of like how the F2P strategy is to reach as many people as possible so the few who shell out for microtransactions pay for the rest...
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Re: Ex-CAVE members reform as TANOSHIMASU Co., Ltd.

Post by copy-paster »

Opus131 wrote:shmups on smartphones. Not even once.
Unless Apple/Google create an mobile arcade joystick for their iOS or Android, I'll adore it.
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Re: Ex-CAVE members reform as TANOSHIMASU Co., Ltd.

Post by qmish »

But it's Futari on iPad that made me love shmups and entered doors to this world.
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Re: Ex-CAVE members reform as TANOSHIMASU Co., Ltd.

Post by Muchi Muchi Spork »

copy-paster wrote:
Opus131 wrote:shmups on smartphones. Not even once.
Unless Apple/Google create an mobile arcade joystick for their iOS or Android, I'll adore it.
I think it's unrealistic to hope for that because the difficulty levels and bullet patterns of the games need to be made based around the controls, which the default is finger on screen being able to scroll around the screen extremely quickly. You would have to make a whole other mode (game) for normal arcade controls to make sense. Cave could do it with their old games that were originally arcade games but that isn't enough, I don't see it catching on for general new STGs., don't see it getting built.
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