Skykid is a proponent of devolution. Nothing that anyone has ever created should ever be used or improved upon by anyone else. How dare all those plagiarists use wheels, too? Back to the stone age, yeah!
Pong should have been the beginning and end of video games.
Yeah, I can hang with that (but not so much the Atari one.)
The point is - to clarify all the facetiousness that's combatting my facetiousness - the evolution of the Dual Shock has always hinged on waiting for a competitor to prompt a design change in the current market. You already knew that anyway, so enough with the facetiousness battling. Need to save some for the PS4.
I wouldn't be surprised if some flight sticks back when those were pretty standard computer gaming equipment had analogue triggers/buttons.
3D Pad's and 'Cube pad's triggers don't have much in common. Who even likes using the latter (in a game that isn't Luigi's Mansion)? I wanted Burnout 2 for GameCube, but the PS2 version was too cheap to ignore it. When I realised how much boosting is possible in 2, I considered myself lucky. Right trigger makes that much difference.
The rear gate is closed down
The way out is cut off
Yep, the Vectrex control panel works quite well with GCE's Hyperchase racing title and quite accurate as well (it's placed on the left & right directional axis though).
They're announcing it right now!!! It'll have 150 cores, but each core only runs at 200MHz. It will also contain 4 megabytes of RAM. But not to worry-- it'll require a terrabit internet connection and all of the data will be streamed. Since 4MB is half of the 1080p frame buffer, all games will run interlaced but they'll be 120Hz so it'll even out. The retail price will be $3000 and it will break after 2 weeks.
Pretty exciting! A good programmer should be able to make great use of this hardware.
trap15 wrote:HAHAHAHA ENHANCED PC ARCHITECTURE HAHAHAHA
Dammit. Well, if it's any consolation (ha), PCs can perform smoothly if they have good coders and an underlying OS that lets you do what you need to do. But given how amazingly shittily a lot of PC-based arcade machines run (from previously good developers, too), it does make you wonder.
Friendly wrote:Nice, instant resuming, background downloads and games playable even before the download is finished.
easily impressed huh?
Its cool if you can just turn off your system and resume playing at any time; I really like that about PS Vita. Home consoles haven't offered this until now.
ZellSF wrote:Huh, if they have the infrastructure for that social experience... I think it will actually really help them.
Maybe; personally I don't care about this social network bull; I hope it won't clutter the system.