16:9 Tate shmups?

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monouchi
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16:9 Tate shmups?

Post by monouchi »

What options are there if I want a 16:9 Tate shmup? (With vertical screen.)

I just bought Shikigami no Shiro 3 for the 360, thinking that was 16:9 Tate. but no. :(
How about Under Defeat HD?
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matrigs
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Re: 16:9 Tate shmups?

Post by matrigs »

you mean that the whole screen is filled with the game? i know none.

and this would be a pretty horrible idea either way. although i'm not the biggest fan of 16:9 yoko games either.
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monouchi
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Re: 16:9 Tate shmups?

Post by monouchi »

matrigs wrote:you mean that the whole screen is filled with the game? i know none.

and this would be a pretty horrible idea either way. although i'm not the biggest fan of 16:9 yoko games either.
Yes, the whole screen.

Well, I disagree on that point. :)
I ve been waiting a long time for a true 16:9 tate shmup, would love to have the whole 16:9 playfield to play around on.
...and then, I really like AK Shin.
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matrigs
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Re: 16:9 Tate shmups?

Post by matrigs »

i'd rather head bang at a metal concert for an hour.

the effect on your neck will be the same.
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cools
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Re: 16:9 Tate shmups?

Post by cools »

Depends on the physical screen size and how far away you sit, not the aspect ratio surely?
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emphatic
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Re: 16:9 Tate shmups?

Post by emphatic »

monouchi, check out the Development section of this forum, there's a 16:9 TATE game there right now.
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SuperDeadite
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Re: 16:9 Tate shmups?

Post by SuperDeadite »

Darius on a 16:9 Yoko. Otherwise, no thanks.
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Kiken
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Re: 16:9 Tate shmups?

Post by Kiken »

If you mean a 9:16 game... I guess Star Soldier PSP is about the closest you're going to get.
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drunkninja24
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Re: 16:9 Tate shmups?

Post by drunkninja24 »

Kiken wrote:If you mean a 9:16 game... I guess Star Soldier PSP is about the closest you're going to get.
Yeah this is pretty much it as far as anything released at retail goes right now.

I'd like to see more honestly, but part of the reason is probably because playing a 9:16 vert in yoko would be quite narrow.
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KAI
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Re: 16:9 Tate shmups?

Post by KAI »

Martin has been cursed Meikai Katsugeki?
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monouchi
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Re: 16:9 Tate shmups?

Post by monouchi »

Will keep looking and waiting.
I do really want a 9:16 shmups that incorporates the gameplay-area in the gameplay in a smart way.

I thought one would show up cos of all the new cabs going 16:9 and can also be Tated.

I got Sns3 for testing on my Net city HD project, but it was 4:3.

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Obiwanshinobi
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Re: 16:9 Tate shmups?

Post by Obiwanshinobi »

Can it be effectively done in Blast Works?
The rear gate is closed down
The way out is cut off

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