help about superguns

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humbs
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Joined: Wed Apr 24, 2013 10:58 pm

help about superguns

Post by humbs »

I really need some help about superguns...
I'm new on this scene and I would like to play shmups Jamma PCBs like dodonpachi, espgaluda using supergun

I know that superguns uses jamma standard I need to know if every jamma pcb works in any supergun considering number of buttons, I know this restriction.

for example, is this supergun able to plug and play a Dodonpachi PCB?

http://produto.mercadolivre.com.br/MLB- ... o-mvs--_JM


Thanks a lot, I need too much help...
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beatsgo
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Re: help about superguns

Post by beatsgo »

That's a Vogatek V, which should work with most (if not any) JAMMA game. Pros and Cons on it as seen on Arcade Otaku.

BTW welcome to the shmups forum :wink:
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shmuppyLove
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Re: help about superguns

Post by shmuppyLove »

That's a looooooot of money for a Vogatek supergun, I can tell you that. But if you're in Brazil I dunno, things are always way more expensive there :roll:

R$250 is about CAD$130. As a comparison, I paid about CAD$40 for mine.

But back to your original question -- you shouldn't have any problem playing a Dodonpachi PCB with a Vogatek.

EspGaluda is a tricky one I think because of the 4th button. I don't know which pin they use for the 4th button on that board, since JAMMA standard is only 3 buttons per player. If it's the same as a Neo Geo, then you're good to go because the Vogateks are MVS compatible as well.

For 6-button CPS2 games you have to build your own kick harness, but it's not terribly difficult.

BTW there's a supergun thread somewhere, I think it's pinned in the hardware section.
humbs
Posts: 2
Joined: Wed Apr 24, 2013 10:58 pm

Re: help about superguns

Post by humbs »

Thanks guys I appreciate your help,

shmuppyLove the shipping fee to Brazil is the problem, but I found a guy here that makes superguns I will test it the price is too much better

anyway, thanks a lot guys
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Re: help about superguns

Post by PC Engine Fan X! »

If you get one of those Matt Ross custom-made superguns, it has built-in support for NTSC-based TVs with it's Jrok transcorder output in both Composite Video & S-Video ouputs + 15khz RGB output to hook up to an analog CRT-based RGB monitor (via a D-sub-15 pinout interface setup) What's cool about a Matt Ross made supergun is, it'll output in both RGB & either composite video/S-Video at the same time (most superguns only do RGB or output in PAL/NTSC video output but not at the same time --- assuming if said supergun has an on-board Jrok transcoder PCB setup to output in either video signal format, of course).

It uses a regular PC-based ATX power supply already placed inside the metal case. It has support for the Neo-Geo AES arcade stick + AES gamepads so playing a 4-button endowed Jamma shmup PCB like Cave's Dodonpachi Dai Fukkatsu version 1.5 won't be a problem at all. Quite a solid supergun I'd have say -- they keep on ticking like a fine Timex watch. Haven't had any issues with one.

PC Engine Fan X! ^_~
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