XRGB-mini Framemeister
Re: XRGB-mini Framemeister (now available !)
There is a way to make GC output 31kHz RGB by hacking the component cable: http://gamesx.com/wiki/doku.php?id=av:gamecube_rgb . As far as I know, the component cables are quite expensive nowadays though.
Re: XRGB-mini Framemeister (now available !)
Oh I forgot this one. The problem is if this page is right and I understand it right, it's the digital connector that output in 4:2:2 format. So the DAC inside the cable should output the same quality, even if it's set in RGB or YCrCb mode. And in RGB mode you end up with a sync on green signal, and you'll need all the "complicated" chain fudoh described for the ps2.marqs wrote:There is a way to make GC output 31kHz RGB by hacking the component cable: http://gamesx.com/wiki/doku.php?id=av:gamecube_rgb . As far as I know, the component cables are quite expensive nowadays though.
Knowing that RGB <-> YUV conversion is in theory lossless, maybe it's easier and cheaper to buy a RGB <-> YUV transcoder than taking the risk of wasting a GC component cable.
I just tried the Resident Evil Zero's Monitor Tuning and i didn't see any flickering above the red line. But for me on some color shades, I have some changes of the color shade that looks like temporal dithering or something like that. Maybe that's what you're talking about. But I see it both with component and rgb scart cable, both are official nintendo cables.Thomago wrote:the annoying flickering that can be encountered for example in Resident Evil Zero's Monitor Tuning Menu (above the red line; the other native NGC Resident Evils feature the same menu afaik) is gone.
Re: XRGB-mini Framemeister (now available !)
no, the DAC in the Cube cables can be configured for direct RGBHV output. Just a matter of connecting of the pins to a 3.3V line and tapping the sync signals from the proper pins of the DAC.And in RGB mode you end up with a sync on green signal, and you'll need all the "complicated" chain fudoh described for the ps2.
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Re: XRGB-mini Framemeister (now available !)
So what you're saying is component is only good on the mini when you use the Wii and otherwise you're left to explore other stuff?Thomago wrote:That's the point: It should be difficult to see, but thanks to the Framemeister's subpar Component processing it isn't.Joelepain wrote:And even if all this work, and even if the component output of the GC is only 4:2:2, the differences with RGB would be difficult to see.
Which begs the question: What if you used Gamecube games in a Wii? It'd look better than straight Gamecube?
Re: XRGB-mini Framemeister (now available !)
I haven't compared them myself but I thought I had read that the Wii's component was bad too. Worse than Gamecube I couldn't say. Pretty sure it upscales stuff to 480p.Smashbro29 wrote:So what you're saying is component is only good on the mini when you use the Wii and otherwise you're left to explore other stuff?Thomago wrote:That's the point: It should be difficult to see, but thanks to the Framemeister's subpar Component processing it isn't.Joelepain wrote:And even if all this work, and even if the component output of the GC is only 4:2:2, the differences with RGB would be difficult to see.
Which begs the question: What if you used Gamecube games in a Wii? It'd look better than straight Gamecube?
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Re: XRGB-mini Framemeister (now available !)
I know that ordinarily the Wii's component is complete garbage but I read the mini is specially calibrated for the Wii.
Re: XRGB-mini Framemeister (now available !)
I thought it didn't look bad myself, but I know I don't have the eyes to spot the more subtle differences in picture quality.Smashbro29 wrote:I know that ordinarily the Wii's component is complete garbage but I read the mini is specially calibrated for the Wii.
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Re: XRGB-mini Framemeister (now available !)
From here: http://retrogaming.hazard-city.de/pyrotek85 wrote:I thought it didn't look bad myself, but I know I don't have the eyes to spot the more subtle differences in picture quality.Smashbro29 wrote:I know that ordinarily the Wii's component is complete garbage but I read the mini is specially calibrated for the Wii.
4th Place: The XRGB-Mini (Framemeister) does a nice job on upscaling 480p material, but the scaling engine is just not as good as the ones of the processors above. With a bit of trickery (960 line output on a 1080p signal) you can get great quality on 480p sources. Nintendo's Wii is an exception to the rule: The Wii's signal is really bad and it doesn't look to great on most processors. Micomsoft obviously fine-tuned the Frameister to look fine with the Wii, so if you play a lot of Wii games, the Framemeister should be your choice.
Re: XRGB-mini Framemeister (now available !)
Yes, that's what I'm talking about. However I just see it with the component cable.Joelepain wrote:But for me on some color shades, I have some changes of the color shade that looks like temporal dithering or something like that. Maybe that's what you're talking about. But I see it both with component and rgb scart cable, both are official nintendo cables.
It's the same as with the PS2 (the Mini shows the same kind of "flickering" there), but without the heavy color banding. Who knows ... maybe this is caused by the Mini's Wii fine tuningi?
I was talking about what I get from my Gamecube all the time. I don't own a Wii.Smashbro29 wrote:So what you're saying is component is only good on the mini when you use the Wii and otherwise you're left to explore other stuff?
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Re: XRGB-mini Framemeister (now available !)
Interesting, I thought the Gamecube was actually better than the Wii through component and I had planned to grab some Gamecube component cables for the Game Boy player anyways...Thomago wrote:
I was talking about what I get from my Gamecube all the time. I don't own a Wii.
I know the Wii is fine but now the Gamecube has a problem? Hmm..
Re: XRGB-mini Framemeister (now available !)
The Cube's 480p component is signal is very soft und kinda blurry. Different from the Wii signal, but not neccessarily better.
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Re: XRGB-mini Framemeister (now available !)
All I had to go on was people looking at their TVs, glad we got this cleared up.Fudoh wrote:The Cube's 480p component is signal is very soft und kinda blurry. Different from the Wii signal, but not neccessarily better.
I'm a little afraid to ask but... what's the setup for Gamecube on the mini?
Re: XRGB-mini Framemeister (now available !)
I think that's due to the Gamecube's aggresive flimmer filter. Why? Well - while the picture itself is blurry, its borders are perfectly sharp.Fudoh wrote:The Cube's 480p component is signal is very soft und kinda blurry. Different from the Wii signal, but not neccessarily better.
Re: XRGB-mini Framemeister (now available !)
might be caused by the downsampled colors. If you have bright colors on top of each other (e.g. red letters in front of a blue background - see Wind Waker title screen), the colors are hardly seperated from each other, but bleed into each other.while the picture itself is blurry, its borders are perfectly sharp.
Re: XRGB-mini Framemeister (now available !)
I'm pretty sure that unsaturated / black & white elements are affected as well.
Re: XRGB-mini Framemeister (now available !)
GCN 480p isn't THAT bad. I don't see the color bleed you mention on WW. Perhaps like the SNES you need to pick up the right HW revision.Fudoh wrote:The Cube's 480p component is signal is very soft und kinda blurry. Different from the Wii signal, but not neccessarily better.

I have a JP GCN that has extruded vents and am curious to see how that compares. I don't recall if I have any JP games... I definitely do not have JP WW!
Re: XRGB-mini Framemeister (now available !)
Sorry to go back to the power supply question. Would a US PS2 Slim power supply work for the Framemeister?
Re: XRGB-mini Framemeister (now available !)
I doubt it, but a PSP1000 power supply works well though.
Re: XRGB-mini Framemeister (now available !)
IIRC the PS2 slim PS is 8.5VDC, not 5VDC.NWrain wrote:Sorry to go back to the power supply question. Would a US PS2 Slim power supply work for the Framemeister?
Re: XRGB-mini Framemeister (now available !)
My PS2 Slim (US) has an internal power supply, just an AC line cord plugs into the system. Are there versions with a power brick?
Re: XRGB-mini Framemeister (now available !)
Yes. The earlier versions.
PSP 1000/2000 (not 3000) power supply might work, but it's still 0.3A short of the specifications. It probably won't, but it might cause problems. Why not buy a power supply that meets the specifications?
PSP 1000/2000 (not 3000) power supply might work, but it's still 0.3A short of the specifications. It probably won't, but it might cause problems. Why not buy a power supply that meets the specifications?
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Re: XRGB-mini Framemeister (now available !)
Question: Why not use the power supply that comes with it?
Re: XRGB-mini Framemeister (now available !)
http://en.wikipedia.org/wiki/PlayStatio ... se_designspyrotek85 wrote:My PS2 Slim (US) has an internal power supply, just an AC line cord plugs into the system. Are there versions with a power brick?
Looks like there were a total of 7 PS2 slim revisions with the final version (SCPH-9000x) having a built in power supply.
Re: XRGB-mini Framemeister (now available !)
He's probably not in a 110v area.Smashbro29 wrote:Question: Why not use the power supply that comes with it?
And supplying a very different input voltage to the power supply would be very very bad.
Re: XRGB-mini Framemeister (now available !)
I live in the US. I get 120V from the wall. If I plug a 100V gadget into a 120V outlet, it will work for a while, but I'm not sure what will happen to a XRGB Mini in the long term.
I have a power supply from a US SCPH-7000 PS2 Slim. The adapter fits and works on a Japanese PC Engine so I thought it may work with a Framemeister.
I have a power supply from a US SCPH-7000 PS2 Slim. The adapter fits and works on a Japanese PC Engine so I thought it may work with a Framemeister.
Re: XRGB-mini Framemeister (now available !)
I plug all my Japanese hardware directly into the wall. Never caused me any trouble. I think power adapters and PSU's are a bit flexible with what voltage you feed them.
If you have a multimeter you can always measure the output voltage from any power adapter to check if it is where it should be when fed 120V.
If you have a multimeter you can always measure the output voltage from any power adapter to check if it is where it should be when fed 120V.
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Re: XRGB-mini Framemeister (now available !)
According to my google-fu we'd need to see the back of it to see what kind of voltages it would accept.kamiboy wrote:I plug all my Japanese hardware directly into the wall. Never caused me any trouble. I think power adapters and PSU's are a bit flexible with what voltage you feed them.
If you have a multimeter you can always measure the output voltage from any power adapter to check if it is where it should be when fed 120V.
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Re: XRGB-mini Framemeister (now available !)
Why would you use a power supply from a different device? Couldn't you just buy one of these voltage transformers? http://www.smelectronics.com/japantrans.htm
Re: XRGB-mini Framemeister (now available !)
RGB32E wrote:IIRC the PS2 slim PS is 8.5VDC, not 5VDC.NWrain wrote:Sorry to go back to the power supply question. Would a US PS2 Slim power supply work for the Framemeister?
Is that bad? I was under the impression that the electronics drew the power they needed.
I have access to a PSP power supply which is 5V, so I will try that instead.
Re: XRGB-mini Framemeister (now available !)
but the current (voltage) isn't the power (amperage). If your current doesn't match the unit, you'll fry your machine.
A PSP PSU is probably too weak.
A PSP PSU is probably too weak.