XRGB-mini Framemeister

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ryle
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Re: XRGB-mini Framemeister (now available !)

Post by ryle »

BuckoA51 wrote:Have you tried with V-LOCK set to off?
If by V-LOCK you mean the VISUAL_SET/SYNC_MODE, yes, I've tried with OFF and AUTO. Or maybe it's another option ?
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BuckoA51
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Re: XRGB-mini Framemeister (now available !)

Post by BuckoA51 »

Sorry yes, sync mode. Have you tried another TV too?

Here's something you might find interesting, below is a picture captured from an XRGB3 running a Super Famicom with a SCART lead using composite video for sync:-

Image

Notice the checkerboard pattern on the red? That could be eliminated by moving to a raw sync cable on the XRGB3.

The screenshot here is using the same cable but with the mini:-

Image

No pattern whatsoever. Certainly seems like the mini doesn't need raw sync for best results, unlike the XRGB3.
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geekmiki
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Re: XRGB-mini Framemeister (now available !)

Post by geekmiki »

By raw sync you mean pure sync? Basically what a sync stripper does, right?
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Konsolkongen
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Re: XRGB-mini Framemeister (now available !)

Post by Konsolkongen »

lettuce wrote:Any suggestion for setup for an NTSC NES system, using the composite red and yellow phono plugs?....This is what i get at the moment, seem to have underscan horizontally.....
That's normal :)

Personally underscan doesn't bother me at all on these systems (Mega Drive, NES). Overscan on the other hand... :D

Also check this out:
http://universalppu.com/?page_id=10

Hopefully you'll be able to get your NES RGB modified for an affordable price soon. No more reasons to EVER use that crappy composite signal ever again :)
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BuckoA51
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Re: XRGB-mini Framemeister (now available !)

Post by BuckoA51 »

By raw sync I do mean pure sync, but using a sync stripper doesn't always give the same results as tapping pure/raw sync at the console.
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RGB32E
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Re: XRGB-mini Framemeister (now available !)

Post by RGB32E »

BuckoA51 wrote:By raw sync I do mean pure sync, but using a sync stripper doesn't always give the same results as tapping pure/raw sync at the console.
You think you mean pure sync, but what you really mean is composite sync. 8)
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lettuce
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Re: XRGB-mini Framemeister (now available !)

Post by lettuce »

Konsolkongen wrote:
lettuce wrote:Any suggestion for setup for an NTSC NES system, using the composite red and yellow phono plugs?....This is what i get at the moment, seem to have underscan horizontally.....
That's normal :)

Personally underscan doesn't bother me at all on these systems (Mega Drive, NES). Overscan on the other hand... :D

Also check this out:
http://universalppu.com/?page_id=10

Hopefully you'll be able to get your NES RGB modified for an affordable price soon. No more reasons to EVER use that crappy composite signal ever again :)
No way!!!, so very soon we might have 2 affordable options, HDMI NES and this Universalppu. Has the creator give a rough release date and pricing??
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BuckoA51
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Re: XRGB-mini Framemeister (now available !)

Post by BuckoA51 »

You think you mean pure sync, but what you really mean is composite sync. 8)
That's too easily confused with composite video for sync though.
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Konsolkongen
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Re: XRGB-mini Framemeister (now available !)

Post by Konsolkongen »

lettuce wrote: No way!!!, so very soon we might have 2 affordable options, HDMI NES and this Universalppu. Has the creator give a rough release date and pricing??
Later this year is his goal. It will support 240p RGB, VGA and component (not sure if component is 240p, 480p or possibly both).
I'll be swapping my Playchoice 10 PPU with one of these if they work correctly and has the original color palette. Mario 3 looks wrong with the PC10 PPU, but all my other games look amazing :)
ryle
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Re: XRGB-mini Framemeister (now available !)

Post by ryle »

BuckoA51 wrote:Sorry yes, sync mode. Have you tried another TV too?
I did some more tests with a pc screen with hdmi input, here are my results@720p60Hz:

The SNES @60Hz seems quite ok but there are randomly some short horizontal lines made of bright dots when the screen shows some large checkered like patterns (the "water" on the tracks in F-Zero for example).
The short lines look like what you can sometime get with bad hdmi cables, but I've tested with 2 functionnal ones.
If I reboot the SNES too fast between two game tests (I use an Everdrive) sometimes the screen jumps like on my tv. It's still very usable compared to the XRGB mini on myTV.
It seems it's more safe to wait for the mini blue screen with "no_input" to come back before switching the console back on.

The Megadrive @60Hz seems quite ok too, but here again, if there's some large checkered like patterns on the screen (like false transparency and lighting simulation (quite visible in BareKnuckle 2 for example), shadow simulation), I get those short dot segments.
On some Megadrive starts, I can loose sync too (tested with Everdrive here again, but also with real genesis and megadrive cartridges).
Here again, waiting for the no_input screen does the trick.

My screen seems to be more relaxed on the screen timings part than my tv.

I ran some more tests on my tv too:
MD@50Hz + xrgb mini @576p50Hz =>OK
MD@60Hz + xrgb mini @576p50Hz =>OK (but there is some stuttering and scaling problems, it's just for testing, I know I must not configure the mini like this)
MD@60Hz + xrgb mini @720p60Hz =>KO (the picture jumps and the tv looses sync)
------------xrgb mini (alone) @720p60Hz=>OK, no stability issue nor picture jumps. (so it seems the 720p60Hz output of the mini is ok)


I have a PAL Playstation (with a modchip) too to try on the mini, any good rgb cable recommendation ? (I also get the sync /jump issue on my TV and computer screen)
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marqs
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Re: XRGB-mini Framemeister (now available !)

Post by marqs »

Have you tried changing Mini's input to some unused one and then back, when you have sync issues? I have to do that sometimes when my PSX changes video mode. Reducing SYNC LEVEL by a few steps can also help with some consoles.
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darcagn
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Re: XRGB-mini Framemeister (now available !)

Post by darcagn »

lettuce wrote:
Konsolkongen wrote:
lettuce wrote:Any suggestion for setup for an NTSC NES system, using the composite red and yellow phono plugs?....This is what i get at the moment, seem to have underscan horizontally.....
That's normal :)

Personally underscan doesn't bother me at all on these systems (Mega Drive, NES). Overscan on the other hand... :D

Also check this out:
http://universalppu.com/?page_id=10

Hopefully you'll be able to get your NES RGB modified for an affordable price soon. No more reasons to EVER use that crappy composite signal ever again :)
No way!!!, so very soon we might have 2 affordable options, HDMI NES and this Universalppu. Has the creator give a rough release date and pricing??
He hasn't released pricing yet, but he said it is his goal to be cheaper or competitive with the current pricing for RGB PPUs. So it may not end up being cheaper, but at the very least it will be updatable, have the correct palette, etc. without having to steal a PPU from a Vs. game or PC10 board.
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pyrotek85
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Re: XRGB-mini Framemeister (now available !)

Post by pyrotek85 »

darcagn wrote:
He hasn't released pricing yet, but he said it is his goal to be cheaper or competitive with the current pricing for RGB PPUs. So it may not end up being cheaper, but at the very least it will be updatable, have the correct palette, etc. without having to steal a PPU from a Vs. game or PC10 board.
Not to mention that there is a limited number of PC10 boards (and I'd feel kinda bad for destroying one personally). I'm assuming this will be able to work with one of the toaster models, I'll have to grab one then. My current system won't load games consistently, even after replacing and cleaning the connector.
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arcadeswede
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Re: XRGB-mini Framemeister (now available !)

Post by arcadeswede »

Konsolkongen wrote:
lettuce wrote:Any suggestion for setup for an NTSC NES system, using the composite red and yellow phono plugs?....This is what i get at the moment, seem to have underscan horizontally.....
That's normal :)

Personally underscan doesn't bother me at all on these systems (Mega Drive, NES). Overscan on the other hand... :D

Also check this out:
http://universalppu.com/?page_id=10

Hopefully you'll be able to get your NES RGB modified for an affordable price soon. No more reasons to EVER use that crappy composite signal ever again :)
This is so awesome! Finally someone made this possible!! My NES, my favorite console will finally output that beatiful RGB picture. Can't wait!
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darcagn
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Re: XRGB-mini Framemeister (now available !)

Post by darcagn »

pyrotek85 wrote:
darcagn wrote:
He hasn't released pricing yet, but he said it is his goal to be cheaper or competitive with the current pricing for RGB PPUs. So it may not end up being cheaper, but at the very least it will be updatable, have the correct palette, etc. without having to steal a PPU from a Vs. game or PC10 board.
Not to mention that there is a limited number of PC10 boards (and I'd feel kinda bad for destroying one personally). I'm assuming this will be able to work with one of the toaster models, I'll have to grab one then. My current system won't load games consistently, even after replacing and cleaning the connector.
Well, the good news is that you don't really need to destroy a PC10 board in order to get the RGB PPU off of it, as the PPU is in a socket on the arcade boards. You just pull it out. The PC10 board I have is wrapped up and stored in my closet; when the UniversalPPU comes out I will swap the PC10 PPU out of my NES and back into the PC10 board and put the UniversalPPU in my NES.
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pyrotek85
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Re: XRGB-mini Framemeister (now available !)

Post by pyrotek85 »

darcagn wrote:
pyrotek85 wrote:
darcagn wrote:
He hasn't released pricing yet, but he said it is his goal to be cheaper or competitive with the current pricing for RGB PPUs. So it may not end up being cheaper, but at the very least it will be updatable, have the correct palette, etc. without having to steal a PPU from a Vs. game or PC10 board.
Not to mention that there is a limited number of PC10 boards (and I'd feel kinda bad for destroying one personally). I'm assuming this will be able to work with one of the toaster models, I'll have to grab one then. My current system won't load games consistently, even after replacing and cleaning the connector.
Well, the good news is that you don't really need to destroy a PC10 board in order to get the RGB PPU off of it, as the PPU is in a socket on the arcade boards. You just pull it out. The PC10 board I have is wrapped up and stored in my closet; when the UniversalPPU comes out I will swap the PC10 PPU out of my NES and back into the PC10 board and put the UniversalPPU in my NES.
Oh that's not too bad then, hopefully more people did the same. Sometimes you can't help but damage boards if you're trying to steal parts off of them. I think it'd be cool as hell to have a full Playchoice10 unit set up, but I wouldn't have room lol.
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Shining
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Re: XRGB-mini Framemeister (now available !)

Post by Shining »

Konsolkongen wrote:
lettuce wrote: No way!!!, so very soon we might have 2 affordable options, HDMI NES and this Universalppu. Has the creator give a rough release date and pricing??
Later this year is his goal. It will support 240p RGB, VGA and component (not sure if component is 240p, 480p or possibly both).
I'll be swapping my Playchoice 10 PPU with one of these if they work correctly and has the original color palette. Mario 3 looks wrong with the PC10 PPU, but all my other games look amazing :)
Wait, so if you already have an RGB modded NES/Famicom you can just swap the Playchoice PPU for this new one and get a correct color palette? Do you need to solder/re-solder anything? I did not do the the mod myself.
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darcagn
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Re: XRGB-mini Framemeister (now available !)

Post by darcagn »

Shining wrote:
Konsolkongen wrote:
lettuce wrote: No way!!!, so very soon we might have 2 affordable options, HDMI NES and this Universalppu. Has the creator give a rough release date and pricing??
Later this year is his goal. It will support 240p RGB, VGA and component (not sure if component is 240p, 480p or possibly both).
I'll be swapping my Playchoice 10 PPU with one of these if they work correctly and has the original color palette. Mario 3 looks wrong with the PC10 PPU, but all my other games look amazing :)
Wait, so if you already have an RGB modded NES/Famicom you can just swap the Playchoice PPU for this new one and get a correct color palette? Do you need to solder/re-solder anything? I did not do the the mod myself.
If the PPU sits in a socket with nothing soldered directly to the PPU, then yes, you can just open it up, pull the RGB PPU out of the socket, and pop the new UniversalPPU in. The final design isn't finished, but that's how he currently is planning on designing it.

Of course, he hasn't finalized the design and that design may change, and that would only work for RGB, not VGA, I'm not sure how he's going to handle the VGA out option since the normal RGB PPU pinout doesn't have horizontal and vertical sync pins.
vengerov
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Re: XRGB-mini Framemeister (now available !)

Post by vengerov »

Hello everyone, :D

I apologize for my English is not my native language. :oops:

I come to you because I'm out of my head with mini XRGB, I can not get it to work in RGB, I get only RCA.
I plug my pal console on the scart cable uk shop retro gaming and the latter to the japanese scart socket that fits in the mini rgb framemeister. :cry:

The latter told me no input signal? I do not understand. :cry:

Please help me because I'm going crazy! maybe my consoles scart cables are not real and it's rgb pourqoi it does not work? :(

thank you in advance for yours help. :)
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BuckoA51
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Re: XRGB-mini Framemeister (now available !)

Post by BuckoA51 »

Since you're the second person to ask that this week I updated the wiki:-

http://junkerhq.net/xrgb/index.php/XRGB ... IN_adapter
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Fudoh
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Re: XRGB-mini Framemeister (now available !)

Post by Fudoh »

I think he purchased a second adapter (EU-SCART to JP21?). If it doesn't work, the ground connection is lost somewhere.
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arcadeswede
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Re: XRGB-mini Framemeister (now available !)

Post by arcadeswede »

arcadeswede wrote:Yes! I found the problem :D

I removed the 75 ohm resistor over pins 18 and 20 and now it works perfectly!
Image

Can someone explain tom me why the resistor is there and what it does?
Try this!
I had only sound and the picture was saying NO_INPUT with my SNES PAL, but after removing the resistor on pins 18 and 20 in my RGB scart-cable. I got a picture! Don't destroy the resistor, just remove it by heating up the solder. Try that and see if that works.
vengerov
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Re: XRGB-mini Framemeister (now available !)

Post by vengerov »

Hello everybody, :D

I live in paris and try to connected my european consol games with pal signal on xrgb mini framemeister.

i try to explain my problem, i have no sound and picture when i connect my consol games on the rgb with my mini xrgb. :shock:

i buy 2 differents cables for it's work, Euro Scart to Jap Scart Convertor and European SCART to Framemeister XRGB Mini Converter adapter with built in LM1881N sync stripper.

http://www.ebay.fr/itm/Euro-Scart-to-Ja ... 879wt_1393

http://www.retrogamingcables.co.uk/mico ... ipper.html


i try with my dreamcast and my playstation2 but nothing happen, it's say all the time "no input signal"

when i connected with synch rca, it's work but i prefer to play the best mod for a good quality picture.

i try to connected my first xbox on rgb, i heard sound but no picture, i open my scart and it's look loke cable for rgb.
:roll:
On the menu of the xrgb, on title full status, it's write "output rgb" :roll:

i try to found rgb cable for all my console games but i didn't recive yet, maybe the problem is my cables ? :idea:

the mini xrgb is very expensive for me, I would like to see where my money gone.

thanks you to help me !!
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BuckoA51
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Re: XRGB-mini Framemeister (now available !)

Post by BuckoA51 »

You're telling us you bought a SCART to mini adapter, then you bought a SCART to JP21 adapter, you're not trying to connect these both at once are you?
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vengerov
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Re: XRGB-mini Framemeister (now available !)

Post by vengerov »

BuckoA51 wrote:You're telling us you bought a SCART to mini adapter, then you bought a SCART to JP21 adapter, you're not trying to connect these both at once are you?

No, i just try duifferent connections with my 2 cables. :wink:
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Naiera
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Re: XRGB-mini Framemeister (now available !)

Post by Naiera »

Got my FLAME MEISTER today and it's all a complete mess.

I ordered a Euro Scart cable adapter from Retro Gaming Cables to use instead of the Japanese Scart thing that comes with the scaler, and I ordered the component to D-Terminal adapter along with the Flame Meister.

My chipped PAL PSTwo works using component when playing a PS2 game. I thought I'd be able to play NTSC PS1 games through component, but I guess that isn't happening :?

The real trouble lies with the Neo and when I try to use RGB Scart on the PSTwo. With the latter I get sound, but no image.

I had my Neo Geo AES fixed at a friend's last week. We confirmed it to be working before I brought it home, so it SHOULD work. But I get neither image nor sound with the Neo. He tried taking the RGB adapter home as some of the wiring was loose, but when he came back it still didn't work. Neither Neo nor PSTwo went anywhere.

I have NOTHING with Scart inputs (only a projector and a Lumagen Radiance plus a surround receiver with tons of component and HDMI, but no Scart at all), so I can neither confirm nor deny that the Neo is busted again. But if the Neo went bad again, wouldn't the PSTwo be working using RGB Scart? Yet, with a fixed Retro Gaming Cables RGB adapter, we had no luck at all.

Any ideas? I waited for nearly two weeks to receive the Flame Meister, bought KOF 2001 for the Neo and was bursting with excitement, but now I can't play anything :( PS1 and Neo were the main attractions, as I wanted to replay some PS1 RPG classics and bust some heads in some Neo Geo fighters.


EDIT: I bought the same Euro Scart RGB adapter as our French friend just above here.
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Fudoh
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Re: XRGB-mini Framemeister (now available !)

Post by Fudoh »

No, i just try duifferent connections with my 2 cables.
as said, check the ground connection. Open the RGB cables and the adapters and connect them this way and check if the grounds connect.
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Fudoh
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Re: XRGB-mini Framemeister (now available !)

Post by Fudoh »

I have NOTHING with Scart inputs (only a projector and a Lumagen Radiance
at least you got taste :mrgreen:

Other than that: same above, check that all the grounds really connect from the source to the Mini.
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Naiera
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Re: XRGB-mini Framemeister (now available !)

Post by Naiera »

Many spanks.
Fudoh wrote:
I have NOTHING with Scart inputs (only a projector and a Lumagen Radiance
at least you got taste :mrgreen:
I got real lucky there. Bought it for a little more than $1000 last year. It's a RadianceXD with the latest software, including that fancy new automated calibration that just kicks some serious arse.
ryle
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Re: XRGB-mini Framemeister (now available !)

Post by ryle »

Naiera, if you bought your euroscart to jp21 cable on ebay and from "retro_gaming_cables", then you should have a look at the wiring.

Mine came with two wires inverted on the jp21 side :( pins 9 and 11 if I remember correctly.
I used this schema to compare my actual cable and the theory: http://img826.imageshack.us/img826/7954/picture2vq.jpg

Once the two wires were back to the right spot, the cable gave me a picture.
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