Danny wrote:I wonder if it was just an unlucky turn of events?
Could be, I guess. To be honest, I've not had the energy to go back and check, what with BB's slightly odd system of continues meaning you have to co-ordinate deaths in the two-player game.
There's been a number of people complaining about the bubble movement on a couple of other boards, claiming that it's significantly different to how it should be. I'm not sure about that claim myself, but it could explain the problem I had with level 97 - if bubble physics are a little wonky, they could lead to some pretty big issues every now and again. That said, the same people have also been saying that the general speed of the game is noticably slower than in the arcade original and the
Memories collection, and I can't see that at all. So yeah, maybe there are some random problems with the emulation, rather than consistent ones.
Bloodreign wrote:How's Rainbow Islands music on the X-Box version, is it missing the high notes like on the PS 2 version? It's not a bug but a legal issue as stated, but I'm just wondering.
It's the same - melody ripped out. I've always found the original music to be slightly annoying - I swear it's got some bum notes in it - so it's not *that* big of an issue for me. I really would have liked the Saturn music in there as an option, though.
Although I expect some of the removed games from TL 1 to be included in TL 2.
Rumour is that all the games from both the
Memories discs that are missing from this will be included on TL2. Hope so.