PS4 / Xbox One console war

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Stormwatch
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Re: PS4 Controller Design Leaked, PS4 Announcement Next Week

Post by Stormwatch »

Skykid wrote: - N64 is released: assimilate analog sticks.
Vectrex and Atari 5200 had it first.
Skykid wrote: - Gamecube pressure sensitive shoulder buttons: steal for DS3.
Dreamcast had it first.
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Friendly
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Re: PS4 Controller Design Leaked, PS4 Announcement Next Week

Post by Friendly »

Skykid is a proponent of devolution. Nothing that anyone has ever created should ever be used or improved upon by anyone else. How dare all those plagiarists use wheels, too? Back to the stone age, yeah!

Pong should have been the beginning and end of video games.
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Skykid
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Re: PS4 Controller Design Leaked, PS4 Announcement Next Week

Post by Skykid »

Friendly wrote:Nothing that anyone has ever created should ever be used or improved upon by anyone else.
What did the Dual Shock ever improve upon? :|
Stormwatch wrote:
Skykid wrote: - Gamecube pressure sensitive shoulder buttons: steal for DS3.
Dreamcast had it first.
Yeah, I can hang with that (but not so much the Atari one.)

The point is - to clarify all the facetiousness that's combatting my facetiousness - the evolution of the Dual Shock has always hinged on waiting for a competitor to prompt a design change in the current market. You already knew that anyway, so enough with the facetiousness battling. Need to save some for the PS4. :)
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Specineff
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Re: PS4 Controller Design Leaked, PS4 Announcement Next Week

Post by Specineff »

Stormwatch wrote:Dreamcast had it first.

Actually, the Saturn analog 3D controller did it earlier.
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Re: PS4 Controller Design Leaked, PS4 Announcement Next Week

Post by Ghegs »

Specineff wrote:
Stormwatch wrote:Dreamcast had it first.

Actually, the Saturn analog 3D controller did it earlier.
Actually, the neGcon for PS1 had an analogue shoulder button before that.
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Obiwanshinobi
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Re: PS4 Controller Design Leaked, PS4 Announcement Next Week

Post by Obiwanshinobi »

I wouldn't be surprised if some flight sticks back when those were pretty standard computer gaming equipment had analogue triggers/buttons.
3D Pad's and 'Cube pad's triggers don't have much in common. Who even likes using the latter (in a game that isn't Luigi's Mansion)? I wanted Burnout 2 for GameCube, but the PS2 version was too cheap to ignore it. When I realised how much boosting is possible in 2, I considered myself lucky. Right trigger makes that much difference.
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Re: PS4 Controller Design Leaked, PS4 Announcement Next Week

Post by shmuppyLove »

Obiwanshinobi wrote:Who even likes using the latter (in a game that isn't Luigi's Mansion)?
Rogue Squadron II and III made pretty good use of those two-stage analog shoulder buttons, if I remember correctly.
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Re: PS4 Controller Design Leaked, PS4 Announcement Next Week

Post by PC Engine Fan X! »

Stormwatch wrote:
Skykid wrote: - N64 is released: assimilate analog sticks.
Vectrex and Atari 5200 had it first.
Skykid wrote: - Gamecube pressure sensitive shoulder buttons: steal for DS3.
Dreamcast had it first.
Yep, the Vectrex control panel works quite well with GCE's Hyperchase racing title and quite accurate as well (it's placed on the left & right directional axis though).

PC Engine Fan X! ^_~
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Re: PS4 Controller Design Leaked, PS4 Announcement Next Week

Post by Obiwanshinobi »

shmuppyLove wrote:Rogue Squadron II and III made pretty good use of those two-stage analog shoulder buttons, if I remember correctly.
Wait a second... Played II not so long ago, and indeed had no problem with triggers. It's F-Zero GX where they rub me the wrong way most.
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Friendly
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Re: PS4 Controller Design Leaked, PS4 Announcement Next Week

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Re: PS4 Announcement Tonight

Post by Friendly »

So, in 90 minutes we'll find out if PS4 will actually have a 4 in its name (you know, because of the "shi" superstition thing).
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Re: PS4 Announcement Tonight

Post by MX7 »

Are you getting 50p every time you bump this thread?
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KAI
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Re: PS4 Announcement Tonight

Post by KAI »

I'm SO not hyped about this.
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Ed Oscuro
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Re: PS4 Announcement Tonight

Post by Ed Oscuro »

PS4 most wanted feature: one less frame of input lag
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Re: PS4 Announcement Tonight

Post by ZellSF »

NeoGAF is down for "scheduled maintenance".

Also: No leaks Sony? What's wrong :(
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Re: PS4 Announcement Tonight

Post by louisg »

They're announcing it right now!!! It'll have 150 cores, but each core only runs at 200MHz. It will also contain 4 megabytes of RAM. But not to worry-- it'll require a terrabit internet connection and all of the data will be streamed. Since 4MB is half of the 1080p frame buffer, all games will run interlaced but they'll be 120Hz so it'll even out. The retail price will be $3000 and it will break after 2 weeks.

Pretty exciting! A good programmer should be able to make great use of this hardware.
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mesh control
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Re: PS4 Announcement Tonight

Post by mesh control »

lock thread
ban op
lol
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Re: PS4 Announcement Tonight

Post by Ed Oscuro »

don't forget it syncs on green!
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Re: PS4 Announcement Tonight

Post by ZellSF »

Montage. Sony press conference confirmed.
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Friendly
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Re: PS4 Announcement Tonight

Post by Friendly »

Thank god, they are calling it PS4.

8GB GDDR5.
Last edited by Friendly on Wed Feb 20, 2013 11:21 pm, edited 1 time in total.
ZellSF
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Re: PS4 Announcement Tonight

Post by ZellSF »

Woah, they're not cheaping out on the RAM. 8 GB as rumored, GDDR5.
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Re: PS4 Announcement Tonight

Post by trap15 »

HAHAHAHA ENHANCED PC ARCHITECTURE HAHAHAHA
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Friendly
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Re: PS4 Announcement Tonight

Post by Friendly »

Nice, instant resuming, background downloads and games playable even before the download is finished.
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Re: PS4 Announcement Tonight

Post by ZellSF »

Huh, if they have the infrastructure for that social experience... I think it will actually really help them.
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mesh control
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Re: PS4 Announcement Tonight

Post by mesh control »

SO IT'S A PC
HUH
lol
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Ed Oscuro
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Re: PS4 Announcement Tonight

Post by Ed Oscuro »

Friendly wrote:Nice, instant resuming, background downloads and games playable even before the download is finished.
easily impressed huh?
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Re: PS4 Announcement Tonight

Post by louisg »

trap15 wrote:HAHAHAHA ENHANCED PC ARCHITECTURE HAHAHAHA
Dammit. Well, if it's any consolation (ha), PCs can perform smoothly if they have good coders and an underlying OS that lets you do what you need to do. But given how amazingly shittily a lot of PC-based arcade machines run (from previously good developers, too), it does make you wonder.
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Friendly
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Re: PS4 Announcement Tonight

Post by Friendly »

Ed Oscuro wrote:
Friendly wrote:Nice, instant resuming, background downloads and games playable even before the download is finished.
easily impressed huh?
Its cool if you can just turn off your system and resume playing at any time; I really like that about PS Vita. Home consoles haven't offered this until now.
ZellSF wrote:Huh, if they have the infrastructure for that social experience... I think it will actually really help them.
Maybe; personally I don't care about this social network bull; I hope it won't clutter the system.
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mesh control
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Re: PS4 Announcement Tonight

Post by mesh control »

NES, SNES, GENESIS, any cartridge based game offered that.
lol
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Friendly
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Re: PS4 Announcement Tonight

Post by Friendly »

Oh nice, EVERY PS4 game will be playable on PS Vita (hopefully lag-free) via their new remote play.
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