CIT wrote:It's been mentioned multiple times in this thread that if you expect this to be an arcade experience you will be disappointed.
Dragon's Crown is a bit to arcade beltscrollers as Symphony of the Night is to classic Castlevania — on a surface level it's the same type of game, but actually they're aiming for entirely different things.
I agree on the SOTN bit; it's just as much of a dumbing down on the belt scroller genre as that game was to Castlevania. It is the same genre (they officially hyped it as sort of an evolution on the scrolling beat'em ups, even), only watered down with grinding elements, ovestretched game lenght, bad level design and shallow combat. But the core game is still a belt scroller, just a bad one. As I said before, it's just as bad as if they did an STG with similar design decisions. The "it's a different genre" argument doesn't cut it.
Mortificator wrote:
Wait, didn't you post a few months ago that you were just then learning the basics of said genre? Maybe you could get more than two games under your belt before pretending to be the wise sensei.
I got three for what it's worth: Punisher, AvsP and SOM with the Dwarf and Magic User (finishing it in under 25 hours for the first 1CC with the MU, yeah that one you said was oh-so-difficult with single characters). Don't be so upset just because I exposed your lack of knowledge while you wanted to look an expert on the matter.
Cmoon wrote:Yeah, yr right, I've never played those games before...*sarcastic sigh*
I remember you saying that you though SOM looked nearly impossible to you and that it had unfair difficulty, among other things that make me think that you are lacking in the basics of the genre. The bit on your review on the combo system solidifies this. Don't take this as a slight, it's just what I get from what you posts.
My point of view was that those games pretty much have one way to play them (mastery only), while a lot of the people here think that is the ONLY way to play games period.
Uh, no. This is so wrong. Master level play in a belt scroller would be a no-miss, no-damage run or something crazy like that.
Stuff like this guy's replays, for example. A basic 1CC is not master level play. It's just basic stuff really, which anyone can do with proper basics, strategy, thinking and a bit of execution. They are much more forgiving than STGs, for example (I got pretty good at AvsP in roughly 50 hours, while I still can't get the ALL in Sengoku Blade after almost 500). Let's not go the Trouserplank way and think that anyone who 1CCs these games is some sort of prodigy or basement dweller that spends all his life playing belt scrollers.
I was also looking at how, at the end of the day, the characters in Dragon's Crown feel a lot more versitile to me, have more moves, and can be customized in more ways than their arcade counterparts. This wasn't meant to be an argument that Dragon's Crown is better than those games, but that it is ultimately rather different, and someone shouldn't expect to actually be playing a 50 hour version of a capcom side scroller.
But they aren't any more varied or complex than the characters in a good belt scroller. My Capcom belt scroller 1CCs took around 30-50 hours of play, roughly. Hours that were much more meaningful than what I've spent button mashing in DC.
Not going to keep arguing about this. The only solution is for you guys to try to 1CC a game like Shadow Over Mystara. Then you will see why DC is just as good as a STG that lasts 20 easy hours for a single playthrough.