KyuKyoku Tiger - issue with controls
Re: KyuKyoku Tiger into Twin Cobra
I think (if my own copy of KT is any indication) that TC is quite common, especially since it's released in the US/World regions we live in, and KT is less common.
Re: KyuKyoku Tiger into Twin Cobra
Go ahead and do the trade. There is a security chip that must also be changed. Simply swapping the ROMs won't work.
Re: KyuKyoku Tiger into Twin Cobra
Can you explain more about this security chip? I have a Twin Cobra and I want to change the region to KT. I tried burning the KT roms but it boots to a 'HW error'. Which chip is it on the board?
Re: KyuKyoku Tiger into Twin Cobra
Antarctica doesn't have a thriving arcade scene?copados33 wrote:I can't trade it, I live in the "end of the world", I might trade it locally for a few loose Megadrive carts, there's no market for arcade stuff here in my country.robivy64 wrote:Go ahead and do the trade. There is a security chip that must also be changed. Simply swapping the ROMs won't work.
Re: KyuKyoku Tiger into Twin Cobra
Wilford Brimley shot up their only surviving Twin Cobra board 

Re: KyuKyoku Tiger - issue with controls
PCB fault somewhere on the input section. To fix it you'll need at least a logic probe.
System11's random blog, with things - and stuff!
http://blog.system11.org
http://blog.system11.org
Re: KyuKyoku Tiger - issue with controls
You need a meter with continuity test to trace them easily, when you find that area of the board you'll need the logic probe to work out what's actually going on. I have a broken one upstairs, I'll have a quick look later. Bear in mind it will only be the starting point, tracing heat related faults is often difficult. It sounds like something is warming up and failing.
System11's random blog, with things - and stuff!
http://blog.system11.org
http://blog.system11.org
Re: KyuKyoku Tiger - issue with controls
You're not going to figure it out without a logic probe, almost certainly.
@trap0xf | daifukkat.su/blog | scores | FIRE LANCER
<S.Yagawa> I like the challenge of "doing the impossible" with older hardware, and pushing it as far as it can go.
<S.Yagawa> I like the challenge of "doing the impossible" with older hardware, and pushing it as far as it can go.
Re: KyuKyoku Tiger - issue with controls
Bit late to actually help, but I believe this is a known 'thing' [probably shouldn't call it either a 'bug' or 'feature'
] with the mk1 s ... maybe even on the manual/instruction sheet you used to get with them.
There's some talk on it in here:
http://forum.arcadeotaku.com/viewtopic.php?f=18&t=1255

There's some talk on it in here:
http://forum.arcadeotaku.com/viewtopic.php?f=18&t=1255
Re: KyuKyoku Tiger - issue with controls
God I hate superguns.
It's really, really easy to make one that works, with a plastic tub and an old cab loom. Despite this, there are loads of junk ones floating about.
It's really, really easy to make one that works, with a plastic tub and an old cab loom. Despite this, there are loads of junk ones floating about.
System11's random blog, with things - and stuff!
http://blog.system11.org
http://blog.system11.org