Mortificator wrote:SHMUPSBASSADOR
I haven't heard of Resogun before. The circular field looks like a good idea to avoid needing a radar.
Well I had to ask during the dev talk Q&A how much of an influence Defender was on the concept, since:
Wraparound play area: Defender
Reversible ship direction: Defender
Save humans from ground level for points: Defender
Aggressive merciless homing enemies: Defender
Entire world exploding: Defender
But it's no imitation. It looks incredible and scoring tricks are abundant. You build a boost that lets you either escape incoming enemies or smash right through them for bonus points, as you're invincible when using it. There's an awesome bomb that rips 360 degrees around the cylinder and a power up overdrive beam that freezes everything while you obliterate nearby enemies- big risk and reward factor, since you can let them swamp you to near collision before letting it go for crazy digits. Best of all are the mammoth bosses. First one is an Ikaruga style wheel that rolls at you with bullet hell patterns and requires you to navigate inside, through laser barriers to destroy the core.
I can see this being a massive scoring hook for next gen, and it's being given for free to PSN users on launch.
Was impressed.