On sale for 600 points (half price). Be quick, sale ends tomorrow (Monday November 26th).
Some other "black friday" deals too: http://majornelson.com/2012/11/20/xbox- ... ay-offers/
Spelunky (platformer / roguelike)
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hermit crab
- Posts: 189
- Joined: Sun Nov 04, 2012 7:26 am
Re: Spelunky (platformer / roguelike)
Make a missile snap a bone gristle.
Re: Spelunky (platformer / roguelike)
I don't know, the XBLA release should at least get a Steam re-release like Cave Story+ did. I enjoyed the original but am irritated that I can't play the better version.
Zenodyne R - My 2nd Steam Shmup
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Obiwanshinobi
- Posts: 7470
- Joined: Sun Jul 26, 2009 1:14 am
Re: Spelunky (platformer / roguelike)
I almost fear to pick up the PC version (too much hype), but I'm bound to go there at some point. The 360 port makes that console a bit more desirable...
The rear gate is closed down
The way out is cut off

The way out is cut off

Re: Spelunky (platformer / roguelike)
It will be coming to Steam eventually but there's some exclusivity deal with Microsoft for the time being.
That is Galactic Dancing
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Obiwanshinobi
- Posts: 7470
- Joined: Sun Jul 26, 2009 1:14 am
Re: Spelunky (platformer / roguelike)
I didn't feel like playing a 2D platform game with a 360 gamepad anyway. It may be working for all I care, but... you know. There are things just working on the 'Cube joypad that I'd still rather be doing with some other control device.
Speaking of which, Nintendo, I keep waiting for all those games that SHOULD be done with CCP in mind.
Speaking of which, Nintendo, I keep waiting for all those games that SHOULD be done with CCP in mind.
The rear gate is closed down
The way out is cut off

The way out is cut off

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BareKnuckleRoo
- Posts: 6657
- Joined: Mon Oct 03, 2011 4:01 am
- Location: Southern Ontario
Re: Spelunky (platformer / roguelike)
Has the game gotten a patch yet? There's issues I have with the game that are a real turnoff, like it not working with arcade sticks (plug in an arcade stick and the controls go haywire, keeps moving you right or left), or how the HUD elements don't disappear if you're playing multiplayer and someone's up at the top of the screen, etc. It's a fun game, but it feels like there's some sloppy design elements they didn't address and I'm not sure I want to drop money on it (I also preferred the pixel-art of the original, but that's just me).hermit crab wrote:On sale for 600 points (half price). Be quick, sale ends tomorrow (Monday November 26th).
Re: Spelunky (platformer / roguelike)
Spelunky is getting ported to PS Vita / PS3.
Re: Spelunky (platformer / roguelike)
Spelunky is a legit reason to buy a Vita. I'm considering it.
IGMO - Poorly emulated, never beaten.
Hi-score thread: http://shmups.system11.org/viewtopic.php?f=2&t=34327
Hi-score thread: http://shmups.system11.org/viewtopic.php?f=2&t=34327
Re: Spelunky (platformer / roguelike)
Wow! No kidding, I would love playing it on a handheld
That is Galactic Dancing
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CloudyMusic
- Posts: 1260
- Joined: Wed Mar 21, 2012 11:22 pm
- Location: AZ, US
- Contact:
Re: Spelunky (platformer / roguelike)
Wow, I didn't even know this thread existed; I love this game. (I actually happen to be wearing a Spelunky T-shirt as I write this.)
Awesome news about the PS3/Vita port.
Awesome news about the PS3/Vita port.