KyuKyoku Tiger - issue with controls

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Opethian
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Re: KyuKyoku Tiger into Twin Cobra

Post by Opethian »

dude I'll trade you my TC for your KT board !!!
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Opethian
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Re: KyuKyoku Tiger into Twin Cobra

Post by Opethian »

I dont have any friends I dont need 2 player PM incoming! lol
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Ed Oscuro
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Re: KyuKyoku Tiger into Twin Cobra

Post by Ed Oscuro »

I think (if my own copy of KT is any indication) that TC is quite common, especially since it's released in the US/World regions we live in, and KT is less common.
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robivy64
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Re: KyuKyoku Tiger into Twin Cobra

Post by robivy64 »

Go ahead and do the trade. There is a security chip that must also be changed. Simply swapping the ROMs won't work.
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jepjepjep
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Re: KyuKyoku Tiger into Twin Cobra

Post by jepjepjep »

Can you explain more about this security chip? I have a Twin Cobra and I want to change the region to KT. I tried burning the KT roms but it boots to a 'HW error'. Which chip is it on the board?
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robivy64
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Re: KyuKyoku Tiger into Twin Cobra

Post by robivy64 »

copados33 wrote:
robivy64 wrote:Go ahead and do the trade. There is a security chip that must also be changed. Simply swapping the ROMs won't work.
I can't trade it, I live in the "end of the world", I might trade it locally for a few loose Megadrive carts, there's no market for arcade stuff here in my country.
Antarctica doesn't have a thriving arcade scene?
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Ed Oscuro
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Re: KyuKyoku Tiger into Twin Cobra

Post by Ed Oscuro »

Wilford Brimley shot up their only surviving Twin Cobra board :|
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system11
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Re: KyuKyoku Tiger - issue with controls

Post by system11 »

PCB fault somewhere on the input section. To fix it you'll need at least a logic probe.
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system11
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Re: KyuKyoku Tiger - issue with controls

Post by system11 »

You need a meter with continuity test to trace them easily, when you find that area of the board you'll need the logic probe to work out what's actually going on. I have a broken one upstairs, I'll have a quick look later. Bear in mind it will only be the starting point, tracing heat related faults is often difficult. It sounds like something is warming up and failing.
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trap15
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Re: KyuKyoku Tiger - issue with controls

Post by trap15 »

You're not going to figure it out without a logic probe, almost certainly.
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gray117
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Re: KyuKyoku Tiger - issue with controls

Post by gray117 »

Bit late to actually help, but I believe this is a known 'thing' [probably shouldn't call it either a 'bug' or 'feature' :P] with the mk1 s ... maybe even on the manual/instruction sheet you used to get with them.

There's some talk on it in here:
http://forum.arcadeotaku.com/viewtopic.php?f=18&t=1255
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system11
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Re: KyuKyoku Tiger - issue with controls

Post by system11 »

God I hate superguns.

It's really, really easy to make one that works, with a plastic tub and an old cab loom. Despite this, there are loads of junk ones floating about.
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