Unless you have decent shmup skills already, I doubt that.Bananamatic wrote:When you can restart instantly and try over and over, it's really notHenAi wrote:http://www.youtube.com/watch?v=uuFSjmpYBEQ#t=2385
Let's see him beat this part. It's just a single minute so it can't be difficult, right?
even if you suck, you will fluke your way through eventually
But let's try the reverse anyway. Suppose you had a game that required you to press one of two buttons every 5 seconds, with a window of 2 seconds for pressing the button. Easy, right? Anyone could do it. How about if you had to do it for 18 hours straight without making a single mistake? Suddenly seems pretty hard to do, doesn't it.
The point is, having to keep up a certain level of play over a length of time is one aspect of difficulty. The level of play you need to have during that time is another.
Reducing one of the two aspects of difficulty makes the game easier, but it doesn't somehow make it not difficult at all.
If someone hands you a sniper rifle and says "ok, now shoot that PS4 over there. it's just one mile away. you get unlimited shots.", then you're probably going to hit it eventually. Doesn't make the shot any less difficult.
I guess it boils down to whether you see difficult as "not everyone can do this" or (also) as "will consume time and may induce rage upon repeated failure".