Soukyu-Gurentai on PS1

This is the main shmups forum. Chat about shmups in here - keep it on-topic please!
Post Reply
User avatar
dink
Posts: 124
Joined: Sun Jan 26, 2014 7:58 pm
Location: Detroit
Contact:

Soukyu-Gurentai on PS1

Post by dink »

Hi guys, just some quick questions regarding this game..

After what seems like the end of the game - the big blue jet endboss, a story plays - mostly some Japanese stuff I can't understand. Then all the sudden it puts me back in the game against this huge space station. After shooting all the enemies in this "level", my ship just sits there, I can still shoot, but a timer counts down. When it reaches 0, it asks Continue?, if I chose yes, it puts me back at the beginning of this space-station level. My question is - how does one defeat this space station and/or pass the level?

The other question, I like 2D dark/military type shooters like Raiden DX, 194*, Toaplan Shooting Battle stuffs, [Do]DonPachi & of course Soukyu-Gurentai, what are some other good shooters in this style for the PS1?

thanks and best regards,
- dink
User avatar
Furry Fox Jet Pilot
Posts: 842
Joined: Thu Apr 28, 2011 2:15 am

Re: Soukyu-Gurentai on PS1

Post by Furry Fox Jet Pilot »

dink wrote:The other question, I like 2D dark/military type shooters like Raiden DX, 194*, Toaplan Shooting Battle stuffs, [Do]DonPachi & of course Soukyu-Gurentai, what are some other good shooters in this style for the PS1?

thanks and best regards,
- dink
Have you checked out Strikers 1945 yet? Also, glad to see you like Raiden DX, I worship that game as the best shooter of all time probably more than anyone else on this forum.
User avatar
Gespenst
Posts: 778
Joined: Sun May 03, 2009 10:32 am
Location: The Wandering Sea

Re: Soukyu-Gurentai on PS1

Post by Gespenst »

dink wrote:Hi guys, just some quick questions regarding this game..

After what seems like the end of the game - the big blue jet endboss, a story plays - mostly some Japanese stuff I can't understand. Then all the sudden it puts me back in the game against this huge space station. After shooting all the enemies in this "level", my ship just sits there, I can still shoot, but a timer counts down. When it reaches 0, it asks Continue?, if I chose yes, it puts me back at the beginning of this space-station level. My question is - how does one defeat this space station and/or pass the level?
My memory's isn't clear enough as it's been a very while since the last time I've completed it, but if I recall you must keep shooting your way through until the screen stops scrolling and there's what appears to be the space station's command center/bridge/core (superweapon?) that you can shoot, destroy it to complete the final level. The enemy won't stop coming on that point though so you might want to ignore them.
User avatar
dink
Posts: 124
Joined: Sun Jan 26, 2014 7:58 pm
Location: Detroit
Contact:

Re: Soukyu-Gurentai on PS1

Post by dink »

@Emo Fox Jet Pilot: Thanks for the suggestion, Strikers 1945 seems just what I'm looking for :) I was always a fan of the Raiden series on PC Engine/TG16, and I just happened to stumble upon Raiden DX for PS1 about a few weeks ago and its now definitely one of my favorites!

@Gespenst: I'll keep trying, though it seems whenever I get to the bridge, all the firepower at me stops, and the timer counts down. Hopefully its not something wrong with my disk.

best regards,
- dink
User avatar
Obiwanshinobi
Posts: 7470
Joined: Sun Jul 26, 2009 1:14 am

Re: Soukyu-Gurentai on PS1

Post by Obiwanshinobi »

dink wrote:The other question, I like 2D dark/military type shooters like Raiden DX, 194*, Toaplan Shooting Battle stuffs, [Do]DonPachi & of course Soukyu-Gurentai, what are some other good shooters in this style for the PS1?
Sonic Wings Special (avoid the PAL version).
I didn't find any Raiden game particulary dark, but Assault (Namco Museum Volume 4) looks like a proto-Raiden of sorts (graphically). Playable enough with PlayStation gamepad in twin sticks' stead.
Battle Formula (SunSoft Vol. 6 of Memorial Series).
Vulgus (Capcom Generations 3: The First Generation) and Gun.Smoke (Capcom Generations 4: Blazing Guns) if you want dark.
If your PSX is chipped, you might try NES emulation (pretty popular solution in some circles).
Mind you, Strikers 1945 in the US doesn't have tate mode and is really Strikers 1945 II (whereas the original Strikers 1945 on Japanese PSX is a rather infamous port).
The rear gate is closed down
The way out is cut off

Image
User avatar
Mortificator
Posts: 2864
Joined: Tue Jun 19, 2007 1:13 am
Location: A star occupied by the Bydo Empire

Re: Soukyu-Gurentai on PS1

Post by Mortificator »

Gespenst wrote:
dink wrote:Hi guys, just some quick questions regarding this game..

After what seems like the end of the game - the big blue jet endboss, a story plays - mostly some Japanese stuff I can't understand. Then all the sudden it puts me back in the game against this huge space station. After shooting all the enemies in this "level", my ship just sits there, I can still shoot, but a timer counts down. When it reaches 0, it asks Continue?, if I chose yes, it puts me back at the beginning of this space-station level. My question is - how does one defeat this space station and/or pass the level?
My memory's isn't clear enough as it's been a very while since the last time I've completed it, but if I recall you must keep shooting your way through until the screen stops scrolling and there's what appears to be the space station's command center/bridge/core (superweapon?) that you can shoot, destroy it to complete the final level. The enemy won't stop coming on that point though so you might want to ignore them.
Also, isn't this bit only found in the arranged game mode added to the PS1 release (which is somewhat confusingly default instead of arcade mode)?
RegalSin wrote:You can't even drive across the country Naked anymore
User avatar
dink
Posts: 124
Joined: Sun Jan 26, 2014 7:58 pm
Location: Detroit
Contact:

Re: Soukyu-Gurentai on PS1

Post by dink »

@Obiwanshinobi, thanks for the recommendations and clearing up the differences between Strikers 1945. Sonic Wings Special is a great game too that I didn't know about :) Battle Formula, Vulgus and Gun Smoke are great on the NES, I might have to give em a try on the PSX though.

@Mortificator, I did some research, and can't find a mention of that space station in any of the longplay videos online for the other systems, so it might indeed be something [confusingly] added to the PSX version.

best regards,
- dink
User avatar
IrishNinja
Posts: 141
Joined: Wed Jun 12, 2013 1:08 pm
Location: Vice City
Contact:

Re: Soukyu-Gurentai on PS1

Post by IrishNinja »

huh...for some reason, i didn't even know this came to PSX. how does it fare compared to the Saturn version?
...go play Mars Matrix
Backloggery
User avatar
Axelay
Posts: 179
Joined: Sat Nov 02, 2013 12:22 am
Location: united kingdom

Re: Soukyu-Gurentai on PS1

Post by Axelay »

I know this is the thread for the play station version .
How does the Soukyugurentai Otokuyo version differ from the original ?
Arms installation complete Good luck
User avatar
BulletMagnet
Posts: 14186
Joined: Wed Jan 26, 2005 4:05 am
Location: Wherever.
Contact:

Re: Soukyu-Gurentai on PS1

Post by BulletMagnet »

IrishNinja wrote:huh...for some reason, i didn't even know this came to PSX. how does it fare compared to the Saturn version?
It's got a few extras (most notably an overpowered fourth ship), but slows down a lot, so most prefer the Saturn edition.
How does the Soukyugurentai Otokuyo version differ from the original ?
Fairly minor differences IIRC...I think they added a Battle Garegga demo and some extra Sound Test music from other Raizing games, but it plays pretty much the same (someone correct me if I misremember).
User avatar
Mortificator
Posts: 2864
Joined: Tue Jun 19, 2007 1:13 am
Location: A star occupied by the Bydo Empire

Re: Soukyu-Gurentai on PS1

Post by Mortificator »

^ You beat me to it by a minute, but I might as well post anyway.

The original Souky Saturn release has an incomplete English localization on the disc that'll be triggered if you play the game on an overseas Saturn using a third-party device. On the plus side, this makes the story more understandable to English speakers; on the minus, it has some glitches, though nothing that ruins the gameplay if you're careful. Otokuyo ditches the partial localization and its accompanying glitches.

The PS1 port adds an arranged mode with various changes, like a fourth ship and lower difficulty. The arcade/Saturn version's also on there, with a little worse slowdown than on Sega's hardware.

So there's not really a version that's best, it depends on the player's priorities.
RegalSin wrote:You can't even drive across the country Naked anymore
User avatar
BulletMagnet
Posts: 14186
Joined: Wed Jan 26, 2005 4:05 am
Location: Wherever.
Contact:

Re: Soukyu-Gurentai on PS1

Post by BulletMagnet »

Mortificator wrote:The arcade/Saturn version's also on there, with a little worse slowdown than on Sega's hardware.
It's been awhile since I've compared the two, but I seem to recall the slowdown difference being pretty significant in this case.
Post Reply