RadirgyDGJL!
Platform:3DS (eShop)
Release date:2014/2/19
Price:800¥




Dengeki Review
Sakura Flamingo presumably inherited the rights to Milestone's IP when they split off from the company.Some-Mist wrote:I figured Radirgy would've been finished with the closure of Milestone. How exactly is this being released?
probably a smart move if they're looking to push the radirgy series even further.Pretas wrote:Sakura Flamingo presumably inherited the rights to Milestone's IP when they split off from the company.Some-Mist wrote:I figured Radirgy would've been finished with the closure of Milestone. How exactly is this being released?
And here we are, hoping for a localized version of the game, so we can have a go at it. Damn region locking!... i'd get this one in a heart beat if the game (and console) were region free!.Phellan Wolf wrote:I dont see klon launching more shooting games. It looks like karous 3DS has bombed hard, so don't see a really bright future.
SuperPang wrote:Where DOJ rapes you, DFK grabs your boob then runs away.
Can't live with out my online. Just finished a few sets of blaz blue tonight. I will google the method though.Pretas wrote:There is a working method now of breaking the region lock on a 3DS, but it's quite difficult and runs the risk of bricking your system.
Eventually someone will come out with a simple hack that does it. If only the 2DS was released in Japan.
(warning: this might be slightly spoilery)gatsu25 wrote:As far as that last screenshot, the Japanese page implies that if you have this game on a system with Karous: Beast of RE:Eden that has enabled the streetpass feature, that something nice will happen. It looks like you can unlock a Radirgy level inside of Karous.
That sounds pretty much like Noah's survival mode (with a minute change or two).glitch wrote:this is out.
it's uhm... almost nothing.
never played noah massive, dunno if it's the same as that game's survival mode.
you defend some storehouse by preventing bullets and enemies from hitting the bottom of the screen (which doesn't make much sense at all, conceptually, but ok). your sword doesn't clear bullets, so if there's any headed down the screen you have to intercept them with your shield, your bomb(-like halo thing), or... yourself. cause you're invincible anyway. unlike the storehouse. does stop you in your track for a moment though. effectively though, you use your bomb. once the action heats up a bit and you keep dealing damage the bomb gauge recharges so fast that you can just spam it continuously. doing so seems to fill your antenna gauge, which makes your bomb-halo bigger and bigger. eventually you're just focusing on keeping your bomb huge so you can keep vacuuming the screen clean of bullets and enemies.
Awesome. But on another note, 3DS games are regionlocked? I have no knowledge about 3DS so sorry for stupid questions. And if so it would be a shame, dont think this will get EU release :/
Remote Weapon GunFencer - My shmup projectRegalSin wrote: I think I have downloaded so much I am bored with downloading. No really I bored with downloading stuff I might consider moving to Canada or the pacific.
yup.M.Knight wrote:Does this game have as much slowdown as Karous 3DS by the way?
Remote Weapon GunFencer - My shmup projectRegalSin wrote: I think I have downloaded so much I am bored with downloading. No really I bored with downloading stuff I might consider moving to Canada or the pacific.
If you switch your main weapon to sword it does actually clear bullets.glitch wrote:your sword doesn't clear bullets
heli wrote:Why is milestone director in prison ?, are his game to difficult ?
There are no stages.cj iwakura wrote:But are there more glorious minimalist cut-ins between stages?
naru hodo. hadn't noticed. ^^;ACSeraph wrote:If you switch your main weapon to sword it does actually clear bullets.glitch wrote:your sword doesn't clear bullets
i thought that was the jokeACSeraph wrote:There are no stages.cj iwakura wrote:But are there more glorious minimalist cut-ins between stages?
Squire Grooktook wrote:*Yagawa smiles with the teeth of a shark*Captain wrote:The future of shmups is the past.
*cue Heavy Day*
Do you mean there are touch screen controls in this game?glitch wrote: now i want a (physical) "switch straight to sword" button.
Remote Weapon GunFencer - My shmup projectRegalSin wrote: I think I have downloaded so much I am bored with downloading. No really I bored with downloading stuff I might consider moving to Canada or the pacific.
player in that video doesn't drive up the antenna gauge much, so things remain pretty tame.M.Knight wrote:This video still looks better than that other Karous 3DS video in my opinion. The slowdown does not look as annoying and having to protect the base makes for some tense moments. Aside from the sound effects and the slowdown, it seems very fun.
yes, though you don't strictly need to use them.M.Knight wrote:Do you mean there are touch screen controls in this game?glitch wrote:now i want a (physical) "switch straight to sword" button.