XRGB-mini Framemeister

The place for all discussion on gaming hardware
EmperorZelos
Posts: 265
Joined: Fri Jul 19, 2013 3:39 pm

Re: XRGB-mini Framemeister (now available !)

Post by EmperorZelos »

Quick question, I do have an US PS2 to play chrono cross on it and a few other import games, the mini seems to stop or something ebcause I see on the TV the insignal changes as it displays no audio before audio and the screen is black, I know those areas are not meant to have it but they are transition parts where it does occure, in Symphony of the night it never occures and all toehr consoles work fine, what could be the culprit?

I know it isn't a sync issue, I got a strike that is exteranlly powered, it works on all consoles, I even for safety measures plugged the PS2 directly into the Framemeister, still the same, symphony of the night gets no issues, rayman on a PAL PS2 works fine
narcispy
Posts: 16
Joined: Fri Jan 31, 2014 3:01 am

Re: XRGB-mini Framemeister (now available !)

Post by narcispy »

Juza wrote:Hi, my xrgb-mini has just arrived.
Could you please tell me recommended settings for the following console (RGB input) ?
Mega Drive, Master System, Saturn, Dreamcast.

Thanks.
The guy that posted above you's signature has some pretty decent settings for RGB and component.
Deka
Posts: 17
Joined: Mon Oct 29, 2012 1:21 am

Re: XRGB-mini Framemeister (now available !)

Post by Deka »

Hi Newbie on the xrgb-mini.

There are a lot of pages here.
Is there a FAQ on the xrgb-mini?
I saw a post with settings on it in here. Is there a shmups wiki for it yet?

And here is my question:
When using component via D-Termainal with a Game Cube with the D-Digital out, I can't turn on scan lines.
I also tried to do it with my PSP and the D-Termail to Component adapter as well and can't get scan lines.

Thanks if this is answered already, but like I said there are 168 pages of good, but hard to find info.

Deka
Deka
Posts: 17
Joined: Mon Oct 29, 2012 1:21 am

Re: XRGB-mini Framemeister (now available !)

Post by Deka »

OK,

So I had sound but no video.
Video Link light was on.

Figured it out.
So my HDMI cable for some reason couldn't output 1080p.
I did a reset and was able to reset it.

I grabbed a Redmere cable from Monoprice.
Connected it and now have 1080p.

Then I was able to get scan lines on everything.
The video looks so good now.

Just wanted to help others.
User avatar
ultrageranium
Posts: 27
Joined: Fri Jan 31, 2014 2:25 pm
Contact:

Re: XRGB-mini Framemeister (now available !)

Post by ultrageranium »

Deka wrote:Hi Newbie on the xrgb-mini.
There are a lot of pages here.
Is there a FAQ on the xrgb-mini?
I saw a post with settings on it in here. Is there a shmups wiki for it yet?
Deka
I was going to ask the same, I just got one and I was trying to figure out a few things looking at this thread but there are way too many pages and some issues/tips are sometimes relevant only to obsolete firmware versions I think.

I did find this page:
http://junkerhq.net/xrgb/index.php/XRGB ... AMEMEISTER

... which helped me getting started, however the presets pages are almost unused. I don't know if this still active or just require more visibility for people to contribute to it?
berserkdude
Posts: 6
Joined: Fri Mar 15, 2013 2:41 am

Re: XRGB-mini Framemeister (now available !)

Post by berserkdude »

http://www.pchub.com/uph/laptop/345-405 ... V-12V.html

Does this work with the mini/ power tip has to be 1.7/4.0mm or did I get it wrong?
Don't want to blow up anything

Of is a PSP AC adaptar food enough (5v 2.0a). I'm asking this because in the solaris site there's a comment of someone using a PSP adapter for the framemeister. Won't it somehow damage the framemeister? I mean, there's a 0.3a difference between them.

BTW does the power tip of the PSP charger fit the framemeister?
User avatar
kazuo
Posts: 42
Joined: Tue Jul 29, 2008 7:03 am
Location: Transylvania

Re: XRGB-mini Framemeister (now available !)

Post by kazuo »

If the amperage is >= to the OEM adapter, it's fine.

The voltage, however, should be identical.
berserkdude wrote:http://www.pchub.com/uph/laptop/345-405 ... V-12V.html

Does this work with the mini/ power tip has to be 1.7/4.0mm or did I get it wrong?
Don't want to blow up anything

Of is a PSP AC adaptar food enough (5v 2.0a). I'm asking this because in the solaris site there's a comment of someone using a PSP adapter for the framemeister. Won't it somehow damage the framemeister? I mean, there's a 0.3a difference between them.

BTW does the power tip of the PSP charger fit the framemeister?
berserkdude
Posts: 6
Joined: Fri Mar 15, 2013 2:41 am

Re: XRGB-mini Framemeister (now available !)

Post by berserkdude »

kazuo wrote:If the amperage is >= to the OEM adapter, it's fine.

The voltage, however, should be identical.
berserkdude wrote:http://www.pchub.com/uph/laptop/345-405 ... V-12V.html

Does this work with the mini/ power tip has to be 1.7/4.0mm or did I get it wrong?
Don't want to blow up anything

Of is a PSP AC adaptar food enough (5v 2.0a). I'm asking this because in the solaris site there's a comment of someone using a PSP adapter for the framemeister. Won't it somehow damage the framemeister? I mean, there's a 0.3a difference between them.

BTW does the power tip of the PSP charger fit the framemeister?

If the amperage is lower what could possibly happen ?
Deka
Posts: 17
Joined: Mon Oct 29, 2012 1:21 am

Re: XRGB-mini Framemeister (now available !)

Post by Deka »

Hi,

Amperage is how much you draw from the adapter.
Think of it as the fastest speed a car can go.

As long as you are at or under the maximum the car performs fine.

If you go over the speed limit or in our case amperage, you will draw too much electricity.
The device if designed right has a fuse and it will blow to protect it.
If not, you might be calling the fire department.

Voltage on the other hand is the potential difference.
You MUST always be at the same voltage when using an adapter.

When I buy an adapter, I always buy the one with the most amperage.
Say 2.1 A and make sure it has lots of different voltage values and pins.

Hope that helps.
EmperorZelos
Posts: 265
Joined: Fri Jul 19, 2013 3:39 pm

Re: XRGB-mini Framemeister (now available !)

Post by EmperorZelos »

Yeah amperage has to be enough or more but voltage has to be exact

I have 3A on mine framemesiter so it won't be running out of juice XD
User avatar
BuckoA51
Posts: 3387
Joined: Sat Oct 02, 2010 10:08 am
Location: Ireland
Contact:

Re: XRGB-mini Framemeister (now available !)

Post by BuckoA51 »

I did find this page:
http://junkerhq.net/xrgb/index.php/XRGB ... AMEMEISTER

... which helped me getting started, however the presets pages are almost unused. I don't know if this still active or just require more visibility for people to contribute to it?
Definitely still active but remember these things are done by volunteers such as myself and a handful of others. As for specific settings for Genesis, SNES etc, the generic 240p settings will be fine in the vast majority of cases.
OSSC Forums - http://www.videogameperfection.com/forums
Please check the Wiki before posting about Morph, OSSC, XRGB Mini or XRGB3 - http://junkerhq.net/xrgb/index.php/Main_Page
User avatar
ultrageranium
Posts: 27
Joined: Fri Jan 31, 2014 2:25 pm
Contact:

Re: XRGB-mini Framemeister (now available !)

Post by ultrageranium »

BuckoA51 wrote:
I did find this page:
http://junkerhq.net/xrgb/index.php/XRGB ... AMEMEISTER

... which helped me getting started, however the presets pages are almost unused. I don't know if this still active or just require more visibility for people to contribute to it?
Definitely still active but remember these things are done by volunteers such as myself and a handful of others. As for specific settings for Genesis, SNES etc, the generic 240p settings will be fine in the vast majority of cases.
Hey :)

Yes, I run several wikis and I know the issue. I was just wondering if that was still the preferred place to put stuff, this is now clear.

That said, I wanted to start contributing a bit to this page but was discouraged by the account creation page that insist on having people to register using their real names... I can imagine that other potential contributors might have been put away by this as well. Any chance to make it more pseudonymous friendly?
User avatar
BuckoA51
Posts: 3387
Joined: Sat Oct 02, 2010 10:08 am
Location: Ireland
Contact:

Re: XRGB-mini Framemeister (now available !)

Post by BuckoA51 »

You don't have to use your real name, not like anyone's going to check if you use a fake one.
OSSC Forums - http://www.videogameperfection.com/forums
Please check the Wiki before posting about Morph, OSSC, XRGB Mini or XRGB3 - http://junkerhq.net/xrgb/index.php/Main_Page
User avatar
ultrageranium
Posts: 27
Joined: Fri Jan 31, 2014 2:25 pm
Contact:

Re: XRGB-mini Framemeister (now available !)

Post by ultrageranium »

BuckoA51 wrote:You don't have to use your real name, not like anyone's going to check if you use a fake one.
Sure, but why have such a statement then? I can imagine others might be hesitant creating an account as well.

Anyway, account requested :)
User avatar
BuckoA51
Posts: 3387
Joined: Sat Oct 02, 2010 10:08 am
Location: Ireland
Contact:

Re: XRGB-mini Framemeister (now available !)

Post by BuckoA51 »

I'm not sure, I don't remember seeing anything like that when I signed up.
OSSC Forums - http://www.videogameperfection.com/forums
Please check the Wiki before posting about Morph, OSSC, XRGB Mini or XRGB3 - http://junkerhq.net/xrgb/index.php/Main_Page
User avatar
Overkill
Posts: 513
Joined: Mon Aug 22, 2011 6:11 pm
Location: Portugal

Re: XRGB-mini Framemeister (now available !)

Post by Overkill »

I can't find an "VGA to mini-din" anywhere. So i think only a custom made cable would work. But i have not the skills for that.

Would the UMSA - Ultimate Scart Adapter, from Arcade Forge http://arcadeforge.net/UMSA:::15.html work this way:

Dreamcast vga to UMSA to scart, to XRGB mini scart adapter (pal modified)?

It seems the only workaround i can get
User avatar
Fudoh
Posts: 13040
Joined: Mon Mar 06, 2006 3:29 am
Location: Germany
Contact:

Re: XRGB-mini Framemeister (now available !)

Post by Fudoh »

yes, this works. A direct VGA to MiniDin cable would require you to include a passive sync combiner circuit.
User avatar
Overkill
Posts: 513
Joined: Mon Aug 22, 2011 6:11 pm
Location: Portugal

Re: XRGB-mini Framemeister (now available !)

Post by Overkill »

Great! Thanks Fudoh
User avatar
mickcris
Posts: 435
Joined: Tue Oct 08, 2013 12:43 am
Location: Texas, USA

Re: XRGB-mini Framemeister (now available !)

Post by mickcris »

Overkill wrote:I can't find an "VGA to mini-din" anywhere. So i think only a custom made cable would work. But i have not the skills for that.

Would the UMSA - Ultimate Scart Adapter, from Arcade Forge http://arcadeforge.net/UMSA:::15.html work this way:

Dreamcast vga to UMSA to scart, to XRGB mini scart adapter (pal modified)?

It seems the only workaround i can get
Beharius is coming out with something called the Kenzei soon for that purpose (think its going to be scart and not mini-din though). I think it is going to connect to his Hanzo. He has not released too much detail about it yet, but its supposed to be done really soon.
User avatar
darcagn
Posts: 607
Joined: Tue Mar 04, 2008 3:26 pm
Contact:

Re: XRGB-mini Framemeister (now available !)

Post by darcagn »

If anyone is interested in how the XRGB-mini performs with the new NESRGB kit from viletim, here's some footage: youtube

It's Mega Man 2, Bubble Man and Metal Man stages. NES with NESRGB, 240p RGB out -> Framemeister, 720p HDMI out -> elgato Game Capture HD, uploaded to YouTube. Make sure you watch in 720p for it to look correct.
Last edited by darcagn on Fri Feb 14, 2014 11:27 am, edited 1 time in total.
User avatar
ultrageranium
Posts: 27
Joined: Fri Jan 31, 2014 2:25 pm
Contact:

Re: XRGB-mini Framemeister (now available !)

Post by ultrageranium »

darcagn wrote:If anyone is interested in how the XRGB-mini performs with the new NESRGB kit from viletim, here's some footage:
Nice!

This looks quite fantastic. I am still hoping there will be a new batch of NESRGB available in the near future so that I can mod my AV Famicom.
User avatar
ultrageranium
Posts: 27
Joined: Fri Jan 31, 2014 2:25 pm
Contact:

Re: XRGB-mini Framemeister (now available !)

Post by ultrageranium »

BuckoA51 wrote:I'm not sure, I don't remember seeing anything like that when I signed up.
How long am I supposed to wait to get the registration confirmed? Only got a mail that the request had been taken into account, nothing since then.
Pyongyang
Posts: 536
Joined: Mon Aug 01, 2011 9:37 pm
Location: Ireland
Contact:

Re: XRGB-mini Framemeister (now available !)

Post by Pyongyang »

I wrote a small report about the Framemeister yesterday. Hope it's of some use! I also included a video capture to help folks get an idea of how it looks when running. :)

http://iancortina.co.uk/2014/02/13/fram ... xrgb-test/
--
Blog: Pink Bullets / YouTube: StuffiWrote / VGMdb: Pyongyang

Image Image
User avatar
Konsolkongen
Posts: 2359
Joined: Fri May 16, 2008 8:28 pm
Location: Denmark

Re: XRGB-mini Framemeister (now available !)

Post by Konsolkongen »

Your V-scale setting is wrong in this picture, which is why you get the double scanlines in three places :)
http://iancortina.co.uk/wp-content/uplo ... .grab_.png
User avatar
BuckoA51
Posts: 3387
Joined: Sat Oct 02, 2010 10:08 am
Location: Ireland
Contact:

Re: XRGB-mini Framemeister (now available !)

Post by BuckoA51 »

I wrote a small report about the Framemeister yesterday. Hope it's of some use!
You traded the VP20 for the Meister? I'd have just looked for a cheap 2nd hand XRGB3 and chained them, input lag is a fraction of what the mini does. I pretty much only use my Mini for PC Engine and SMS and the DVDO + XRGB3 combo for everything else.

Horses for courses though the Mini has the best picture quality and if your display is already low lag the extra 24ms or so might not matter.
OSSC Forums - http://www.videogameperfection.com/forums
Please check the Wiki before posting about Morph, OSSC, XRGB Mini or XRGB3 - http://junkerhq.net/xrgb/index.php/Main_Page
User avatar
Xyga
Posts: 7181
Joined: Tue Nov 05, 2013 8:22 pm
Location: block

Re: XRGB-mini Framemeister (now available !)

Post by Xyga »

BuckoA51 wrote:You traded the VP20 for the Meister? I'd have just looked for a cheap 2nd hand XRGB3 and chained them
IIRC Fudoh reminded me the VP20 doesn't feature RGBHV input. Maybe you were planning to use a sync combiner through the component RGBs input ?
Strikers1945guy wrote:"Do we....eat chicken balls?!"
User avatar
Fudoh
Posts: 13040
Joined: Mon Mar 06, 2006 3:29 am
Location: Germany
Contact:

Re: XRGB-mini Framemeister (now available !)

Post by Fudoh »

wouldn't work either. The VP20/30 only accept 15khz in RGBs format.
User avatar
BuckoA51
Posts: 3387
Joined: Sat Oct 02, 2010 10:08 am
Location: Ireland
Contact:

Re: XRGB-mini Framemeister (now available !)

Post by BuckoA51 »

Ah fair enough, my mistake.
OSSC Forums - http://www.videogameperfection.com/forums
Please check the Wiki before posting about Morph, OSSC, XRGB Mini or XRGB3 - http://junkerhq.net/xrgb/index.php/Main_Page
User avatar
IrishNinja
Posts: 141
Joined: Wed Jun 12, 2013 1:08 pm
Location: Vice City
Contact:

Re: XRGB-mini Framemeister (now available !)

Post by IrishNinja »

still having the issue with scalines & vertical scrolling over light/white backgrounds, really hoping to resolve that sometime without having to tone down said lines too much.

anyone have suggestions for getting a DC's VGA into an XRGB the best way? i have this VGA box:

Image

and the monoprice powered HDMI converter but the wiki says that's not ideal, and i hate having extra cords/power slots. the creator of the Hanzo over @ assemblergames says he's working on a Kenzai, but if i want an RGB option (to play Bangai-O, as well as see which option looks better per game) he says i'd have to purchase a Hanzo as well, presumably after selling my current box. Anyone know of a better/cheaper way?
...go play Mars Matrix
Backloggery
jamisonia
Posts: 80
Joined: Thu Jan 23, 2014 3:57 pm

Re: XRGB-mini Framemeister (now available !)

Post by jamisonia »

So I bought some SCART cables from retrogamingcables.uk I haven't received them yet. Tracking number said they arrived at ISC NEW YORK NY(USPS) on Jan 30th. No other stamps since then. From Googling it appears my cables are in customs hell right now. Anyone have any experience with this? Should I contact retrogamingcables?
Post Reply