Skykid wrote:
The PGM had a great showing. Martial Masters is a surprisingly excellent FTG, probably better than some of Capcom's efforts, for sure. If you don't like scrolling beat-em-ups that's fair enough, but the Valor series and Oriental Legend are considered some of the best of their kind (multi-path, multi-player, D&D style action games.) Oriental Legend 2 on PGM 2 is just gorgeous through and through, worth getting the whole caboodle for (mobo etc.)
Demon Front: can't overstate how excellent it is. A real alternative to Metal Slug that improves in a number of areas over SNK's own. Secrets, set-pieces, multiple endings and tons of weapons; and it's relatively friendly in difficulty terms too. Probably a better game than Bee Storm on the whole.
Aside from that lot, you do know IGS have moved on from PGM hardware ages ago? They manufacture full scale arcade cabinets, have a flagship racing series with multiple sequels, and make everything from party games to redemption machines. And they're good games I should add, they have a great track record and are very successful in their native Taiwan and Asia. Here IGS logos are everywhere you look.
Well I'm not trying to talk badly about them. I appreciate that they are producing arcade games when most game companies won't. I'm just defending saying it's the best thing IGS has ever made by a mile. That is of course just a personal opinion and not a reflection of their sales numbers or their success over there. People over there could just have shit tastes. I know about PGM2 and 3. I've cleared Tamashii. I've heard they are moving into making some of their games where you pay to play them for x amount of time no matter how good you do though, which is literally the worst thing you could do in an arcade game, so it's not helping your argument.
What I'm saying is I've had way more fun with Bee Storm than any other IGS game and if I had to pick only 1 to be stuck with on an island, that would be it. They entered the beatemup genre after it died and the mechanics frankly, unless you are doing something deep and fresh and fun it's not going to be interesting to me. It's repetitive and mundane - kind of like Metal Slug games. By the time you get to the end it just feels like "ok that's enough of that, time to shelve it for another year". The graphics might be 10/10 but the gameplay is not addictive to me. Coming up with some fresh and fun mechanics like Viewtiful Joe would have been one thing. What they did is make poor man's Capcom CPS2 beatemups and get decently received because there was virtually no arcade competition.
I do like what they did with Demon Front in regards to the mechanics where you can float down and the auto stuff and I would have put a few quarters in it in the arcade every once in a while and suspect others would have too, making it a success, but compared to how much I've played Bee Storm? A mile is pretty much accurate. And that's comparing it to my second favorite IGS game. I haven't given Martial Masters enough of a chance before though, I will admit that.